Fox (Empathic Bond)
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- | = Bonding Requirements = | + | ''You experience feelings of wiliness, guile, slyness, finesse, and amusement.'' |
- | Lots of tactics and manipulation. One was bonded with just over 100 [[tactics]] and over 130 [[manipulation]]. | + | == Familiar == |
+ | This is a male fox with red fur and orange eyes. A thick coat of red covers his entire body, | ||
+ | fading into black on his legs and at the tip of his ears and tail. Alert orange eyes peer | ||
+ | out over his black muzzle with a solemn smirk. | ||
+ | |||
+ | Foxes are masters of deceit and grant their consort access to many abilities. They can be found around [[Liathyr]] and randomly in the [[Northlands]] and [[Cimbra]]. They have some degree of night vision. | ||
- | Zygefgh says: I bonded one with 83 in each skill. | + | == Bonding Requirements == |
+ | One was bonded with just over 80 in both [[tactics]] and [[manipulation]]. | ||
+ | Another at 137 [[tactics]] and 72 [[manipulation]]. | ||
+ | 78 in both was enough for me! | ||
- | = Known Abilities = | + | Bonded with 79 in [[manipulation]] and 66 in [[tactics]]. --[[User:Temur|Temur]] 12:53, 14 October 2024 (EDT) |
- | Foxes are masters of deceit and grant their consort access to many abilities. They can be found around [[Liathyr]] and randomly in the [[Northlands]] and [[Cimbra]]. They have some degree of night vision. | + | |
- | ==Attribute Modifications== | + | =Unable to Bond= |
- | Foxes grant bonuses to [[Intelligence]], [[Dexterity]], [[Charisma]] and [[Perception]]. This is at 50% Bond Strength. | + | You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation) |
- | ==Specialty Bonuses== | + | |
- | Bonus specialty degrees and access are provided as follows: | + | ==Attribute Modifiers== |
- | ===Tier 1=== | + | *Increases [[Ego]], [[Agility]], [[Intellect]] and [[Perception]] +50 |
- | * [[Tactics]] | + | |
- | * [[Throwing]] | + | |
- | ===Tier 2=== | + | ==Traits Granted== |
- | * [[Stealth]] | + | *[[Luck]], which quickly grows through bond strength. ''~ 30 at Complete'' |
+ | *1 point of [[Night vision]] around Resilient | ||
+ | *[[Ambidexterity]] at Resilient | ||
- | ===Tier 3=== | + | ==Combat Bonus== |
- | * [[Elude pursuit]] | + | '''Attack''': |
- | * [[Combat reflexes]] | + | Increases Tactics utilization by 80% |
- | * [[Illusion]] | + | Adds Imagination at 160% |
+ | |||
+ | '''Damage''': | ||
+ | Increases Tactics utilization by 80% | ||
+ | Adds Imagination at 160% | ||
- | At 'resilient' bond strength, tier three bonuses are increased to two. | + | ==Skill Effects== |
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Tactics]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Throwing]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Stealth]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 13 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 65 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Elude Pursuit]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Illusion]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Dirty Fighting]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 11 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 55 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Thaumaturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 10 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 50 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Escape]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Fast Talk]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Imagination]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Linguistics]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Lockpicking]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Matrix Interface]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Strategy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 35 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Quickness]] | ||
+ | | style="text-align: center;background-color: orange;" | 6 | ||
+ | | style="text-align: center;background-color: orange;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Appraisal]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 25 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Symbology]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 25 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Abjuration]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Breath Control]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Carousing]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Centering]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Channeling]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Divination]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Dodge]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Find Weakness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Forestry]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Gambling]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Haggling]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Hills Fieldcraft]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Lack of Weakness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Logistics]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Metacreativity]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Metasenses]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Mimicry]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Plains Fieldcraft]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Recuperation]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Conjuration]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Enchantment]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Evocation]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Redaction]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Somatesthesia]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Summoning]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Telepathy]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 3 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Invocation]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Psychokinesis]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Psycholeptesis]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Shorelands Fieldcraft]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BB6666;" | [[Translocation]] | ||
