Owl (Empathic Bond)
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Revision as of 15:02, 17 May 2012 (edit) Zylox (Talk | contribs) ← Previous diff |
Current revision (23:01, 19 December 2023) (edit) Akkad (Talk | contribs) (→Other Notes) |
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- | == Requirements == | + | == Bond Requirements == |
*[[Discipline]] | *[[Discipline]] | ||
*[[Awareness]] | *[[Awareness]] | ||
*[[Introspection]] | *[[Introspection]] | ||
- | (34, 31, 34 was not enough) | + | (94, 61, 34 was enough) |
- | ===Failure message=== | + | (also worked with 88, 40 [108 from buff], 20) |
- | You sense a sort of mild condescension from the pure white female owl, as | + | |
- | though she considers you to be immature or childlike in some way. | + | |
- | == '''Boons''' == | + | == Attributes == |
+ | Those who form an [[Empathic Bond|empathic bond]] with an owl receive bonuses to their [[Willpower]], [[Ego]] and [[Perception]]. | ||
- | === '''Attributes''' === | + | ==Sahasrara Chakra== |
+ | Owl familiars open and charge the [[Chakra#Sahasrara|Sahasrara chakra]] periodically. | ||
- | Those who form an [[Empathic Bond|empathic bond]] with an owl receive bonuses to their [[Willpower]], [[Charisma]] and [[Perception]]. | + | ==Skill Effects== |
- | === '''Charms''' === | + | Current Owl Bonds as of 11/2/2022: |
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Awareness]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Centering]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Introspection]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 13 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 65 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Wyrding]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 13 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 65 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Discipline]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Channeling]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 11 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 55 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Aeroturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Air Affinity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Aquaturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Earth Affinity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Entropy Affinity]] (Accumulative Only) | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Extropy Affinity]] (Accumulative Only) | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Spirit Affinity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Fire Affinity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Geoturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Pyraturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Thanaturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Viturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Water Affinity]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Arcane Lore]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 35 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Shield]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 35 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Forestry]] | ||
+ | | style="text-align: center;background-color: orange;" | 6 | ||
+ | | style="text-align: center;background-color: orange;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Flight]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Mountaineering]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Sky Fieldcraft]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Theology]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |} | ||
+ | |||
+ | == Charms == | ||
* [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] | * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] | ||
* [[Summon Loamflage (Empathic Bonds)|Summon Loamflage]] | * [[Summon Loamflage (Empathic Bonds)|Summon Loamflage]] | ||
- | *Somewhat Frail | + | *Somewhat Frail (in fact these are "Middle Very Frail") |
** [[Recall Conjured Followers (Empathic Bonds)|Recall Summoned Creatures]] | ** [[Recall Conjured Followers (Empathic Bonds)|Recall Summoned Creatures]] | ||
** [[Enable Darkvision (Empathic Bonds)|Enable Darkvision]] | ** [[Enable Darkvision (Empathic Bonds)|Enable Darkvision]] | ||
** [[Conjure Corithil (Empathic Bonds)|Conjure Corithil]] | ** [[Conjure Corithil (Empathic Bonds)|Conjure Corithil]] | ||
** [[Convert (Empathic Bonds)|Convert Spiritual Energy]] | ** [[Convert (Empathic Bonds)|Convert Spiritual Energy]] | ||
- | *Fairly Healthy | + | *Fairly Healthy (in fact "Late Very Frail"; a bit later you will get Kinsee and Conjoin; the spirits shown in this section are actually minor elementals) |
