Sanctuary
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- | Sanctuary, home to many thieves and vagabonds and all manner of other things... | + | Sanctuary is home to many thieves and vagabonds and all manner of odd things. Hidden in the jungle valleys of [[Quetlatl]], this wonderful city is rumored to house many interesting places. In fact, this magickal city is so famous that [[Vincentio]] the boatmaster has recently added Sanctuary to his list of destinations. |
- | Remember, before entering, to unwield your weapons or the guards at the gate | + | {{:Map:Sanctuary Map}} |
- | may throw a fit. This city, located at coordinates -19 : -16, is rumored to | + | |
- | house many interesting places, such as: | + | |
- | * A vivisectionist who can change your race or gender | ||
- | * A bazaar, containing stores, a school, and a place of meditation | ||
- | * Temples, with perhaps three or more gods from whom to choose to worship | ||
- | * A great mage... a warning, don't kill his blind servant and then walk on, you might get a stoney feeling. | ||
- | * Whorehouses, for those of you with deviant minds | ||
- | * Perhaps certain mysteries as yet undiscovered -- maybe you'll discover them and be able to write about it... the maze entrance perhaps? | ||
- | Enough from me, let the rest explore and write... | + | =Location= |
- | -- Marcus Shadowweaver, Ingot 14, 515 | + | Sanctuary is located at '''(-25, 11, 0)''' in [[Quetlatl]] (Global: '''(137, -232, 0)'''). |
- | This adventurer has discovered that Sanctuary now allows weapons to be carried | ||
- | in the readied position. | ||
- | -- Zane, Teliminus 24, 547 | + | {{spoilers}} |
+ | =Guilds and Associations= | ||
+ | *[[Chosen of Vashanka]] | ||
+ | *[[Gatherers]] | ||
+ | *[[Shadow Brethren]] | ||
+ | *[[Cult of Sacrifice]] | ||
- | On a recent trip to Sanctuary I noticed that the ban on wielded weapons had | + | =Notable Personalities= |
- | been lifted by the government of Sanctuary. This may be tempting to those | + | *[[Jubal the Slavelord]] |
- | with murder on their minds, but they should beware. The Hellhounds that guard | + | *The [[Mortician]] |
- | the city are excellent detectives, and even without any witnesses can identify | + | *[[Kurd the Vivisectionist]] |
- | a killer several days after the crime was commited. | + | *[[Krassus]], Priest of Galduron |
+ | *[[Tempus the Captain of the Hellhounds]] | ||
+ | *[[Mistress Gwenneth|Mistress Gwenneth the Dominatrix]] | ||
+ | *[[Enas Yorl]] | ||
+ | *[[Masha|Masha the Teacher]] | ||
+ | *[[Vincentio]] | ||
- | -- Goliath, Lorien 8, 751 | ||
- | There are also no longer whorehouses there, having been kicked out in favour of [[Mistress Gwenneth]]'s ..er...training facility. | + | =Notable Attractions= |
- | -- Leolla | + | *The temples of Galduron, [[Doppel (ELF Invocation)|Doppel]], and Vashanka. |
- | *'''Notable NPCs''' | + | *Chan's Massage Parlor |
- | :[[Jubal the Slavelord]] | + | |
- | :[[Kurd the Vivisectionist]] | + | |
- | :[[Tempus the Captain of the Hellhounds]] | + | |
- | :[[Mistress Gwenneth the Dominatrix|Mistress Gwenneth]] | + | |
- | :[[Enas Yorl]] | + | |
- | [[Category:Areas]][[Category:Tenochlan]] | + | *The Shop of Bourne of Sanctuary (general store) |
+ | |||
+ | *Sammie's Smithy (weaponsmith) | ||
+ | |||
+ | *[[Zalzyn's Potion Shop]] | ||
+ | |||
+ | *Dubro's Armoury (armoursmith) | ||
+ | |||
+ | *Harbor | ||
+ | |||
+ | *Crow's Nest Tavern | ||
+ | |||
+ | =Notes= | ||
+ | |||
+ | *'''City alignment:''' | ||
+ | |||
+ | *'''Guards assist:''' Yes and although they don't swarm, per say, the Hellhounds will start hunting you down within the town walls, including their captain, Tempus, who knows his business. | ||
+ | |||
+ | *In the magnificent city of Sanctuary one can find things such as: | ||
+ | ** A vivisectionist who can change your [[Races#Other_Playable_Races|race]] or gender | ||
+ | ** A bazaar, containing stores, a school, and a place of meditation | ||
+ | ** Temples, with perhaps three or more [[gods]] from whom to choose to worship | ||
+ | ** A great [[Enas Yorl|mage]]... a warning, don't kill his blind servant and then walk on, you might get a stoney feeling. | ||
+ | ** Perhaps certain mysteries as yet undiscovered -- maybe you'll discover them and be able to write about it... the maze entrance perhaps? Enough from me, let the rest explore and write... - Marcus Shadowweaver, Ingot 14, 515 | ||
+ | |||
+ | *On a recent trip to Sanctuary I noticed that the ban on wielded weapons had been lifted by the government of Sanctuary. This may be tempting to those with murder on their minds, but they should beware. The Hellhounds that guard the city are excellent detectives, and even without any witnesses can identify a killer several days after the crime was commited. -- Goliath, Lorien 8, 751 | ||
+ | |||
+ | *There are also no longer whorehouses there, having been kicked out in favour of [[Mistress Gwenneth]]'s ..er...training facility. - Leolla | ||
+ | {{endspoilers}} | ||
+ | |||
+ | =Maps= | ||
+ | |||
+ | *[[Map:Sanctuary Map|Sanctuary ASCII]] by Ragarth | ||
+ | |||
+ | |||
+ | [[Category:Areas]][[Category:Quetlatl]][[Category:Prime]] |
Current revision
Sanctuary is home to many thieves and vagabonds and all manner of odd things. Hidden in the jungle valleys of Quetlatl, this wonderful city is rumored to house many interesting places. In fact, this magickal city is so famous that Vincentio the boatmaster has recently added Sanctuary to his list of destinations.
