Air Affinity

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Revision as of 14:06, 6 February 2014 (edit)
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Current revision (22:39, 18 February 2018) (edit)
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(cat swap)
 
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Class: Affinity Skills Class: Affinity Skills
- Attribute: [[Constitution]]+ Attribute: [[Vitality]]
Pedagogy: Body Alteration Pedagogy: Body Alteration
Practitioner Term: Air Affinite Practitioner Term: Air Affinite
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Hidden Skill Hidden Skill
- This skill represents the infusion of an essence of elemental air into the substance of one's body,+ This skill represents the infusion of an essence of elemental air into the substance of one's body, reducing the harm caused it and
- reducing the harm caused by such forces, potentially even to the point where exposure becomes+ things that partake of its nature, potentially even to the point where exposure becomes restorative. One further gains the
- restorative. This is also true, to a lesser extent, of the amalgams heat, thunder, cold, ice,+ capacity to store a reserve of elemental air energy, in proportion to one's degree of affinity, should one have access to sources
- lightning, smoke, mist, void, and shadow. One further gains the capacity to store a reserve of+ of it. However, the greater an affinity for air one develops, the more vulnerable one becomes to elemental earth and related
- elemental air energy, in proportion to one's degree of affinity, should one have access to sources+ essences.
- of it. However, the greater an affinity for air one develops, the more vulnerable one becomes to+
- elemental earth, and to a lesser degree the amalgams acid, metal, alkali, ash, crystal, mud, magma,+ Air affinity can be increased by exposure to wind or shadow damage, as well as degraded by exposure to earth damage, changing more
- and eskara.+ quickly according to one's [[somatic adaptability]]. If one also has earth affinity, these capabilities will slowly degrade each other
 + over time.
See Also: [[air resistance]], [[earth affinity]] See Also: [[air resistance]], [[earth affinity]]
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'''Public''' '''Public'''
* [[Temple of Discordia]]: [[Erasmus]] * [[Temple of Discordia]]: [[Erasmus]]
-* [[Shadow Tower]]: [[Helborg]]+* [[Darkhold]]: [[Helborg]]
'''Association''' '''Association'''
-* [[Nexus]]: [[Varn]] -- [[Weapons of Vengeance]]+* [[Obsidia]]: [[Varn]] -- [[Weapons of Vengeance]]
'''Guild:''' '''Guild:'''
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* [[Zrael]] * [[Zrael]]
* [[Ganesha]] * [[Ganesha]]
 +
[[Category: Skills]] [[Category: Skills]]
[[Category: Affinity Skills]] [[Category: Affinity Skills]]
-[[Category: Constitution Skills]]+[[Category: Vitality Skills]]
 +[[Category: Hidden Skills]]

Current revision

Class: Affinity Skills
Attribute: Vitality
Pedagogy: Body Alteration
Practitioner Term: Air Affinite
Antagonistic To: Earth Affinity
Hidden Skill
This skill represents the infusion of an essence of elemental air into the substance of one's body, reducing the harm caused it and
things that partake of its nature, potentially even to the point where exposure becomes restorative.  One further gains the
capacity to store a reserve of elemental air energy, in proportion to one's degree of affinity, should one have access to sources
of it.  However, the greater an affinity for air one develops, the more vulnerable one becomes to elemental earth and related
essences.

Air affinity can be increased by exposure to wind or shadow damage, as well as degraded by exposure to earth damage, changing more
quickly according to one's somatic adaptability.  If one also has earth affinity, these capabilities will slowly degrade each other
over time.
See Also: air resistance, earth affinity

Trainers

Public

Association

Guild:

Quest:

  • N/A

Special

Personal tools