Assimilativity
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Assimilativity represents, in a very general way, how quickly one assimilates new experiences and shifts one's perspective. The higher this trait, the more benefit one receives from one's experiences. Often, the most powerful and long-lived races have very low assimilativity, tending to see most experiences as simply the repetition of a well-known pattern, while many shorter-lived and more aggressive races eke every iota of benefit from their briefer existences. | Assimilativity represents, in a very general way, how quickly one assimilates new experiences and shifts one's perspective. The higher this trait, the more benefit one receives from one's experiences. Often, the most powerful and long-lived races have very low assimilativity, tending to see most experiences as simply the repetition of a well-known pattern, while many shorter-lived and more aggressive races eke every iota of benefit from their briefer existences. | ||
- | Development Information: The assimilativity trait was created by Chaos; the source code was last updated Wed Nov 29 22:20:52 2006. | + | Starting values for the lesser player races: |
+ | |||
+ | [[Aviar]] 0 | ||
+ | [[Kentaur]] 0 | ||
+ | [[Advenus]] -4 | ||
+ | [[Dracon]] -2 | ||
+ | [[Drow]] -2 | ||
+ | [[Duergar]] -1 | ||
+ | [[Dwarf]] 6 | ||
+ | [[Elf]] -1 | ||
+ | [[Faerie]] 2 | ||
+ | [[Garou]] 0 | ||
+ | [[Gnome]] 8 | ||
+ | [[Goblin]] 15 | ||
+ | [[Half-elf]] 0 | ||
+ | [[Human]] 10 | ||
+ | [[Invae]] -1 | ||
+ | [[Kender]] 6 | ||
+ | [[Kobold]] 30 | ||
+ | [[Lothar]] -3 | ||
+ | [[Minotaur]] -3 | ||
+ | [[Mul]] 0 | ||
+ | [[Nyloc]] 0 | ||
+ | [[Ogre]] 0 | ||
+ | [[Orc]] 0 | ||
+ | [[Phaethon]] -1 | ||
+ | [[Piscean]] 2 | ||
+ | [[Quessae]] 0 | ||
+ | [[Sekh]] -1 | ||
+ | [[Skaven]] 0 | ||
+ | [[Slaan]] -1 | ||
+ | [[Sleestak]] 0 | ||
+ | [[Svirfneblin]] 0 | ||
+ | [[Yeti]] 0 | ||
+ | |||
[[Category: Traits]] | [[Category: Traits]] |
Revision as of 15:32, 30 July 2008
Assimilativity
Trait Type: Rating Overall Possible Values: -30 to 30
Assimilativity represents, in a very general way, how quickly one assimilates new experiences and shifts one's perspective. The higher this trait, the more benefit one receives from one's experiences. Often, the most powerful and long-lived races have very low assimilativity, tending to see most experiences as simply the repetition of a well-known pattern, while many shorter-lived and more aggressive races eke every iota of benefit from their briefer existences.
Starting values for the lesser player races:
Aviar 0 Kentaur 0 Advenus -4 Dracon -2 Drow -2 Duergar -1 Dwarf 6 Elf -1 Faerie 2 Garou 0 Gnome 8 Goblin 15 Half-elf 0 Human 10 Invae -1 Kender 6 Kobold 30 Lothar -3 Minotaur -3 Mul 0 Nyloc 0 Ogre 0 Orc 0 Phaethon -1 Piscean 2 Quessae 0 Sekh -1 Skaven 0 Slaan -1 Sleestak 0 Svirfneblin 0 Yeti 0