River Tethys

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 01:33, 30 October 2011 (edit)
Rashidun (Talk | contribs)

← Previous diff
Current revision (15:18, 17 October 2023) (edit)
Reden (Talk | contribs)
(Notes)
 
Line 1: Line 1:
-== Description == 
The River Tethys is inside a large rock. It's a 3D map and is pretty dangerous if you don't know what you're doing. If you decide to visit, make sure you can either climb, swim, or fly. Otherwise, you're gonna have a real hard time. The River Tethys is inside a large rock. It's a 3D map and is pretty dangerous if you don't know what you're doing. If you decide to visit, make sure you can either climb, swim, or fly. Otherwise, you're gonna have a real hard time.
-== Notes of Interest ==+ 
 +=Location=
 + 
 +The River Tethys can be reached through a variety of ways, but it can be entered from the [[Prime]] plane via a hoop of fire deep inside a cave called [[Tainaron]] [Tainaron is located at (-12, 15, 0) in Quetlatl (Global: (150, -228, 0))].
 + 
 + 
{{spoilers}} {{spoilers}}
 +=Guilds and Associations=
-The map is based on The Lorenz Attractor http://en.wikipedia.org/wiki/Lorenz_attractor+*[[Zetesai]]
-Maps:+=Quests=
-* [[:Image:River_Tethys_Complex.jpg|River Tethys — Complex]] by Rezna (Apr21/08)+ 
-* [[:Image:River_Tethys_Very_Simple.jpg|River Tethys — Very Simple (No Flight)]] by Rezna (Apr21/08)+*[[Catelius puzzles|Catelius Maximus]]
-* [[:Image:River_Tethys_Simple.jpg|River Tethys — Simplified]] by Rezna (Apr21/08)+*[[Visit Lakan's Edifice]]
 +*[[Power Potion Quest]]
 + 
 +=Notable Personalities=
 + 
 +*[[Gwale]]
 + 
 +*[[Linp]]
 + 
 +*[[Charon]], the ferryman.
 + 
 +=Notable Attractions=
 + 
 +* [[Lakan]] exit (16,1,1) (Requires [[Chaos Favour]] to pass through otherwise you'll take lightning damage and be unable to enter)
 + 
 +* [[Prime]] exit (-19,2,0) to [[Tainaron]]
-Coordinates: 
-* [[Lakan]] exit (16,1,1)  
-* [[Prime]] exit (-19,2,0) 
* [[Exoma|the Exoma]] exit (9,5,0) * [[Exoma|the Exoma]] exit (9,5,0)
-* [[Donjon]] (-5,0,1)+ 
-* [[Death's Gate]] (3,3,3)+* [[Vanishing Tower|Vanishing Tower's Pantry]] (-5,0,-1)
 + 
 +* [[Semue Iera]] (3,3,3)
 + 
* [[Catelius puzzles|Catelius Maximus]] (-8,-11,0) * [[Catelius puzzles|Catelius Maximus]] (-8,-11,0)
 +
* [[Hanoma]] exit (1,-2,-2) * [[Hanoma]] exit (1,-2,-2)
-Miscellaneous:+* [[Zetesai|A huge mechanical hanging rosewood-embedded iron-plated structure]] (Wanders. Can go anywhere on the ceiling of Tethys.)
-* [[Polypid]]s drop [[Coruscar]]s, the gem needed in the [[Power Potion Quest]].+ 
-* Selecting this area for one's home culture will place the character aboard Charon's skiff, which wanders near the exits but won't land directly on them; be prepared to take heavy chaos damage when leaving via the Exoma exit, or fire damage when leaving via the Prime exit. Starting characters heading into Lakan are likely doomed to an early death, since it only leads back into the Exoma, aside from the great danger of Lakan itself.+=Notes=
 + 
 +*'''Area alignment:'''
 + 
 +*Home to the [[Tethysta]] culture.
 +*Going outside through a wall with intangibility will result in instead being in the [[Exoma]].
 +*Most entrances/exits to the River Tethys will damage people who are insufficiently prepared for that damage type.
 +*Some speedwalks:
 +**Hoop of Fire to [[Catelius Maximus]] (requires flight): "go 5e, 8s, 6e, 5s", reverse: "go 5n, 6w, 8n, 5w"
 +**Hoop of Fire to Semue Iera: "go 5e, 6n, u, 3n, 4e, u, 4e, 4s, u, 4e, 4s, 5e", reverse: "go 5w, 4n, 4w, d, 4n, 4w, d, 4w, 3s, d, 6s, 5w"
 +**Semue Iera to Exoma Field: "go 2s, e, s, d, e, s, e, s, 2e, d, e, n, e, n, e, 3n, d, 2n, 2w", reverse: "go 2e, 2s, u, 3s, w, s, w, s, w, u, 2w, n, w, n, w, u, n, w, 2n"
 +**Lightning Field to Hoop of Fire: "go 5w, 2n, d, 5n, 4w, d, 4w, d, 6s, 5w, 6s, 5w, s, u, s, 7w, 3n, 2w, u, 5n, 3w", reverse: "go 3e, 5s, d, 2e, 3s, 7e, n, d, n, 5e, 6n, 5e, 6n, u, 4e, u, 4e, 5s, u, 2s, 5e"
 +**Hanoma Exit to Semue Iera: "go w, 6n, 5e, 2n, u, 2n, 2e, u, 4e, 5s, u, 5s, 3w, u, 5w, 2n, u, 3n", reverse: "go 3s, d, 2s, 5e, d, 3e, 5n, d, 5n, 4w, d, 2w, 2s, d, 2s, 5w, 6s, e"
 +*Sometimes, the river itself will come to your aid, perhaps this depends if you're of the Tethysta culture. A message referring to "the black water shooting a bolt of (I forgot)" will appear.
 + 
 +*The map is based on The [http://www.wikipedia.org/wiki/Lorenz_system Lorenz Attractor]
{{endspoilers}} {{endspoilers}}
-[[Category:Areas]]+=Maps=
 + 
 +*[[:Image:River_Tethys_Complex.jpg|River Tethys — Complex]] by Rezna (Apr21/08)
 + 
 +*[[:Image:River_Tethys_Very_Simple.jpg|River Tethys — Very Simple (No Flight)]] by Rezna (Apr21/08)
 + 
 +*[[:Image:River_Tethys_Simple.jpg|River Tethys — Simplified]] by Rezna (Apr21/08)
 + 
 + 
 + 
 + 
 +[[Category:River Tethys]][[Category:Areas]][[Category:Planes]]

