Swimming

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 08:34, 17 June 2015 (edit)
Mafusail (Talk | contribs)

← Previous diff
Revision as of 08:36, 17 June 2015 (edit)
Mafusail (Talk | contribs)

Next diff →
Line 6: Line 6:
The ability to swim. Determines how agilely one moves underwater and whether one can successfully swim difficult waters; The ability to swim. Determines how agilely one moves underwater and whether one can successfully swim difficult waters;
influences how much one can carry and still keep one's head above water. influences how much one can carry and still keep one's head above water.
 +
 +'''Notes'''
 +* The amount that can be carried increases very slowly with swimming skill, and is based on total weight, not encumberance.
 +* Swimming is trained by either moving in deep water (if you get the message "You cannot keep your head above water", you are training swimming) or by combat in any water
 +* Swimming has a huge effect on combat skills in water. If the skill is under fairly skilled, this will be a negative effect.
=[[:Category:Swimming Trainer|Trainers]]= =[[:Category:Swimming Trainer|Trainers]]=
Line 20: Line 25:
[[Verynvelyrae]]: [[Sirinil]] [[Verynvelyrae]]: [[Sirinil]]
Quest required Quest required
- 
-'''Notes''' 
-* The amount that can be carried increases very slowly with swimming skill, and is based on total weight, not encumberance. 
- 
-* Swimming is trained by either moving in deep water (if you get the message "You cannot keep your head above water", you are training swimming) or by combat in any water 
- 
-* Swimming has a huge effect on combat skills in water. If the skill is under fairly skilled, this will be a negative effect. 
[[Category: Skills]] [[Category: Skills]]
[[Category: Athletic Skills]] [[Category: Athletic Skills]]
[[Category: Constitution Skills]] [[Category: Constitution Skills]]

Revision as of 08:36, 17 June 2015

Class: Athletic Skills
Attribute: Constitution
Pedagogy: Physical Training
Practitioner Term: Swimmer
The ability to swim.  Determines how agilely one moves underwater and whether one can successfully swim difficult waters;
influences how much one can carry and still keep one's head above water.

Notes

  • The amount that can be carried increases very slowly with swimming skill, and is based on total weight, not encumberance.
  • Swimming is trained by either moving in deep water (if you get the message "You cannot keep your head above water", you are training swimming) or by combat in any water
  • Swimming has a huge effect on combat skills in water. If the skill is under fairly skilled, this will be a negative effect.

Trainers

Wandering: Damon
Hanoma: Olaris Wanders
Losthaven: Pryderi
Quetlatl: Itozuma Wanders
Association required:
Guild required:
Coven: Halea
Justicars of Tyr: Edwin
Shapeshifters Maramar
Verynvelyrae: Sirinil
Quest required
Personal tools