Armour use

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 20:40, 9 September 2018 (edit)
Grundy (Talk | contribs)
(Trainers)
← Previous diff
Revision as of 04:51, 25 January 2019 (edit)
Adakos (Talk | contribs)

Next diff →
Line 14: Line 14:
Trainers: Trainers:
[[Devonshire]]: [[Thalask]] [[Devonshire]]: [[Thalask]]
- [[Skarlan]]: [[Badlokk]] 
Association required: Association required:
[[Losthaven Guard]]: [[Durit Kolbad]] [[Losthaven Guard]]: [[Durit Kolbad]]
Line 23: Line 22:
[[Ordo Ignis Aeternis]]: [[Aedryl]] [[Ordo Ignis Aeternis]]: [[Aedryl]]
[[Ordo Ignis Aeternis]]: [[Iklam]] Wanders [[Ordo Ignis Aeternis]]: [[Iklam]] Wanders
 + [[Ordo Ignis Aeternis]]: [[Badlokk]] Wanders in Skarlan
[[Reapers]]: [[Holton Jax]] [[Reapers]]: [[Holton Jax]]
Quest required Quest required

Revision as of 04:51, 25 January 2019

Class: Movement Skills

Attribute: Strength
Pedagogy: Physical Training

This skill represents the physical conditioning and habits of motion that enable one to 
wear heavy armour without allowing it to interfere overmuch with one's freedom of movement.  
Those skilled in this discipline experience less encumbrance from wearing restricting armour.

See Also: encumbrance
  • Notes

Trainers

Trainers: 
Devonshire: Thalask
Association required:
Losthaven Guard: Durit Kolbad
Sodality of the Nine-Spoked Wheel: Grendal
Guild required:
Battleragers: Borulien
Knights of the Round Table: Sir Lancelot
Ordo Ignis Aeternis: Aedryl
Ordo Ignis Aeternis: Iklam Wanders
Ordo Ignis Aeternis: Badlokk Wanders in Skarlan
Reapers: Holton Jax
Quest required
Personal tools