Conjuration
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Class: Magickal Skills Attribute: Intelligence Pedagogy: Procedural Practitioner Term: Conjurer
The skill of magickally manipulating the concept of location, whether to move people or things from place to place, open gateways between locations, or for achieving more subtle effects. Undoing such workings is also a part of this discipline.
Trainers: Wanders: Pierce Darkhold: Helborg Quetlatl : Itozuma Wanders Temple Bloodmoon: Keiko Temple of Gaia: Phyrra Association required: Guild required: coven: halea Devonshire Clerics: Thromdan Ordo Ignis Aeternis: Flizera Ordo Zephyrius Mutatoris: Aerina Temple of Discordia: Malaclypse the Younger ELF Travelers: Amon Tyrice Zetesai: Gwale Quest required: