Vincentio
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- Location: Travels between Devonshire, Halfmoon Bay, Mycenae, Kentaur Isle, and Sanctuary
- Occupation: Immortal seafarer
- Look
The bony figure of a man stands hidden inside a black cloak covering his entire body. The eyeless sockets in his skull glow a dim red. His long bony fingers curl around the oar making an eerie screeching sound every time he strokes. He looks about seventeen dimins tall, five and two fifths dimins wide, and one and seven twentieths dimins front to back. He is in good shape. He wields an oaken oar in his hands.
Vincentio shouts, [+ The boat will be leaving for Halfmoon Bay in fifteen seconds. +]
Vincentio shouts, [+ The boat will be leaving for Mycenae in ten seconds. +]
Vincentio shouts, [+ The boat will be leaving for Devonshire in five seconds. +]
Vincentio shouts, [+ This boat is now leaving Kentaur Isle and is headed for Sanctuary. +]
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
- Notes
- Vincentio is a ferryman that appears cursed to perpetually sail around the world. For a measly toll of 100 gold (per stop), Vincentio will allow you to join him in his
own personal hellsmall oaken sailboat; he will periodically take 100 gold from you each stop until you decide to disembark. - Try as you might, you cannot attack Vincentio.
- It is interesting to consider a physical representation of Vincentio's voyage. It appears that he mostly travels southward (on the east coast of Almeria), going from Devonshire to Halfmoon Bay to Mycenae and then to Kentaur Isle. It appears that Vincentio then crosses the Surdassic Sea in order to reach Sanctuary (surely he doesn't circumnavigate the continent Tenochlan), and finally turns around and sails back to Devonshire:
- Vincentio is a ferryman that appears cursed to perpetually sail around the world. For a measly toll of 100 gold (per stop), Vincentio will allow you to join him in his
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.