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  1. Flux Weapons (5,439 bytes)
    3: ...ot do as much damage as certain more conventional weapons, at least in the hands of an unskilled user. The ...
    5: Flux weapons are typically activated via the subvocalization o...
    12: ...ill the weapon is most attuned to, with any white weapons corresponding to metastases because that was the ...
    22: ...to mindcleaver? It's one of the two artifact flux weapons--presumably that means it's very good?
    23: ...forging helps but sadly Flux Weapons are the only weapons in the game with no quality descriptor so it's im...
  2. Weapons of Vengeance (9,269 bytes)
    33: ...f worthy to gain our trust and serve as one of my Weapons
    42: Weapons of Vengeance, and I will give you a Gezuuni name ...
    90: ==Weapons of Vengeance==
    91: The Weapons of Vengeance are glephs who have proven their wor...
    93: heart rune worked by Xar himself. Weapons in good standing are permitted many
  3. WoV Custom Weapons (9,938 bytes)
    4: Marek can make special weapons using advanced Patryn magic. All of these device...
    6: ...apons that Marek can forge, use the command 'list weapons'. To have Marek help with the forging of an item...
    8: Marek states, "I can forge powerful weapons for you, but there are some details you should kn...
  4. List:Weapons by Skill (9,978 bytes)
    1: Weapons of each type will hopefully be organized based on...
    5: * Additional skills used by weapons for combat ratings (ie. breath control for blowgu...
    167: S - Size obtained from an equation using the weapons' measurements, and can vary greatly between weapo...
  5. Spiritflow Weapons (1,753 bytes)
    5: ...ord of the Spiritflow, one of an obscure class of weapons created by Altrian
    9: purposes. Different kinds of spiritflow weapons had different functions, but were
    33: [[Category: Weapons]]

Page text matches

  1. Developer Primer (16,841 bytes)
    107: ...hen clone the object. For example, copy over /obj/weapons/longsword.c to your home directory, now modify th...
  2. Lost Souls directory structure (12,901 bytes)
    34: ...mour type and armour style definitions; ''/daemon/weapons'' manages the weapon subsystem, tracking weapon t...
    86: ...ntended to be physical objects in the game world; weapons, armour, comestibles, and so on. Files here most...
  3. Daemon (1,953 bytes)
    3: ...armour type and armour style definitions; /daemon/weapons manages the weapon subsystem, tracking weapon typ...
  4. Adamantium (735 bytes)
    6: ...t, though difficult to work, produces exceptional weapons and armour. The fact that small amounts of adama...
  5. Aurast (465 bytes)
    1: ... material comprising the blades of unique gem-set weapons that respond to the concentrated will of persons ...
  6. Kesorith (601 bytes)
    1: ...usly animated basis of tentacle whips and related weapons, it decays quickly when exposed to sunlight.
    7: ...ated flesh, used by the drow to make quasi-living weapons and, like many of their arcane creations, unable ...
  7. Silmaril (689 bytes)
    3: ...ds possess and use to enhance their guild-granted weapons and armor. It is of incomparible value, surpassi...
  8. Braggart Corner/Gavadel vs. Behold (25,656 bytes)
    129: slashing weapons and gradually break down its magical and physical...
    131: protection from slashing weapons crumbles into an imperceptible dust.
  9. Pole Arm (1,444 bytes)
    6: The ability to use pole arms, large weapons consisting of damage-inflicting apparatus mounted...
  10. Evanumbra (579 bytes)
    1: ...ied shadow. It is solid enough to be forged into weapons or armour, but still shadow enough to be affected...
  11. Nemesys (6,325 bytes)
    24: | You are one of Lord Xar's Weapons of Vengeance. |
    60: | Type 'help Weapons of Vengeance' for information on them. |
  12. Knight appraisal (629 bytes)
    7: weapons and armour. Visit [[Sir Lancelot]] for instructi...
  13. Equipment (1,175 bytes)
    5: weapons and armour may not be sold, and may only be dropp...
    12: ...rst you will only have access to the least of the weapons, but
    13: as you advance, you will be allowed weapons and armour of greater
    14: potency. Use of sanctified greatweapons is reserved for those
  14. Squire commands (539 bytes)
    6: He can also use appropriate weapons and armor from the armory upon
  15. Psychic Wild Talents (86,811 bytes)
    55: primarily of use in deflecting ordinary weapons; it cannot be relied upon to
    906: you bare-handed or using weapons of conductive material are likely to trigger
  16. Ancient Artifacts (201,557 bytes)
    65: ... who make judicious use of strata armours, energy weapons, and more esoteric order-imbued artifacts. You r...
    418: this as Snarl, one of the most famous weapons from the elven house of Es'trazian. It was carri...
    468: ==Unarmed Weapons==
    575: ...ge, this tool was created for use in constructing weapons composed of the
    647: of strata armours, energy weapons, and more nefarious order-imbued artifacts. You ...
  17. Hand to hand (322 bytes)
    4: disdain weapons in favor of their natural armament.
  18. Unarmed Combat (1,516 bytes)
    6: ...horns, and so on -- in combat, as well as various weapons that are
  19. GLC capabilities (9,165 bytes)
    128: ... one's skin, and an unfortunate vulnerability to weapons of iron and steel,
    165: weapons in 'help construct items', which attacks your tar...
    169: [ Command : ] will a swarm of <weapons> [ to attack <target> ]
  20. GLC proficiency (1,297 bytes)
    20: [[anatomy]] skill, using it to create weapons requires [[weapon lore]], and creating

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