Svirfneblin
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Current revision (17:20, 12 September 2021) (edit) Sprinkler (Talk | contribs) (Adjusting INT max from Marco Nerf) |
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- | Svirfneblin: | + | Rarity: Very Unusual |
+ | Plural: Svirfneblin | ||
+ | Anatomy: Anthropoid | ||
+ | Sexes: Male, Female | ||
+ | Harm Skills: | ||
+ | [[Anatomy]] 31% | ||
+ | [[Empathy]] 20% | ||
+ | [[Intimidation]] 20% | ||
+ | [[Politics]] 12% | ||
+ | [[Law]] 8% | ||
+ | [[Torture]] 8% | ||
- | The svirfneblin, or deep gnomes, dwell in the depths of the earth, | + | The svirfneblin, or deep gnomes, dwell in the depths of the earth, where also are found the [[drow]], [[duergar]], and other beings. Unlike the drow and duergar, their society has not split off from that of the surface [[gnome]]s; they remain quite friendly, and both speak the [[Nanomi]] language. The svirfneblin have been forced by their harsh environment to develop in different directions than their surface cousins, displaying hardier minds than bodies; due to the privations and cramped conditions of underground life, svirfneblin are also slightly smaller than surface gnomes. They share with their neighbors the duergar a great predisposition toward psychic abilities, particularly in the disciplines related to control of motion and energy, and have a nearly-unrivaled degree of psychic sensitivity, with nearly every svirfneblin developing at least one psychic talent at some point in their lifetime. |
- | where also are found the [[drow]], [[duergar]], and other beings. Unlike the [[drow]] and | + | |
- | [[duergar]], their society has not split off from that of the surface [[gnome|gnomes]]; they | + | |
- | remain quite friendly, and both speak the Nanomi language. The svirfneblin | + | |
- | have been forced by their harsh environment to become somewhat hardier than | + | |
- | their surface cousins, but they lack the talents at magery which distinguish | + | |
- | surface gnomes; however, as if to compensate, they share with their neighbors | + | |
- | the [[duergar]] a great predisposition toward [[Psychic Wild Talents|psychic abilities]], with nearly every | + | |
- | svirfneblin developing some form of esoteric mental power in his lifetime. | + | |
- | Svirfneblin generally live for 200 years, and have eyes that are | + | Svirfneblin generally live for 200 years, and have eyes that are well-adapted to dark conditions but suffer in light. Their learning rate is somewhat slower than that of their surface cousins, although they enjoy scholarship equally; in particular, they have the peculiar talent of [[autodidaction]], enabling them to learn skills even without formal training in some circumstances. |
- | well-adapted to dark conditions but suffer in light. Unlike their surface | + | |
- | cousins, they seem to have an aptitude for the use of slings; their overall | + | Development Information: The svirfneblin race was created by Lost Souls; the source code was last updated Sun Dec 20 13:27:36 2015. |
- | learning rate seems to be just as impressive, though. | + | |
+ | /------------------------------------- The Svirfneblin Race --------------------------------------\ | ||
+ | | Attributes [[Strength]] 30 to 75 | | ||
+ | | [[Intellect]] 80 to 130 | | ||
+ | | [[Vitality]] 30 to 80 | | ||
+ | | [[Agility]] 50 to 100 | | ||
+ | | [[Willpower]] 70 to 120 | | ||
+ | | [[Ego]] 50 to 100 | | ||
+ | | [[Perception]] 50 to 100 | | ||
+ | | [[Size]] 13 to 23 | | ||
+ | | Typical Sexes Male | | ||
+ | | Female | | ||
+ | | Languages Native [[Nanomi]] | | ||
+ | | Specialty Access [[Scholarship]] and available: degree V, bonus: | | ||
+ | | [[Psychic Integrity]] degree I | | ||