** [[Summon Earth Spirit (Empathic Bonds)|Summon Earth Spirit]] | ** [[Summon Earth Spirit (Empathic Bonds)|Summon Earth Spirit]] | ||
** [[Summon Water Spirit (Empathic Bonds)|Summon Water Spirit]] | ** [[Summon Water Spirit (Empathic Bonds)|Summon Water Spirit]] | ||
- | *Very Healthy | ||
** [[Starsee (Empathic Bonds)|Starsee]] | ** [[Starsee (Empathic Bonds)|Starsee]] | ||
+ | *Very Healthy (the spirits shown in this section are major elementals) | ||
** [[Summon Water Elemental (Empathic Bonds)|Summon Water Elemental]] | ** [[Summon Water Elemental (Empathic Bonds)|Summon Water Elemental]] | ||
** [[Summon Earth Elemental (Empathic Bonds)|Summon Earth Elemental]] | ** [[Summon Earth Elemental (Empathic Bonds)|Summon Earth Elemental]] | ||
- | *Resilient | + | *Resilient (then the spirits return to minor here) |
** [[Cloudweave (Empathic Bonds)|Cloudweave]] | ** [[Cloudweave (Empathic Bonds)|Cloudweave]] | ||
** [[Summon Night Spirit (Empathic Bonds)|Summon Night Spirit]] | ** [[Summon Night Spirit (Empathic Bonds)|Summon Night Spirit]] | ||
** [[Summon Air Spirit (Empathic Bonds)|Summon Air Spirit]] | ** [[Summon Air Spirit (Empathic Bonds)|Summon Air Spirit]] | ||
*Deep | *Deep | ||
+ | ** [[Channel (Empathic Bonds)|Channel (inward)]] | ||
** [[Summon Fire Spirit (Empathic Bonds)|Summon Fire Spirit]] | ** [[Summon Fire Spirit (Empathic Bonds)|Summon Fire Spirit]] | ||
*Intimate | *Intimate | ||
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* [[Summon Selenta (Empathic Bonds)|Summon Selenta]] | * [[Summon Selenta (Empathic Bonds)|Summon Selenta]] | ||
- | == '''Additional Abilities''' == | + | == Corithil == |
+ | At somewhat frail bond strength, owl consorts are granted the ability to conjure a corithil, a sphere of raw selero. Corithils may be used as melee weapons and are wielded alone to use. Their melee deal lunar damage and run off of your [[wyrding]] and [[shield]] skills for attack rating. | ||
+ | However the main benefit of having a corithil is that they allow use of a special attack. This special attack can be performed manually by concentrating on directing a (slight/moderate/significant/tremendous/vast) amount of energy through it at a target. The level of energy that one is able to direct is dependent on bond strength and magickal skills, as are the attack rating and damage. The special attack works much like some RW runes, where it can be automated through maneuvers but the rating is not visible to you because it is triggered by a thought process. | ||
- | Owl familiars open and charge the Sahasrara(willpower) [[chakra]] periodically. | + | You grasp your sphere, holding it against the palm of your right hand by dipping your ring and middle fingers slightly |
+ | into its yielding surface, as though it were liquid, and keeping your thumb, index finger, and little finger curved | ||
+ | gently across it as though it were solid. | ||
+ | Your sphere sends an array of elemental sensations through your right hand and into the rest of your body: you feel | ||
+ | hot, then cold, then wet, then dry as the shifting impressions flow through your muscles and skin and make you | ||
+ | intimately aware of every part of your anatomy. | ||
+ | You feel as though a stray moonbeam has illuminated unknown corners in your mind, and it dances with the secret | ||
+ | knowledge of the night. | ||
- | ==== Corithil ==== | + | While wielded, the corithil will slowly replenish the energy type associated with the plane it is attuned to (or spirit if attuned to the moon). |
- | Around healthy bond strength, owl consorts are granted the ability to conjure a corithil, a sphere of raw selero. Corithils maybe used as melee weapons, and have to be wielded to be used. They deal lunar damage and run off of your [[telesmatic weapon]] and [[shield]] skills for attack rating. | + | |
- | The main benefit of having a corithil is that they allow use of a discharge attack which must be manually activated by concentrating on directing a (slight/moderate/significant/tremendous/vast) amount of energy through it at a target. The level of energy that one is able to direct is dependent on bond strength and might be affected by your magickal skills. | + | |
- | + | === Attuning a Corithil === | |
- | ==== Attuning a Corithil ==== | + | Corithils may be attuned to the Elemental Planes and an adjacent Amalgamal Plane by visualizing a representation of those planes. Attuning the corithil to a given element provides a large bonus to its associated attribute, as well as enabling the discharge attack of that element. As the consort's power grows and they are able to draw in and channel more and more massive amounts of energy through their corithil, other phenomena have been known to curl off and manifest. |
