Attribute Adjustments

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 14:32, 26 November 2021 (edit)
Fungor (Talk | contribs)
(rough article creation, add to it if you know more)
← Previous diff
Revision as of 14:41, 26 November 2021 (edit)
Fungor (Talk | contribs)
(not just race change)
Next diff →
Line 1: Line 1:
Attribute adjustments are visible in the attribute development table using the appropriate show command. They are permanent modifiers to a character's attributes that grant specialty points, and are not subject to diminishing returns like invested development points. The following are the known methods of obtaining attribute adjustments. Attribute adjustments are visible in the attribute development table using the appropriate show command. They are permanent modifiers to a character's attributes that grant specialty points, and are not subject to diminishing returns like invested development points. The following are the known methods of obtaining attribute adjustments.
-*Race change via [[Vivisection]], [[Warpstone]], or Ugior Curse (don't pray at this guy's altar, he's not nice) will add some positive and negative adjustments, with a higher likelihood of negative adjustments, likely mitigated by luck.+*Identity reevaluation via [[Vivisection]], [[Warpstone]], or Ugior Curse (don't pray at this guy's altar, he's not nice) will add some positive and negative adjustments, with a higher likelihood of negative adjustments, likely mitigated by luck.
*Thanic trauma (death) has an extremely rare chance to add negative adjustments. *Thanic trauma (death) has an extremely rare chance to add negative adjustments.
*Neural Colonization (from eating vlekthid brains) will add positive int adjustments, they are also a source of [[Psychic_Wild_Talents|talents]], and permanent mental disorders. Dispelling the disorders will often also dispel the adjustments that they brought with them, but a maximum of +10 int can be stably obtained without serious (known) side effects. *Neural Colonization (from eating vlekthid brains) will add positive int adjustments, they are also a source of [[Psychic_Wild_Talents|talents]], and permanent mental disorders. Dispelling the disorders will often also dispel the adjustments that they brought with them, but a maximum of +10 int can be stably obtained without serious (known) side effects.

Revision as of 14:41, 26 November 2021

Attribute adjustments are visible in the attribute development table using the appropriate show command. They are permanent modifiers to a character's attributes that grant specialty points, and are not subject to diminishing returns like invested development points. The following are the known methods of obtaining attribute adjustments.

  • Identity reevaluation via Vivisection, Warpstone, or Ugior Curse (don't pray at this guy's altar, he's not nice) will add some positive and negative adjustments, with a higher likelihood of negative adjustments, likely mitigated by luck.
  • Thanic trauma (death) has an extremely rare chance to add negative adjustments.
  • Neural Colonization (from eating vlekthid brains) will add positive int adjustments, they are also a source of talents, and permanent mental disorders. Dispelling the disorders will often also dispel the adjustments that they brought with them, but a maximum of +10 int can be stably obtained without serious (known) side effects.
  • Pzyruxal sphere gems, when tapped, will shatter and grant a temporary buff to one of their relevant attributes. They also have a very small chance of granting a +1 attribute adjustment. The chance of getting an attribute adjustment scales up with luck, but down with number of adjustments acquired from previous gem taps (tracked independently by attribute). Anecdotally, these bonuses cap out at +10 to each attribute, getting all attributes this high will take hundreds, if not thousands of gems.
  • Traveler bestowals for guild members include incremental positive adjustments adding up to an eventual +9 to each attribute, these adjustments are not available to non-guild members, and will be reverted upon leaving the guild.
  • Mindtrauma tea is a decommissioned item which had various side effects up to and including int adjustments
  • It is rumored that Aeda bestows her followers with positive adjustments on very rare occasions while in her service, but only if their total attribute adjustment is currently in the negatives.
Personal tools