The Explorers

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(It is just literacy that is a min spec, orienteering is a bonus.)
 
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2. Say "I wish to join the Explorers" 2. Say "I wish to join the Explorers"
2.1 Understands [[Anglic]] 2.1 Understands [[Anglic]]
- 2.2 [[Literacy]] skill must be >= 40+ 2.2 [[Intellect]] and [[Perception]] must be 70 or more.
- 2.3 [[Awareness]] skill must be >= 40+ 2.3 [[Literacy]] skill must be 40 or more.
- 2.4 There may more skill requirements.+ 2.4 [[Awareness]] skill must be 40 or more.
- 3. If you meet skill and specialization minimal requirements then you're in.+ 2.5 There may be more skill requirements.
- + 3. If you meet the skill and specialization requirements you're in.
==Specialization Details== ==Specialization Details==
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Min Max Bon Specialty Min Max Bon Specialty
----------------------- -----------------------
- +1 Animal Lore+ +1 [[Animal lore]]
- +1 Arctic Fieldcraft+ +1 [[Arctic fieldcraft]]
- +2 Awareness+ +1 [[Athleticism]]
- +1 Carousing+ +2 +1 [[Awareness]]
- +2 Climbing+ +1 [[Carousing]]
- +1 Cold Tolerance+ +2 +1 [[Cartography]]
- +1 Desert Fieldcraft+ +2 +1 [[Climbing]]
- +1 Foraging+ +1 [[Cold tolerance]]
- +1 Forestry+ +1 [[Desert fieldcraft]]
- +1 Hardiness+ +1 [[Firefighting]]
- +1 Heat Tolerance+ +1 [[Foraging]]
- +1 Hills Fieldcraft+ +1 [[Forestry]]
- +1 Insect Lore+ +1 [[Hardiness]]
- +1 Jungle Fieldcraft+ +1 [[Heat tolerance]]
- 1 +2 Literacy+ +1 [[Hills fieldcraft]]
- +1 Load Bearing+ +1 [[Insect lore]]
- +1 Mountaineering+ +1 [[Jungle fieldcraft]]
- +2 Orienteering+ 1 +2 [[Literacy]]
- +1 Plains Fieldcraft+ +1 [[Load bearing]]
- +1 Plant Lore+ +1 [[Mountaineering]]
- +1 Shorelands Fieldcraft+ +5 +1 [[Orienteering]]
- +1 Spelunking+ +1 [[Plains fieldcraft]]
- +1 Swamp Fieldcraft+ +1 [[Plant lore]]
- +2 Swimming+ +2 +1 [[Running]]
 + +1 [[Shorelands fieldcraft]]
 + +1 [[Spelunking]]
 + +1 [[Swamp fieldcraft]]
 + +2 +1 [[Swimming]]
==Abilities== ==Abilities==
-As far as I can tell all of the Explorer abilities were made mute with the change to the skill system. The only ability that is still unique to the Explorers is the ability to write articles for the Explorer's Guide.+*Ability to write articles for the Explorer's Guide.
 +''And you get a free Explorer's Guide.''
 +*Increase to all [[:Category: Fieldcraft Skills|fieldcraft]] skills equal to half of one's [[exploration]] percentage.
==Restrictions== ==Restrictions==
-These are pretty much gone as well as far as I can tell. Used to be you couldn't wear restrictive armour. I think that's taken care of now with the new skill system.+[[Hawkmen]] are not allowed to join the Explorers.
 + Pryderi says, \| As a Hawkman, you could not become a wanderer by joining the Explorers. |/ to you.
 + 
 +==Rejoining==
 +You can leave and come back to the Explorers.
{{endspoilers}} {{endspoilers}}
- 
[[Category:Associations]][[Category:Affiliations]] [[Category:Associations]][[Category:Affiliations]]
 +[[Category: Wanderer (affiliation types)]]
 +[[Category: Writer (affiliation types)]]

Current revision

The Explorers are a loose band of like-minded individuals whose primary reason for association is to maintain the Explorer's Guide, a storehouse of information on all of Lost Souls.

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Contents

How to Join the Explorers

1. Go to Pryderi
2. Say "I wish to join the Explorers"
   2.1  Understands Anglic
   2.2  Intellect and Perception must be 70 or more.
   2.3  Literacy skill must be 40 or more.
   2.4  Awareness skill must be 40 or more.
   2.5  There may be more skill requirements.
3. If you meet the skill and specialization requirements you're in.

Specialization Details

Min Max Bon   Specialty
-----------------------
    +1        Animal lore
    +1        Arctic fieldcraft
    +1        Athleticism
    +2  +1    Awareness
    +1        Carousing
    +2  +1    Cartography
    +2  +1    Climbing
    +1        Cold tolerance
    +1        Desert fieldcraft
    +1        Firefighting
    +1        Foraging
    +1        Forestry
    +1        Hardiness
    +1        Heat tolerance
    +1        Hills fieldcraft
    +1        Insect lore
    +1        Jungle fieldcraft
1   +2        Literacy
    +1        Load bearing
    +1        Mountaineering
    +5  +1    Orienteering
    +1        Plains fieldcraft
    +1        Plant lore
    +2  +1    Running
    +1        Shorelands fieldcraft
    +1        Spelunking
    +1        Swamp fieldcraft
    +2  +1    Swimming

Abilities

  • Ability to write articles for the Explorer's Guide.

And you get a free Explorer's Guide.

Restrictions

Hawkmen are not allowed to join the Explorers.

   Pryderi says, \| As a Hawkman, you could not become a wanderer by joining the Explorers. |/ to you.

Rejoining

You can leave and come back to the Explorers.

End of spoiler information.
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