- | Corithils may be attuned to the Elemental Planes and an adjacent Amalgamal Plane by visualizing a representation of those planes. Attuning the corithil to a given element provides a large bonus to its associated attribute, as well as enabling the discharge attack of that element. | + | ===== Illani and the Umbra (Int) ===== |
- | ===== Illani and the Umbra ===== | + | |
Visualize the Moon | Visualize the Moon | ||
*Damages | *Damages | ||
**Lunar | **Lunar | ||
**Shadow | **Shadow | ||
- | ===== Fire and Smoke ===== | + | ===== Fire and Smoke (Per) ===== |
Visualize the Sun | Visualize the Sun | ||
*Damages | *Damages | ||
**Fire | **Fire | ||
**Smoke | **Smoke | ||
- | ===== Earth and Crystal ===== | + | ===== Earth and Crystal (Vit) ===== |
Visualize the Earth | Visualize the Earth | ||
*Damages | *Damages | ||
**Earth | **Earth | ||
**Crystal | **Crystal | ||
- | ===== Air and Lightning ===== | + | ===== Air and Lightning (Agi) ===== |
Visualize the Sky | Visualize the Sky | ||
*Damages | *Damages | ||
**Air | **Air | ||
**Lightning | **Lightning | ||
- | ===== Water and Mist ===== | + | ===== Water and Mist (Str) ===== |
Visualize the Sea | Visualize the Sea | ||
*Damages | *Damages | ||
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**Mist | **Mist | ||
- | ==== Traits Granted ==== | + | ===Corithil Bonuses=== |
+ | Corithil bonuses unlock with bond strength, with most unlocking late in resilient strength. Skill bonuses gradually rise as bond strength progresses to a maximum of 40. | ||
===== Fire and Smoke ===== | ===== Fire and Smoke ===== | ||
* [[Situational Awareness]] | * [[Situational Awareness]] | ||
+ | * [[Awareness]], [[Killer instinct]], [[Precision strike]], [[Introspection]] | ||
+ | |||
===== Earth and Crystal ===== | ===== Earth and Crystal ===== | ||
* [[Paraneurism]] | * [[Paraneurism]] | ||
+ | * [[Hardiness]], [[Stamina]], [[Resilience]], [[Steadiness]], [[Robustness]] | ||
+ | |||
===== Air and Lightning ===== | ===== Air and Lightning ===== | ||
* [[Intangibility]] | * [[Intangibility]] | ||
+ | * [[Flight]], [[Dodge]], [[Quickness]], [[Combat reflexes]] | ||
+ | |||
===== Water and Mist ===== | ===== Water and Mist ===== | ||
* [[Amorphism]] | * [[Amorphism]] | ||
+ | * [[Massive blow]], [[Load bearing]], [[Armour use]] | ||
- | == '''Specialites''' == | + | ===== Illani and the Umbra ===== |
- | === Tier I === | + | * [[Shadow Resistance]], [[Metaphysics]], [[Arcane Lore]] |
- | *[[Awareness]] | + | |
- | *[[Centering]] | + | |
- | + | ||
- | === Tier II === | + | |
- | *[[Introspection]] | + | |
- | *[[Telesmatic Weapon]] | + | |
- | + | ||
- | === Tier III === | + | |
- | *[[Discipline]] | + | |
- | ===Tier IV=== | + | ==Other Notes== |
- | At "somewhat frail" bond strength: | + | * Owls have Mimic Sentience and Anglic language skills, which means you can give them verbal commands like "set attribute development focus" that otherwise don't work with the [[Urge (Empathic Bonds)|Urge]] charm |
- | *[[Channeling]] | + | * If attuned to the moon, the corithil will consume spirit when directing energy. |
+ | * If you are outside at night and the moon is visible, all energies associated with the bond will regenerate. | ||
- | === Tier V === | + | You feel the light of the moon slip beneath your flesh and fill the well of your spirit, replenishing the earth, air, |
- | *[[Air Affinity]] | + | water, and fire within you. |
- | *[[Earth Affinity]] | + | |
- | *[[Fire Affinity]] | + | |
- | *[[Water Affinity]] | + | |
- | *[[Aeroturgy]] | + | |
- | *[[Aquaturgy]] | + | |
- | *[[Geoturgy]] | + | |
- | *[[Pyroturgy]] | + | |
- | *[[Thanaturgy]]* | + | |
- | *[[Viturgy]]* | + | |
- | === Tier VI === | + | * A Cimbran forest owl started off at level 2, with 64 more experience required to reach level 3. |
- | *[[Arcane Lore]] | + | |
- | *[[Shield]] | + | |
- | === Tier VII === | + | ===Conjoin stuff=== |
- | *[[Forestry]] | + | *Owls have 6 points of night vision, and 4 of light sensitivity. |
+ | *They have "Mimic" sentience. Despite this, they still have Hebetude (no creativity) and no Awareness. | ||
+ | *Their assimilitivity is 0. | ||
+ | *Their limbs are really weak. Head 9 HP, body 20 on a level 9 owl, to give you an idea. | ||
+ | *They can carry up to 7 dekans in weight (may increase with bond progress and leveling up). | ||
- | == Notes == | + | ==Bond Failure== |
- | *Rarizzera's Note: I got boons in viturgy and thanaturgy, but Cina and Scylla did not. Might have to do with prior access. | + | You sense a sort of mild condescension from the tabby female owl, as |
+ | though it considers you to be immature or childlike in some way. | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] |
Current revision
Contents |
Bond Requirements
(94, 61, 34 was enough) (also worked with 88, 40 [108 from buff], 20)
Attributes
Those who form an empathic bond with an owl receive bonuses to their Willpower, Ego and Perception.
Sahasrara Chakra
Owl familiars open and charge the Sahasrara chakra periodically.