10 11-+ 12-+ | | | X--X--X--X--X--X--X ? | | | 1 large house - Enas Yorl X X--5 2 adventurer's guild | | 3 Jubal's slave trade - Jubal the Slavelord 13--X--X X X--6 4 Crow's nest tavern | | | | 5 The morgue - Kurd the Vivisectionist X X--14 X X--7 6 shop of bourne of sanctuary | | | | 7 Chan's Massage Parlor 15--X--16 X X--8 8 Gweneth's Dungeon - Mistress Gwenneth the Dominatrix | | | 9 17--X--18 X X 10 Galduron's Temple | | | 11 Doppel's temple X--X--X--X--X--X--X--X--X--X--X 12 Vashanka's temple | | | | 13 Meditation Room X X X X 14 Dubro's Armoury | | | | 15 Et-Inn 4 X 3--X X--1-B-X X 16 Zalzyn's Potion Shop | | | | | 17 Sammy's Smithy 19--X--X X 2 X X 18 Masha the Teacher | | | | | 19 The dock - Vincinatio X--X--X--X--X--X--X--X--X--X--X--out u ^ | | X <--N--> Key X Street or unimportant location [number] A location of interest + An area inside a location B Basilisk's room u up Created by Ragarth
Contents |
[edit]
Location
Sanctuary is located at (-25, 11, 0) in Quetlatl (Global: (137, -232, 0)).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
[edit]
Guilds and Associations
[edit]
Notable Personalities
- Jubal the Slavelord
- The Mortician
- Kurd the Vivisectionist
- Krassus, Priest of Galduron
- Tempus the Captain of the Hellhounds
- Mistress Gwenneth the Dominatrix
- Enas Yorl
- Masha the Teacher
- Vincentio
[edit]
Notable Attractions
- The temples of Galduron, Doppel, and Vashanka.
- Chan's Massage Parlor
- The Shop of Bourne of Sanctuary (general store)
- Sammie's Smithy (weaponsmith)
- Dubro's Armoury (armoursmith)
- Harbor
- Crow's Nest Tavern
[edit]
Notes
- City alignment:
- Guards assist: Yes and although they don't swarm, per say, the Hellhounds will start hunting you down within the town walls, including their captain, Tempus, who knows his business.
- In the magnificent city of Sanctuary one can find things such as:
- A vivisectionist who can change your race or gender
- A bazaar, containing stores, a school, and a place of meditation
- Temples, with perhaps three or more gods from whom to choose to worship
- A great mage... a warning, don't kill his blind servant and then walk on, you might get a stoney feeling.
- Perhaps certain mysteries as yet undiscovered -- maybe you'll discover them and be able to write about it... the maze entrance perhaps? Enough from me, let the rest explore and write... - Marcus Shadowweaver, Ingot 14, 515
- On a recent trip to Sanctuary I noticed that the ban on wielded weapons had been lifted by the government of Sanctuary. This may be tempting to those with murder on their minds, but they should beware. The Hellhounds that guard the city are excellent detectives, and even without any witnesses can identify a killer several days after the crime was commited. -- Goliath, Lorien 8, 751
- There are also no longer whorehouses there, having been kicked out in favour of Mistress Gwenneth's ..er...training facility. - Leolla
End of spoiler information.
[edit]
Maps
- Sanctuary ASCII by Ragarth
Categories: Spoilers | Areas | Quetlatl | Prime