+ | | Resistances Temporal strong resistance | | ||
+ | | Traits [[Abstraction]] Yes | | ||
+ | | [[Dreaming]] Yes | | ||
+ | | [[Euphasia]] Yes | | ||
+ | | [[Sentience]] Anthropic | | ||
+ | | [[Autodidaction]] 1 | | ||
+ | | [[Assimilativity]] -6 | | ||
+ | | [[Luck]] 1 | | ||
+ | | [[Night Vision]] 3 | | ||
+ | | [[Somatic Adaptability]] 3 | | ||
+ | | Cultures and Homelands [[Freeholder]] [[Freehold]] | | ||
+ | | [[Losthavener]] [[Losthaven]] | | ||
+ | | [[Lowlander]] [[Halfmoon Bay]] | | ||
+ | | [[Sanctuary]] | | ||
+ | | [[Talantonite]] the [[Shadow Tower]] | | ||
+ | | [[Wickwer]] [[Wickwellin]] | | ||
+ | | [[Zadnothruan Wildling]] [[Zadnothruin]] | | ||
+ | | Physical Characteristics Anatomy Anthropoid | | ||
+ | | Natural Weaponry Ordinary | | ||
+ | | Mental Characteristics Psi Psychic | | ||
+ | \-------------------------------------------------------------------------------------------------/ | ||
+ | |||
+ | |||
+ | [[Category: Races]] | ||
+ | [[Category: Playable Races]] | ||
+ | [[Category: Psychic Races]] |
Current revision
Rarity: Very Unusual Plural: Svirfneblin Anatomy: Anthropoid Sexes: Male, Female Harm Skills: Anatomy 31% Empathy 20% Intimidation 20% Politics 12% Law 8% Torture 8%
The svirfneblin, or deep gnomes, dwell in the depths of the earth, where also are found the drow, duergar, and other beings. Unlike the drow and duergar, their society has not split off from that of the surface gnomes; they remain quite friendly, and both speak the Nanomi language. The svirfneblin have been forced by their harsh environment to develop in different directions than their surface cousins, displaying hardier minds than bodies; due to the privations and cramped conditions of underground life, svirfneblin are also slightly smaller than surface gnomes. They share with their neighbors the duergar a great predisposition toward psychic abilities, particularly in the disciplines related to control of motion and energy, and have a nearly-unrivaled degree of psychic sensitivity, with nearly every svirfneblin developing at least one psychic talent at some point in their lifetime.
Svirfneblin generally live for 200 years, and have eyes that are well-adapted to dark conditions but suffer in light. Their learning rate is somewhat slower than that of their surface cousins, although they enjoy scholarship equally; in particular, they have the peculiar talent of autodidaction, enabling them to learn skills even without formal training in some circumstances.
Development Information: The svirfneblin race was created by Lost Souls; the source code was last updated Sun Dec 20 13:27:36 2015.
/------------------------------------- The Svirfneblin Race --------------------------------------\ | Attributes Strength 30 to 75 | | Intellect 80 to 130 | | Vitality 30 to 80 | | Agility 50 to 100 | | Willpower 70 to 120 | | Ego 50 to 100 | | Perception 50 to 100 | | Size 13 to 23 | | Typical Sexes Male | | Female | | Languages Native Nanomi | | Specialty Access Scholarship and available: degree V, bonus: | | Psychic Integrity degree I | | Resistances Temporal strong resistance | | Traits Abstraction Yes | | Dreaming Yes | | Euphasia Yes | | Sentience Anthropic | | Autodidaction 1 | | Assimilativity -6 | | Luck 1 | | Night Vision 3 | | Somatic Adaptability 3 | | Cultures and Homelands Freeholder Freehold | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Talantonite the Shadow Tower | | Wickwer Wickwellin | | Zadnothruan Wildling Zadnothruin | | Physical Characteristics Anatomy Anthropoid | | Natural Weaponry Ordinary | | Mental Characteristics Psi Psychic | \-------------------------------------------------------------------------------------------------/