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  1. Map:Mordo (9,018 bytes)
    92: ===[[Maps:Master Key|Key]]===
    96:     [[Maps:Symbols|Symbols:]]
    102: N,E,W,S: Move to areas directly in that direction
    103:     [[Maps:Terrain Key|Terrains:]]:
    119: ===Creating a New Area Map===
  2. Map:Shrieking Siren (1,881 bytes)
    1: ...[[Category:Local Maps|Shrieking Siren]][[Category:Maps in Losthaven|Shrieking Siren]]
    43: * Area alignment: '''Good''' / '''Chaos'''
  3. Map:Corna (1,830 bytes)
    1: ...ps|Corna]][[Category:Local Maps|Corna]][[Category:Maps in Andala|Corna]]
    31: <br>#: A residential area
  4. Fort Boastt (3,398 bytes)
    1: ...ead walk...and a unspeakable evil beast roams the area. It is said a rare gem needed for a [[The Pzyruxa...
    85: =Maps=
    89: [[Category:Areas]][[Category:Ebiria]][[Category:Prime]]
  5. Muspelheim (2,637 bytes)
    16: ...- ruthless warrior, she roams around the southern area of the bottom floor, typically soldiers roam all ...
    24: *'''Area alignment:''' Evil / Ordered
    39: =Maps=
    43: [[Category:Areas]][[Category:Gardagh]][[Category:Prime]]
  6. Iaocia (8,954 bytes)
    3: ... dangers out, one should be careful, espcially in areas past the gates, keep an eye out for anything sma...
    162: *'''Area alignment:'''
    165: =Maps=
    179: [[Category:Areas]][[Category:Visigonia]][[Category:Prime]]
  7. Uvmothog (2,106 bytes)
    15: *'''Area alignment:'''
    53: The area goes dark.
    56: =Maps=
    82: [[Category:Areas]]
  8. Arnedio Shrine (1,269 bytes)
    3: ''This area is very dangerous.''
    27: *'''Area alignment:'''
    34: =Maps=
    41: [[Category:Areas]][[Category:Quetlatl]][[Category:Prime]]
  9. Oasis (380 bytes)
    8: * Area can be entered through the command 'enter oasis'
    9: * The Caves of Confusion are part of this area
    12: =Maps=
    15: [[Category:Areas]][[Category:Ebiria]][[Category:Prime]]
  10. Terrace (1,047 bytes)
    37: *Aside from entering the mirror, this area is a no teleport zone.
    43: =Maps=
    49: [[Category: Areas]][[Category:Barsaive]]
  11. Gurbodax (2,293 bytes)
    40: *'''Area alignment:''' Diabolic and Ordered
    53: =Maps=
    55: [[Category:Areas]][[Category:Celydon]][[Category:Prime]]
  12. Boggotin's Guide (37,500 bytes)
    46: ...p each other out, and even call in friends in the area. After you're gone, they'll put up wanted signs ...
    178: ...ncluding skills you don't have yet). The biggest area where this comes into play is with resistances. ...
    224: ...d buffs your fieldcraft skill associated with the area
  13. Tenereth's Rest (3,026 bytes)
    21: ...stration. This speedwalk covers every room in the area. It really helps to be perceptive, aware, and agi...
    72: =Maps=
    75: [[Category:Areas]][[Category:Calais]][[Category:Prime]]
  14. Corpore Scyros (501 bytes)
    13: *Edges of the area lead back to the Exoma.
    16: =Maps=
    19: [[Category:Areas]][[Category:Exoma]]
  15. Rajan Windship (349 bytes)
    7: *Leaving the area by dropping out through one of the down exits cou...
    8: *The area can only be accessed by foot, as teleportation do...
    9: ==Maps==
    12: [[Category:Areas]][[Category:Ebiria]][[Category:Prime]]
  16. Dracula's Castle (6,986 bytes)
    7: *Whole area is no teleportation.
    9: *The varied creatures found in this area('s outside?) won't go onto the pathway. Neither w...
    21: ==Maps==

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