Shemsu Sutekh
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[[Coyote (Empathic Bond)|Coyote]] | [[Coyote (Empathic Bond)|Coyote]] | ||
[[Darad Shi (Empathic Bond)|Darad Shi]] | [[Darad Shi (Empathic Bond)|Darad Shi]] | ||
+ | [[Deathroach (Empathic Bond)|Deathroach]] | ||
[[Drake (Empathic Bond)|Drake]] | [[Drake (Empathic Bond)|Drake]] | ||
[[Felivanus (Empathic Bond)|Felivanus]] | [[Felivanus (Empathic Bond)|Felivanus]] |
Revision as of 06:32, 10 October 2022
Basically an evil Verynvelyrae with an Egyptian theme. Their Guildmaster is Apophis, he wanders.
Contents |
On Joining
You sez, "I wish to devote myself to Sutekh" in gutturally-accented Anglic.
You are now a first-degree specialist in conjuration and enchantment.
You are now a second-degree specialist in animal lore, insect lore, and theology.
Apophis says, <- Rejoice, goblin, for Sutekh, in his power and wisdom, accepts your devotion. -> to you in Anglic.
Apophis makes a complex series of gestures in an abrupt, stilted fashion.
You feel a strange new desire beginning to stir deep within your psyche.
Requirements and Bonus Specialties
Min Bonus conjuration 1 0 enchanting 1 0 animal lore 1 1 insect lore 1 1 piety 1 1
That's 2 Ego, 2 Intellect, & 1 Willpower.
Specialty Access
(This is on a Rachnei, I tried to account for this but may have missed a few)
/------------------------------- Specialty Access of Shemsu Sutekh -------------------------------\ | Skill Max Min Asg Bon Deg Sus Rat Att Pts | >-------------------------------------------------------------------------------------------------< | Anatomy 10 0 0 0 0 0 0 Int 8 | | Anglic 1 0 0 0 0 0 40 Int 8 | | Animal Lore 10 1 0 1 1 0 7 Int 8 | | Antagonism 10 0 0 0 0 0 13 Wil 7 | | Arcane Lore 5 0 0 0 0 0 0 Int 8 | | Archery 5 0 0 0 0 0 10 Per 10 | | Arctic Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Astrology 5 0 0 0 0 0 0 Int 8 | | Athleticism 3 0 0 0 0 0 13 Str 5 | | Axe 10 0 0 0 0 0 10 Str 5 | | Bludgeon 10 0 0 0 0 0 27 Str 5 | | Break Fall 10 0 0 0 0 0 13 Agi 0 | | Cartography 5 0 0 0 0 0 0 Int 8 | | Centering 3 0 0 0 0 0 0 Wil 7 | | Channeling 3 0 0 0 0 0 0 Wil 7 | | Ci-Xitid 2 0 0 0 0 0 30 Int 8 | | Climbing 5 0 0 0 0 0 10 Agi 0 | | Combat Reflexes 10 0 0 0 0 0 10 Agi 0 | | Concentration 3 0 0 0 0 0 0 Wil 7 | | Conjuration 11 1 1 0 1 0 7 Int 8 | | Courage 3 0 0 0 0 0 17 Wil 7 | | Dagger 10 0 0 0 0 0 23 Agi 0 | | Desert Fieldcraft 10 0 0 0 0 0 4 Int 8 | | Diplomacy 10 0 0 0 0 0 0 Ego 3 | | Dirty Fighting 10 0 0 0 0 0 0 Per 10 | | Discipline 3 0 0 0 0 0 0 Wil 7 | | Dodge 10 0 0 0 0 0 19 Agi 0 | | Drawing 3 0 0 0 0 0 0 Per 10 | | Empathy 8 0 0 0 0 0 0 Per 10 | | Enchantment 15 1 1 0 1 0 7 Int 8 | | Fast Talk 10 0 0 0 0 0 4 Ego 3 | | Firefighting 3 0 0 0 0 0 0 Per 10 | | First Aid 10 0 0 0 0 0 10 Per 10 | | Flail 10 0 0 0 0 0 10 Agi 0 | | Foraging 5 0 0 0 0 0 0 Per 10 | | Forestry 5 0 0 0 0 0 0 Int 8 | | Gem Lore 5 0 0 0 0 0 0 Int 8 | | Hammer 10 0 0 0 0 0 10 Str 5 | | Hardiness 10 0 0 0 0 0 10 Vit 11 | | Hills Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Imagination 3 0 0 0 0 0 0 Per 10 | | Insect Lore 10 1 0 1 1 0 7 Int 8 | | Intimidation 10 0 0 0 0 0 0 Ego 3 | | Introspection 3 0 0 0 0 0 0 Per 10 | | Jungle Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Lack of Weakness 10 0 0 0 0 0 10 Int 8 | | Leadership 8 0 0 0 0 0 0 Ego 3 | | Leatherworking 3 0 0 0 0 0 0 Per 10 | | Legend Lore 3 0 0 0 0 0 0 Int 8 | | Literacy 10 0 0 0 0 0 40 Int 8 | | Livestock Breeding 3 0 0 0 0 0 0 Per 10 | | Massive Blow 10 0 0 0 0 0 10 Str 5 | | Massive Exertion 10 0 0 0 0 0 0 Str 5 | | Memory 10 0 0 0 0 0 0 Int 8 | | Mountaineering 5 0 0 0 0 0 0 Int 8 | | Mounted Combat 10 0 0 0 0 0 0 Per 10 | | Navigation 5 0 0 0 0 0 0 Int 8 | | Orienteering 5 0 0 0 0 0 40 Per 10 | | Ownership 10 0 0 0 0 0 4 Ego 3 | | Pain Tolerance 3 0 0 0 0 0 2 Wil 7 | | Philosophy 5 0 0 0 0 0 0 Int 8 | | Piety 10 1 0 1 1 0 0 Wil 7 | | Plains Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Plant Lore 3 0 0 0 0 0 0 Int 8 | | Poison Lore 10 0 0 0 0 0 0 Int 8 | | Pole Arm 10 0 0 0 0 0 10 Agi 0 | | Precision Strike 10 0 0 0 0 0 13 Per 10 | | Psychology 3 0 0 0 0 0 0 Int 8 | | Recuperation 10 0 0 0 0 0 14 Vit 11 | | Resilience 10 0 0 0 0 0 13 Vit 11 | | Riding 3 0 0 0 0 0 0 Per 10 | | Rune Lore 3 0 0 0 0 0 0 Int 8 | | Running 5 0 0 0 0 0 0 Vit 11 | | Scholarship 10 0 0 0 0 0 0 Int 8 | | Shorelands Fieldcraft 10 0 0 0 0 0 0 Int 8 | | Sky Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Spear 10 0 0 0 0 0 10 Agi 0 | | Spelunking 5 0 0 0 0 0 0 Int 8 | | Staff 10 0 0 0 0 0 16 Agi 0 | | Stamina 10 0 0 0 0 0 14 Vit 11 | | Steadiness 10 0 0 0 0 0 13 Vit 11 | | Stealth 10 0 0 0 0 0 0 Agi 0 | | Swamp Fieldcraft 5 0 0 0 0 0 0 Int 8 | | Swimming 5 0 0 0 0 0 15 Vit 11 | | Sword 10 0 0 0 0 0 16 Agi 0 | | Tactics 3 0 3 0 3 0 81 Int 8 | | Tanning 3 0 0 0 0 0 0 Int 8 | | Theology 10 0 0 0 0 0 0 Int 8 | | Torture 5 0 0 0 0 0 0 Per 10 | | Unarmed Combat 10 0 7 0 7 0 23 Agi 0 | | Xitid 2 1 0 1 1 0 50 Int 8 | \-------------------------------------------------------------------------------------------------/
