River Tethys
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**Hoop of Fire to Catelius Maximus (requires flight): "go 5e, 8s, 6e, 5s", reverse: "go 5n, 6w, 8n, 5w" | **Hoop of Fire to Catelius Maximus (requires flight): "go 5e, 8s, 6e, 5s", reverse: "go 5n, 6w, 8n, 5w" | ||
**Hoop of Fire to Semue Iera: "go 5e, 6n, u, 3n, 4e, u, 4e, 4s, u, 4e, 4s, 5e", reverse: "go 5w, 4n, 4w, d, 4n, 4w, d, 4w, 3s, d, 6s, 5w" | **Hoop of Fire to Semue Iera: "go 5e, 6n, u, 3n, 4e, u, 4e, 4s, u, 4e, 4s, 5e", reverse: "go 5w, 4n, 4w, d, 4n, 4w, d, 4w, 3s, d, 6s, 5w" | ||
- | **Semue Iera to Lightning Field: "go 2s, e, s, d, e, s, e, s, 2e, d, e, n, e, n, e, 3n, d, 2n, 2w", reverse: "go 2e, 2s, u, 3s, w, s, w, s, w, u, 2w, n, w, n, w, u, n, w, 2n" | + | **Semue Iera to Exoma Field: "go 2s, e, s, d, e, s, e, s, 2e, d, e, n, e, n, e, 3n, d, 2n, 2w", reverse: "go 2e, 2s, u, 3s, w, s, w, s, w, u, 2w, n, w, n, w, u, n, w, 2n" |
**Hanoma Exit to Semue Iera: "go w, 6n, 5e, 2n, u, 2n, 2e, u, 4e, 5s, u, 5s, 3w, u, 5w, 2n, u, 3n" | **Hanoma Exit to Semue Iera: "go w, 6n, 5e, 2n, u, 2n, 2e, u, 4e, 5s, u, 5s, 3w, u, 5w, 2n, u, 3n" | ||
Revision as of 03:22, 11 July 2018
The River Tethys is inside a large rock. It's a 3D map and is pretty dangerous if you don't know what you're doing. If you decide to visit, make sure you can either climb, swim, or fly. Otherwise, you're gonna have a real hard time.
Contents |
Location
The River Tethys can be reached through a variety of ways, but it can be entered from the Prime plane via a hoop of fire deep inside a cave called Tainaron.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
Guilds and Associations
Quests
Notable Personalities
- Charon, the ferryman.
Notable Attractions
- Lakan exit (16,1,1) (Requires Chaos Favour to pass through otherwise you'll take lightning damage and be unable to enter)
- the Exoma exit (9,5,0)
- Vanishing Tower's Pantry (-5,0,-1)
- Semue Iera (3,3,3)
- Catelius Maximus (-8,-11,0)
- Hanoma exit (1,-2,-2)
- A huge mechanical hanging rosewood-embedded iron-plated structure (Wanders. Can go anywhere on the ceiling of Tethys.)
Notes
- Area alignment:
- Home to the Tethysta culture.
- Most entrances/exits to the River Tethys will damage people who are insufficiently prepared for that damage type.
- Some speedwalks:
- Hoop of Fire to Catelius Maximus (requires flight): "go 5e, 8s, 6e, 5s", reverse: "go 5n, 6w, 8n, 5w"
- Hoop of Fire to Semue Iera: "go 5e, 6n, u, 3n, 4e, u, 4e, 4s, u, 4e, 4s, 5e", reverse: "go 5w, 4n, 4w, d, 4n, 4w, d, 4w, 3s, d, 6s, 5w"
- Semue Iera to Exoma Field: "go 2s, e, s, d, e, s, e, s, 2e, d, e, n, e, n, e, 3n, d, 2n, 2w", reverse: "go 2e, 2s, u, 3s, w, s, w, s, w, u, 2w, n, w, n, w, u, n, w, 2n"
- Hanoma Exit to Semue Iera: "go w, 6n, 5e, 2n, u, 2n, 2e, u, 4e, 5s, u, 5s, 3w, u, 5w, 2n, u, 3n"
- The map is based on The Lorenz Attractor
End of spoiler information.
Maps
- River Tethys — Complex by Rezna (Apr21/08)
- River Tethys — Very Simple (No Flight) by Rezna (Apr21/08)
- River Tethys — Simplified by Rezna (Apr21/08)
Categories: Spoilers | River Tethys | Areas | Planes