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- Basic map area definition example (1,516 bytes)
4: ...Base"); // Loads in all of the info from the Map_Area_Base definition
8: set_map_feature_name("earth"); // Needs to be the same as...
9: ...hrase "So-and-so is incarnate and located in <set_map_feature_summary>."
10: .../ Sets the terrain, which feeds in info about the area, such as fieldcraft skills, what can be foraged, ...
11: ...t_map_feature_access("tunnel"); // sets how this area can be traversed. defaults to walk - Consecrate area (804 bytes)
14: the ability to consecrate an area in His name. This will create an
18: Syntax: consecrate area - Beware Kalxyes Area Attack (9,558 bytes)
- Coding Class: Map Area 1 (8,614 bytes)
8: ... All of the basic information is found in the Map_Area_Base, such as the realm, and currently the day/ni...
9: inherit Cimbra_Definition("Map_Area_Base");
15: set_map_feature_name("rocky mountains");
17: set_map_feature_summary("some rocky mountains");
19: add_map_feature_abstract_item(([ - Area Mapping (13,920 bytes)
1: ...ence between a new area and a revamp of a current area is the type of prep work involved. After that, a...
4: ==New area==
5: ... in when I go through the process of adding a new area.
7: ==Revamped area==
8: ...h updating Devonshire, I am moving all of the sub-areas into their own projects. - Old Area List (8,855 bytes)
1: Area: Camille
11: element has moved into certain areas of the town, which gives
27: Area: Northern Keep
39: northern lands have items and quest areas for both the level 30
49: Area: Hotel California - Zak's Area Speedruns (32,416 bytes)
2: [[User:Candur|Benny]] kept asking me what areas I made a speedrun for, got annoying. Thanks [[Us...
7: ... you want isn't here, it's probably on the [[More_Area_Speedruns|other speedruns page]]
111: Update: only the city area (no sewers) and vineyards north of the city count...
406: If you get into the secret area: go e, s, n, e, n, s, e, s, n, e, 3se, e, n, s, e...
492: ...ter the area then copy/paste the speed run. Every area with multiple entrances will have the entrance co... - Protas Area Speedruns (2,844 bytes)
1: [[Protas Area Speedruns]]
77: ...plete several runs to get a continent or overland area complete. '''Be Patient'''.
79: 4) Some Areas will be easier than others. Cimbra/Korindim is ...
81: ...oramicon. This will allow you to focus in on the areas that you need, vs. hundreds of rooms of air for ...
83: ... 3 and 4 are layed out quiet easy to follow using mapping abilities, use a methodical grid system metho...
Page text matches
- Main Page (5,066 bytes)
79: * ''[[Maps]]''
86: * ''[[Protas Area Speedruns]]'' - Developer Primer (16,841 bytes)
19: ...m combo, you make an area. upon deployment of the area your - Lost Souls directory structure (12,901 bytes)
20: This is where the main map and the main world is, though it's all in subdire...
23: This is where Bytehaven is, which is an area with a few handy developer bits like the test cha...
26: ...re primarily about items (Lzrelekoi) or wandering areas (the Vanishing Tower). - Game Content (750 bytes)
1: ...n-game material, such as races, associations, and area-specific information.
7: * [[:Category:Areas|Areas of Lost Souls]] - Creative Process (2,527 bytes)
5: ==Structuring A New Area==
9: ...cularly useful, especially if you're using the 3D mapping system.
11: *Think about your area as an interdependent place. If you have a tavern...
13: ...circles for an hour to find a store. Big complex areas are fun to explore, but it's not fun to be lost,...
17: ... one of the most challenging parts of creating an area, particularly if it's a large one. After awhile ... - 1994 Surveys (5,511 bytes)
18: Question 2: If there was a new area to be added to Lost Souls, what would you like
28: ...r Rasud's possible area
108: that the map has been enlarged. Maze_quest is.... a maze_ques...
113: 3: What is your favorite area? Take into account atmosphere, experience, and f...
133: ...was designed to find out why players like certain areas and not others. - Braggart Corner/Gavadel vs. Behold (25,656 bytes)
26: ...of the Cathedral, and east is the City Bank. The area is reasonably well-lit.
106: light that expands out from it to fill the whole area. When the blinding
157: place of business. The area is reasonably well-lit. Obvious exits are north,
182: ...eases to be attuned to the flows of energy in the area.
307: ... light that expands out from it to fill the whole area. When the blinding - Zalzyn's Potion Shop (2,421 bytes)
6: ...ere is a sign on the wall behind the counter. The area is reasonably well-lit. The only obvious exit is... - Xintatlaa (4,460 bytes)
55: ... through opening" on the far southeast end of the area to trigger the janky-as-hell exits.
56: *Nyladon Notes Again: To exit the dragon's sub-area, you must go one room up from his lair and 'wrigg...
59: ...ck' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usu...
64: =Maps=
65: [[Map:Xintatlaa Ascii]] - Skills (19,454 bytes)
3: ... command 'show skills'. Each skill represents an area of knowledge, training, or conditioning that your...
7: ...level in determining your overall ability in that area. Hidden skills and skills which can only be lear...
314: <td>[[Animaphrasty]]</td><td>[[Bellerophrasty]]</td><td>[[Biop...
320: <td>[[Klimaphrasty]]</td><td>[[Pathophrasty]]</td><td>[[Psycho... - Psychic Wild Talents (86,811 bytes)
116: First, you can open your mind to emotions in the area around you, sensing
376: ...go]], your [[perception]], and your skills in the areas
502: areas of [[metacreativity]], [[telepathy]], and [[reda...
653: ...r [[perception]], [[willpower]], and skill in the areas of [[redaction]], [[metasenses]],
730: see Riverside Road. The area is reasonably well-lit. - Battleragers (21,086 bytes)
13: ancient iron door to the east. The area is reasonably well-lit. Borulien the Father of B... - Ancient Artifacts (201,557 bytes)
937: ...ms to release an unholy glow into the surrounding area, further enhancing the evil
2339: ... A council of the wisest and bravest men from the area gathered together, and with the skill of old magi...
2609: ...powers which, while focused in somewhat different areas than - Order Favour (1,711 bytes)
10: ...develop order favour as their development in that area progresses. - Wickwellin (223 bytes)
4: Wickwellin is the area they start with explored when they get dumped in ... - Inducted (19,275 bytes)
216: itself. Note that this is an area-of-effect (AOE) attack. <br> - Crystal Caves (548 bytes)
1: Found in the [[Exoma]], this area is incredibly dangerous. Definitely not recommend...
4: Exit to the Exoma in this area is at 0, 9, 4 and go up all the way to be transpo...
6: Area is noteleport.
14: ==Maps==
15: [[Map:Crystal Caves Ascii]] - Kill Zhara (1,456 bytes)
11: ...sters in the caves are as well. Definitely not an area for new players. - GLC capabilities (9,165 bytes)
174: they will swirl madly about the area, striking at random, though they are - Kazarak powers (2,043 bytes)
3: ...transfer energy from your form to the surrounding area and
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