Apophis
This is a male human with brown skin, black hair, and golden eyes. You recognize him as Apophis, the wandering high priest of Sutekh, god of power and jealousy. He looks about seventeen dimins tall, five and two fifths dimins wide, and one and seven twentieths dimins front to back. He is in good shape. You have found a weakness in his left arm. He wears a pair of gray wool pantaloons on his legs, a pair of leather boots on his feet, and a wool tunic on his upper body.
If you would like to join the Shemsu Sutekh, say 'I wish to devote myself to Sutekh'. If you later regret this decision, say 'I renounce Sutekh'. His limbs are named head, chest, right arm, left arm, right hand, left hand, right leg, left leg, right foot, and left foot. Apophis is an instructor and responds to the following verbal commands: Availability inquiry: Apophis, what do you teach? Cost inquiry: Apophis, what would a lesson in <subject> cost? Instruction request: Apophis, teach me <subject(s)>. Apophis was created by Lost Souls; the source code was last updated Wed Oct 20 21:33:27 2010.
Apophis says, <- I can provide instruction in animal lore, conjuration, desert fieldcraft, enchantment, insect lore, literacy, memory, poison lore, scholarship, shorelands fieldcraft, and theology. -> to you.
Familiars
You sense that you have one method by which you can form an empathic bond: a full essence bond via the dark whisper, a means provided by Shemsu Sutekh. This bond is unfulfilled. To fulfill it, you must find a suitable creature and concentrate on forming an empathic bond with it via the dark whisper.
Alligator Bat Cadagion Carrion Bird Cat Coyote Darad Shi Deathroach Drake Felivanus Fox Giant Rodent Giant Spider Hellhound Horse Hydra Panther Rhug Shi Rodent Snake Spider Wolf Wyvern
Sutekh's Granted Powers
Ralnos whispers: I'm unsure when these pop up, but it may be around a certain level of bond strength. Seems early, I got 'em at somewhat frail with a spider. Note that these run off of timers. See below.
[2015 Jan 31 10:20] [OOC Marcosy] every 60s for dark grasp, every 5min for dark embrace
Dark Grasp
Shemsu Sutekh Esoteric Maneuver Usage: perform dark grasp at <target> The devotees of Sutekh rely upon their dark god for much of their power, but often His aid is indirect - a whisper upon the heart, an echo of inspiration within the mind, a dark touch within the soul. Occasionally, however, Shemsi may call upon Sutekh for His aid in a desparate hour. By invoking Sutekh in His aspect of the Jealous One, the Shemsu may call forth a cascade of dark energies, draining the life of the target and being healed for a portion of the life stolen. The amount of healing is primarily dependent upon one's faith in Sutekh.
Conjuration, Enchantment and Piety are all used to determine the damage. Piety is used to determine the amount of healing.
Dark Embrace
Shemsu Sutekh Esoteric Maneuver Usage: perform dark embrace The devotees of Sutekh rely upon their dark god for much of their power, but often His aid is indirect - a whisper upon the heart. an echo of inspiration within the mind, a dark touch within the soul. Occasionally, however, Shemsi may call upon Sutekh for His aid in a desparate hour. By invoking Sutekh in His aspect of the Jealous One, the Shemsu may call forth a cascade of dark energies, draining the life from all of one's opponents and being healed for a portion of the life stolen. The amount of healing is primarily dependent upon one's faith in Sutekh.
Conjuration, Enchantment and Piety are all used to determine the damage. Piety is used to determine the amount of healing.
Incompatible Associations
Hellwalkers
You rumble, ->) I wish to devote myself to Sutekh (<- in gutturally-accented Anglic. Apophis says, <- As a Hellwalker, you could not become a follower of a deity by joining Shemsu Sutekh. to orc ->