Conjuration
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Class: Magickal Skills Attribute: Intellect Pedagogy: Procedural Practitioner Term: Conjurer
The skill of magickally manipulating the concept of location, whether to move people or things from place to place, open gateways between locations, or for achieving more subtle effects. Undoing such workings is also a part of this discipline.
Trainers
Darkhold: Helborg Temple Bloodmoon: Keiko Temple of Aeda: Phyrra
Association required: Guild required: coven: halea Devonshire Clerics: Thromdan Ordo Ignis Aeternis: Pierce Ordo Ignis Aeternis: Flizera Ordo Ignis Aeternis: Itozuma Ordo Zephyrius Mutatoris: Aerina Temple of Discordia: Malaclypse the Younger ELF Zetesai: Gwale Quest required: