Giant Chicken (Empathic Bond)

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(Fairly Healthy)
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Current revision (20:17, 19 December 2023) (edit)
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-== Requirements ==+Giant chickens are mountable familiars that can fly. They also have a small amount of nightvision. Giant chickens have a special "squawk" attack which does thunder damage and strikes a large area of the target.
-Some amount of antagonism and courage are required. One was bonded to with 54 in each skill.+ 
 +==Requirements==
 +Some amount of [[antagonism]] and [[courage]] are required. One was bonded to with 54 in each skill.
 + 
 +==Attribute Modifications==
 +Consorts gain a large bonus to [[willpower]], moderate bonuses to [[agility]], [[vitality]], and [[perception]], and a small bonus to [[ego]].
==Known Abilities== ==Known Abilities==
 +Grants [[thanatogalvanism]] that increases with bond strength. Starts showing up just before fairly healthy.
==Skill Effects== ==Skill Effects==
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| style="text-align: center;background-color: #33EE33;" | [[Antagonism]] | style="text-align: center;background-color: #33EE33;" | [[Antagonism]]
| style="text-align: center;background-color: #33EE33;" | 16 | style="text-align: center;background-color: #33EE33;" | 16
-| style="text-align: center;background-color: #33EE33;" | 75 + 10% base+| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
|- |-
| style="text-align: center;background-color: #33EE33;" | [[Courage]] | style="text-align: center;background-color: #33EE33;" | [[Courage]]
| style="text-align: center;background-color: #33EE33;" | 16 | style="text-align: center;background-color: #33EE33;" | 16
-| style="text-align: center;background-color: #33EE33;" | 75 + 10% base+| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
|- |-
| style="text-align: center;background-color: #33EE33;" | [[Farming]] | style="text-align: center;background-color: #33EE33;" | [[Farming]]
| style="text-align: center;background-color: #33EE33;" | 16 | style="text-align: center;background-color: #33EE33;" | 16
-| style="text-align: center;background-color: #33EE33;" | 75 + 10% base+| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
|- |-
| style="text-align: center;background-color: #33EE33;" | [[Foraging]] | style="text-align: center;background-color: #33EE33;" | [[Foraging]]
| style="text-align: center;background-color: #33EE33;" | 16 | style="text-align: center;background-color: #33EE33;" | 16
-| style="text-align: center;background-color: #33EE33;" | 75 + 10% base+| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
|- |-
| style="text-align: center;background-color: #00AA00;" | [[Animal Lore]] | style="text-align: center;background-color: #00AA00;" | [[Animal Lore]]
| style="text-align: center;background-color: #00AA00;" | 12 | style="text-align: center;background-color: #00AA00;" | 12
-| style="text-align: center;background-color: #00AA00;" | 60+| style="text-align: center;background-color: #00AA00;" | 30
|- |-
| style="text-align: center;background-color: #00AA00;" | [[Insect Lore]] | style="text-align: center;background-color: #00AA00;" | [[Insect Lore]]
| style="text-align: center;background-color: #00AA00;" | 12 | style="text-align: center;background-color: #00AA00;" | 12
-| style="text-align: center;background-color: #00AA00;" | 60+| style="text-align: center;background-color: #00AA00;" | 30
|- |-
| style="text-align: center;background-color: #00AA00;" | [[Livestock Breeding]] | style="text-align: center;background-color: #00AA00;" | [[Livestock Breeding]]
| style="text-align: center;background-color: #00AA00;" | 12 | style="text-align: center;background-color: #00AA00;" | 12
-| style="text-align: center;background-color: #00AA00;" | 60+| style="text-align: center;background-color: #00AA00;" | 30
|- |-
| style="text-align: center;background-color: #00AA00;" | [[Tenacity]] | style="text-align: center;background-color: #00AA00;" | [[Tenacity]]
| style="text-align: center;background-color: #00AA00;" | 12 | style="text-align: center;background-color: #00AA00;" | 12
-| style="text-align: center;background-color: #00AA00;" | 60+| style="text-align: center;background-color: #00AA00;" | 30
|- |-
| style="text-align: center;background-color: #00AA00;" | [[Vocalization]] | style="text-align: center;background-color: #00AA00;" | [[Vocalization]]
| style="text-align: center;background-color: #00AA00;" | 12 | style="text-align: center;background-color: #00AA00;" | 12
-| style="text-align: center;background-color: #00AA00;" | 60+| style="text-align: center;background-color: #00AA00;" | 30
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Carousing]] | style="text-align: center;background-color: #BBEEBB;" | [[Carousing]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Jumping]] | style="text-align: center;background-color: #BBEEBB;" | [[Jumping]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Massive Blow]] | style="text-align: center;background-color: #BBEEBB;" | [[Massive Blow]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]] | style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Plains Fieldcraft]] | style="text-align: center;background-color: #BBEEBB;" | [[Plains Fieldcraft]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: #BBEEBB;" | [[Plant Lore]] | style="text-align: center;background-color: #BBEEBB;" | [[Plant Lore]]
| style="text-align: center;background-color: #BBEEBB;" | 8 | style="text-align: center;background-color: #BBEEBB;" | 8
-| style="text-align: center;background-color: #BBEEBB;" | 40+| style="text-align: center;background-color: #BBEEBB;" | 20
|- |-
| style="text-align: center;background-color: orange;" | [[Digging]] | style="text-align: center;background-color: orange;" | [[Digging]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[Dirty Fighting]] | style="text-align: center;background-color: orange;" | [[Dirty Fighting]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[Dodge]] | style="text-align: center;background-color: orange;" | [[Dodge]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[First Aid]] | style="text-align: center;background-color: orange;" | [[First Aid]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[Leadership]] | style="text-align: center;background-color: orange;" | [[Leadership]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[Quickness]] | style="text-align: center;background-color: orange;" | [[Quickness]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|- |-
| style="text-align: center;background-color: orange;" | [[Streetwise]] | style="text-align: center;background-color: orange;" | [[Streetwise]]
| style="text-align: center;background-color: orange;" | 4 | style="text-align: center;background-color: orange;" | 4
-| style="text-align: center;background-color: orange;" | 20+| style="text-align: center;background-color: orange;" | 10
|} |}
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====Initially upon bonding==== ====Initially upon bonding====
* [[Surge (Empathic Bonds)|Surge]] * [[Surge (Empathic Bonds)|Surge]]
 +** enhances [[armour use]], [[massive blow]], [[massive exertion]], [[courage]], [[resilience]], [[steadiness]], [[tenacity]] and [[pain tolerance]] (all scaling to +100 at complete). Also provides a large bonus to speed.
====Fairly Healthy==== ====Fairly Healthy====
-* the ability to disperse the bodies of the dead into their essential elements. Doing so resolves the remains into elemental earth energy that revitalizes one and one's companions. To do this, concentrate on the dead joining with the earth.+* [[Hallow Remains (Empathic Bonds)|Earth Version of Hallow Remains]]
- You feel a soothing, revitalizing sensation spread throughout your mind and body, replenishing your mental and physical energies.+** This restores SP, endurance, and adds to your elemental earth energy pool.
-** This appears to restore SP, endurance, and a small amount of HP+ 
 +====Very Healthy====
 +* [[Starsee (Empathic Bonds)| Starsee]]
 + 
 +====Robust====
 +* [[Transport (Empathic Bonds)|Transport]]
 + 
 +====Deep====
 +* The ability to send tamed followers to safety.
 + 
 +====Very Deep====
 +* Remove Curse
 + 
 +====Nearly Complete====
 +* [[Memorize follower essence (Empathic Bonds)|Memorize Follower]]
 + 
 +==Bond Strength For Which the Above Information is Current==
 +Complete
 + 
 +==Notes==
 + 
 +Although this bond provides a way to easily refill elemental earth energy in the form of [[Hallow Remains (Empathic Bonds)|Hallow Remains]], no special maneuvers are granted. The charm is still highly useful in revitalizing the spirit and endurance of both oneself and any companions present.
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
[[Category: Mountable Familiars]] [[Category: Mountable Familiars]]
 +[[Category: Flying Familiars]]
 +[[Category: Avian Familiars]]