Skill Effects
Current Owl Bonds as of 11/2/2022:
Skill | Access | Bonus |
---|---|---|
Awareness | 16 | 75 + 10% base |
Centering | 16 | 75 + 10% base |
Introspection | 13 | 65 |
Wyrding | 13 | 65 |
Discipline | 12 | 60 |
Channeling | 11 | 55 |
Aeroturgy | 8 | 40 |
Air Affinity | 8 | 40 |
Aquaturgy | 8 | 40 |
Earth Affinity | 8 | 40 |
Entropy Affinity (Accumulative Only) | 8 | 40 |
Extropy Affinity (Accumulative Only) | 8 | 40 |
Spirit Affinity | 8 | 40 |
Fire Affinity | 8 | 40 |
Geoturgy | 8 | 40 |
Pyraturgy | 8 | 40 |
Thanaturgy | 8 | 40 |
Viturgy | 8 | 40 |
Water Affinity | 8 | 40 |
Arcane Lore | 7 | 35 |
Shield | 7 | 35 |
Forestry | 6 | 30 |
Combat Reflexes | 4 | 20 |
Flight | 4 | 20 |
Mountaineering | 3 | none |
Sky Fieldcraft | 2 | none |
Theology | 2 | none |
Charms
- Standard Charms
- Summon Loamflage
- Somewhat Frail (in fact these are "Middle Very Frail")
- Fairly Healthy (in fact "Late Very Frail"; a bit later you will get Kinsee and Conjoin; the spirits shown in this section are actually minor elementals)
- Very Healthy (the spirits shown in this section are major elementals)
- Resilient (then the spirits return to minor here)
- Deep
- Intimate
- Nearly Complete
- Summon Selenta
Corithil
At somewhat frail bond strength, owl consorts are granted the ability to conjure a corithil, a sphere of raw selero. Corithils may be used as melee weapons and are wielded alone to use. Their melee deal lunar damage and run off of your wyrding and shield skills for attack rating. However the main benefit of having a corithil is that they allow use of a special attack. This special attack can be performed manually by concentrating on directing a (slight/moderate/significant/tremendous/vast) amount of energy through it at a target. The level of energy that one is able to direct is dependent on bond strength and magickal skills, as are the attack rating and damage. The special attack works much like some RW runes, where it can be automated through maneuvers but the rating is not visible to you because it is triggered by a thought process.
You grasp your sphere, holding it against the palm of your right hand by dipping your ring and middle fingers slightly into its yielding surface, as though it were liquid, and keeping your thumb, index finger, and little finger curved gently across it as though it were solid. Your sphere sends an array of elemental sensations through your right hand and into the rest of your body: you feel hot, then cold, then wet, then dry as the shifting impressions flow through your muscles and skin and make you intimately aware of every part of your anatomy. You feel as though a stray moonbeam has illuminated unknown corners in your mind, and it dances with the secret knowledge of the night.
While wielded, the corithil will slowly replenish the energy type associated with the plane it is attuned to (or spirit if attuned to the moon).
Attuning a Corithil
Corithils may be attuned to the Elemental Planes and an adjacent Amalgamal Plane by visualizing a representation of those planes. Attuning the corithil to a given element provides a large bonus to its associated attribute, as well as enabling the discharge attack of that element. As the consort's power grows and they are able to draw in and channel more and more massive amounts of energy through their corithil, other phenomena have been known to curl off and manifest.
Illani and the Umbra (Int)
Visualize the Moon
- Damages
- Lunar
- Shadow
Fire and Smoke (Per)
Visualize the Sun
- Damages
- Fire
- Smoke
Earth and Crystal (Vit)
Visualize the Earth
- Damages
- Earth
- Crystal
Air and Lightning (Agi)
Visualize the Sky
- Damages
- Air
- Lightning
Water and Mist (Str)
Visualize the Sea
- Damages
- Water
- Mist
Corithil Bonuses
Corithil bonuses unlock with bond strength, with most unlocking late in resilient strength. Skill bonuses gradually rise as bond strength progresses to a maximum of 40.
Fire and Smoke
Earth and Crystal
Air and Lightning
Water and Mist
Illani and the Umbra
Other Notes
- Owls have Mimic Sentience and Anglic language skills, which means you can give them verbal commands like "set attribute development focus" that otherwise don't work with the Urge charm
- If attuned to the moon, the corithil will consume spirit when directing energy.
- If you are outside at night and the moon is visible, all energies associated with the bond will regenerate.
You feel the light of the moon slip beneath your flesh and fill the well of your spirit, replenishing the earth, air, water, and fire within you.
- A Cimbran forest owl started off at level 2, with 64 more experience required to reach level 3.
Conjoin stuff
- Owls have 6 points of night vision, and 4 of light sensitivity.
- They have "Mimic" sentience. Despite this, they still have Hebetude (no creativity) and no Awareness.
- Their assimilitivity is 0.
- Their limbs are really weak. Head 9 HP, body 20 on a level 9 owl, to give you an idea.
- They can carry up to 7 dekans in weight (may increase with bond progress and leveling up).
Bond Failure
You sense a sort of mild condescension from the tabby female owl, as though it considers you to be immature or childlike in some way.