Armour use
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Trainers: | Trainers: | ||
[[Devonshire]]: [[Thalask]] | [[Devonshire]]: [[Thalask]] | ||
- | [[Skarlan]]: [[Badlokk]] | ||
Association required: | Association required: | ||
[[Losthaven Guard]]: [[Durit Kolbad]] | [[Losthaven Guard]]: [[Durit Kolbad]] | ||
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[[Ordo Ignis Aeternis]]: [[Aedryl]] | [[Ordo Ignis Aeternis]]: [[Aedryl]] | ||
[[Ordo Ignis Aeternis]]: [[Iklam]] Wanders | [[Ordo Ignis Aeternis]]: [[Iklam]] Wanders | ||
+ | [[Ordo Ignis Aeternis]]: [[Badlokk]] Wanders in Skarlan | ||
[[Reapers]]: [[Holton Jax]] | [[Reapers]]: [[Holton Jax]] | ||
Quest required | Quest required |
Revision as of 04:51, 25 January 2019
Class: Movement Skills
Attribute: Strength Pedagogy: Physical Training This skill represents the physical conditioning and habits of motion that enable one to wear heavy armour without allowing it to interfere overmuch with one's freedom of movement. Those skilled in this discipline experience less encumbrance from wearing restricting armour. See Also: encumbrance
- Notes
Trainers
Trainers: Devonshire: Thalask Association required: Losthaven Guard: Durit Kolbad Sodality of the Nine-Spoked Wheel: Grendal Guild required: Battleragers: Borulien Knights of the Round Table: Sir Lancelot Ordo Ignis Aeternis: Aedryl Ordo Ignis Aeternis: Iklam Wanders Ordo Ignis Aeternis: Badlokk Wanders in Skarlan Reapers: Holton Jax Quest required