Current revision

Giant chickens are mountable familiars that can fly. They also have a small amount of nightvision. Giant chickens have a special "squawk" attack which does thunder damage and strikes a large area of the target.

Contents

Requirements

Some amount of antagonism and courage are required. One was bonded to with 54 in each skill.

Attribute Modifications

Consorts gain a large bonus to willpower, moderate bonuses to agility, vitality, and perception, and a small bonus to ego.

Known Abilities

Grants thanatogalvanism that increases with bond strength. Starts showing up just before fairly healthy.

Skill Effects

Skill Access Bonus
Antagonism 16 37.5 + 5% base
Courage 16 37.5 + 5% base
Farming 16 37.5 + 5% base
Foraging 16 37.5 + 5% base
Animal Lore 12 30
Insect Lore 12 30
Livestock Breeding 12 30
Tenacity 12 30
Vocalization 12 30
Carousing 8 20
Jumping 8 20
Massive Blow 8 20
Massive Exertion 8 20
Plains Fieldcraft 8 20
Plant Lore 8 20
Digging 4 10
Dirty Fighting 4 10
Dodge 4 10
First Aid 4 10
Leadership 4 10
Quickness 4 10
Streetwise 4 10

Charms

Initially upon bonding

Fairly Healthy

Very Healthy

Robust

Deep

  • The ability to send tamed followers to safety.

Very Deep

  • Remove Curse

Nearly Complete

Bond Strength For Which the Above Information is Current

Complete

Notes

Although this bond provides a way to easily refill elemental earth energy in the form of Hallow Remains, no special maneuvers are granted. The charm is still highly useful in revitalizing the spirit and endurance of both oneself and any companions present.

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