Somatic Adaptability

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Line 14: Line 14:
[[Ogre]]s: 3 [[Ogre]]s: 3
[[Orc]]s: 3 [[Orc]]s: 3
- [[Goblins]]s: 3+ [[Goblin]]s: 3
[[Drow]]: 2 [[Drow]]: 2
[[Human]]s: 3 [[Human]]s: 3

Revision as of 19:49, 12 July 2011

Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist injury. A simple example, common to many kinds of beings, is the growth of calluses where skin is frequently abraded; this is only one of a great variety of forms this trait can take.

Trait Type: Rating
Overall Possible Natural Values: 0 to 20
Possible Natural Values for:

1.1.1 The Great Races

1.1.2 The Greater Races

1.1.3 The Major Races

 Urlnu: 2
 Dracons: 2
 Ogres: 3
 Orcs: 3
 Goblins: 3
 Drow: 2
 Humans: 3
 Danaan: 2
 Thondur: 3
 Faeries: 2

1.1.4 The Lesser Races

 Duergars: 3
 Gnomes: 3
 Lothari: 1
 Kiellethae: 3
 Quessae: 2
 Svirfneblin: 3
 Phaethon: 2

1.1.5 The Minor Races

 Kobolds: 4
 Slaan: 2
 Domandanur: 2 to 6
 Skaven: 4
 Yetis: 3

1.2 Other Playable Races

 Bezhuldaar: 1
 Drochnei: 1
 Zenunim: 3
 Vlekthid: 7 to 11 (9)
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