Current revision

The River Tethys is inside a large rock. It's a 3D map and is pretty dangerous if you don't know what you're doing. If you decide to visit, make sure you can either climb, swim, or fly. Otherwise, you're gonna have a real hard time.


Contents

Location

The River Tethys can be reached through a variety of ways, but it can be entered from the Prime plane via a hoop of fire deep inside a cave called Tainaron [Tainaron is located at (-12, 15, 0) in Quetlatl (Global: (150, -228, 0))].


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Guilds and Associations

Quests

Notable Personalities

Notable Attractions

  • Lakan exit (16,1,1) (Requires Chaos Favour to pass through otherwise you'll take lightning damage and be unable to enter)

Notes

  • Area alignment:
  • Home to the Tethysta culture.
  • Going outside through a wall with intangibility will result in instead being in the Exoma.
  • Most entrances/exits to the River Tethys will damage people who are insufficiently prepared for that damage type.
  • Some speedwalks:
    • Hoop of Fire to Catelius Maximus (requires flight): "go 5e, 8s, 6e, 5s", reverse: "go 5n, 6w, 8n, 5w"
    • Hoop of Fire to Semue Iera: "go 5e, 6n, u, 3n, 4e, u, 4e, 4s, u, 4e, 4s, 5e", reverse: "go 5w, 4n, 4w, d, 4n, 4w, d, 4w, 3s, d, 6s, 5w"
    • Semue Iera to Exoma Field: "go 2s, e, s, d, e, s, e, s, 2e, d, e, n, e, n, e, 3n, d, 2n, 2w", reverse: "go 2e, 2s, u, 3s, w, s, w, s, w, u, 2w, n, w, n, w, u, n, w, 2n"
    • Lightning Field to Hoop of Fire: "go 5w, 2n, d, 5n, 4w, d, 4w, d, 6s, 5w, 6s, 5w, s, u, s, 7w, 3n, 2w, u, 5n, 3w", reverse: "go 3e, 5s, d, 2e, 3s, 7e, n, d, n, 5e, 6n, 5e, 6n, u, 4e, u, 4e, 5s, u, 2s, 5e"
    • Hanoma Exit to Semue Iera: "go w, 6n, 5e, 2n, u, 2n, 2e, u, 4e, 5s, u, 5s, 3w, u, 5w, 2n, u, 3n", reverse: "go 3s, d, 2s, 5e, d, 3e, 5n, d, 5n, 4w, d, 2w, 2s, d, 2s, 5w, 6s, e"
  • Sometimes, the river itself will come to your aid, perhaps this depends if you're of the Tethysta culture. A message referring to "the black water shooting a bolt of (I forgot)" will appear.
End of spoiler information.

Maps

Personal tools