Aphobia

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See Also: [[combat mode]], [[resolve]], [[courage]], [[anagonia]], [[analgesia]], [[hebetude]], [[sentience]] See Also: [[combat mode]], [[resolve]], [[courage]], [[anagonia]], [[analgesia]], [[hebetude]], [[sentience]]
 +==Trait sources:==
 +*'''Empathic bonds:'''
 +**[[Heron (Empathic Bond)|Heron]]
 +**[[Lion (Empathic Bond)|Lion]]
 +**[[Pikrosphaera (Empathic Bond)|Pikrospaera]]
[[Category: Traits]] [[Category: Traits]]
[[Category: Cognitive Traits]] [[Category: Cognitive Traits]]

Revision as of 23:20, 2 March 2014

Trait Category: Cognitive
Trait Type: Flag
Overall Possible Natural Values: Yes or No
This trait represents the total absence of fear.  Aphobic persons cannot be affected by fear-based effects of any kind.  They can
set their resolve to any level they choose, though it can be less reliable for them than for those who feel fear.  However, if they
are also analgetic (without pain), they cannot use the resolve setting to flee combat at all.  Individuals in a berserk rage become
aphobic and analgetic while the battle fury lasts.  Any entity whose mentation lacks the capacity for emotion is intrinsically
aphobic.
Development Information: The aphobia trait was created by Chaos and is maintained by Lost Souls; the source code was last updated
Mon Feb 17 13:55:35 2014.
See Also: combat mode, resolve, courage, anagonia, analgesia, hebetude, sentience

Trait sources:

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