+ | | style="text-align: center;background-color: #BB6666;" | 2 | ||
+ | | style="text-align: center;background-color: #BB6666;" | none | ||
+ | |} | ||
- | ===Tier 4=== | ||
- | * [[Dirty fighting]] | ||
- | At the middle of 'resilient' bond strength, the tier 4 specialty is increased to two. | + | ==Charms== |
+ | * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] | ||
+ | * [[Tame (Empathic Bonds)|Tame]] | ||
+ | * [[Command (Empathic Bonds)|Command]] | ||
- | ===Tier 5=== | + | ====Enhancement Charms==== |
- | * [[Thaumaturgy]] | + | * [[Rarify (Empathic Bonds)|Rarify Charm]] at partway through Very Frail (Effect duration extended by training in Enchantment) |
+ | * [[Change Form(Empathic Bonds)|Change Form Charm]] at Robust ~ ''Into a Fox. No actual benefits, just amusing'' | ||
- | ===Tier 6=== | + | ====Illusion Charms==== |
- | * [[Escape]] | + | * [[Visual Displacement (Empathic Bonds)|Displacement Charm]] at Fairly Healthy |
+ | * [[Invisibility (Empathic Bonds)|Invisibility Charm]] at Intimate (85%) | ||
- | ===Tier 7=== | + | ==Special Attacks== |
- | At the middle of 'fairly healthy': | + | *Dart of Magick |
- | * [[Fast talk]] | + | Received: Very Frail |
- | * [[Imagination]] | + | Cost: 10 Spirit |
- | * [[Linguistics]] | + | Damage: Very Low |
- | * [[Lockpicking]] | + | Type: Magick |
- | * [[Matrix Interface]] | + | Contact Area: Small |
+ | Activity: 14 (''Fixed'') | ||
- | At 'very healthy' bond strength, the Tier 1 bonus specialties are increased to 2. | + | *Spark of Sorcerous Lightning |
+ | Received: Very Healthy (~14% bond strength) | ||
+ | Cost: 10 | ||
+ | Damage: Low | ||
+ | Type: Magick, Air, Extropy | ||
+ | Contact Area: Small | ||
+ | Activity: 14 (''Fixed'') | ||
- | At the middle of 'robust' bond strength, the Tier 2 bonus specialty (Stealth) is increased to 2. | + | *Disk of Shadow |
+ | Received: Resilient (around 55%) | ||
+ | Cost: 10 | ||
+ | Damage: Moderate | ||
+ | Type: Shadow | ||
+ | Contact Area: Medium | ||
+ | Activity: 14 (''Fixed'') | ||
- | ===Tier 8=== | + | *Bolt of Chaos Magick |
- | Late in 'robust' bond strength: | + | Received: Resilient (around 55%) |
- | * [[Quickness]] | + | Cost: 10 |
+ | Damage: Moderate | ||
+ | Type: Magick, Chaos | ||
+ | Contact Area: Small | ||
+ | Activity: 14 (''Fixed'') | ||
- | ===Deep=== | + | *Ball of Sorcerous Radiance |
- | [[Appraisal]], [[Symbology]] | + | Received: Very Deep (around 74%) |
+ | Cost: 10 | ||
+ | Damage: Moderate | ||
+ | Type: Magick, Fire, Air, and Extropy | ||
+ | Contact Area: Large | ||
+ | Activity: 14 (''Fixed'') | ||
- | ==Charms== | + | *Swarm of Sorcerous Firedarts |
- | * [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]] | + | Received: Nearly Complete (around 95%) |
- | * [[:Category: Social Charms (Empathic Bonds)|Social Charms]] | + | Cost: 20 |
- | * [[:Category: Illusion Charms (Empathic Bonds)|Illusion Charms]] | + | Damage: Low |
- | * Halfway through Very frail bond strength: | + | Type: Magick, Fire, Piercing |
- | * [[Rarify (Empathic Bonds)|Rarify Charm]] | + | Contact Area: Very Large |
- | * Upon reaching Fairly Healthy: | + | Activity: 18 (''Fixed'') |
- | * [[Visual Displacement (Empathic Bonds)|Displacement Charm]] | + | Note: ''Has displacement affect, but it no longer does anything after change 6088'' |
- | + | ||
- | ==Additional Bonuses and Powers== | + | |
- | + | ||
- | ===Special Attacks=== | + | |
- | * Dart of Magick | + | |
- | Low SP cost, does magickal damage, quite obviously, low activity cost. | + | |
- | + | ||
- | Halfway through Very Healthy- | + | |
- | *Spark of sorcerous lightning | + | |
- | Slightly higher sp cost and the same activity cost. Granted somewhere during very healthy and deals magick and electrical damage. | + | |
- | * Disk of Shadow | + | |
- | About 10 SP cost, same activity as the other special attacks, does shadow damage. | + | |
- | * Bolt of Chaos Magick | + | |
- | About 10 SP cost, same activity as the other special attacks, does chaos magick damage. | + | |
- | * Ball of Sorcerous Radiance | + | |
- | Seems to be a very large attack, hits full body against humans. | + | |
- | You throw a ball of sorcerous radiance at the Grey Mouser, catch it in the heart of the ball and sear its chest. | + | |
- | * Swarm of Sorcerous Firedarts | + | |
- | Magick+Fire+Piercing, doesn't seem very strong itself but has a displace effect | + | |
The special attacks use [[Throwing]] and one half of [[Thaumaturgy]] in their attack ratings. | The special attacks use [[Throwing]] and one half of [[Thaumaturgy]] in their attack ratings. | ||
- | ===Traits Granted=== | ||
- | [[Luck]], which quickly grows through bond strength. | ||
- | One point of [[Night vision]], around 'resilient' bond strength. | ||
- | |||
- | [[Ambidexterity]] around deep | ||
- | |||
- | ===Combat Bonus=== | ||
- | Fox consorts receive a bonus to all attack ratings based on Tactics, Perception and Imagination while their familiar is present. | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
+ | [[Category: Deep Whisperer Familiars]] | ||
[[Category: Shemsu Sutekh Familiars]] | [[Category: Shemsu Sutekh Familiars]] | ||
[[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
[[Category: Canine Familiars]] | [[Category: Canine Familiars]] | ||
- | |||
- | {| class="wikitable sortable" | ||
- | |- | ||
- | ! Skill !! Access | ||
- | |- | ||
- | | Tactics || 4 | ||
- | |- | ||
- | | Throwing|| 4 | ||
- | |- | ||
- | | Stealth || 3 | ||
- | |} |
Current revision
You experience feelings of wiliness, guile, slyness, finesse, and amusement.
Contents |
[edit]
Familiar
This is a male fox with red fur and orange eyes. A thick coat of red covers his entire body, fading into black on his legs and at the tip of his ears and tail. Alert orange eyes peer out over his black muzzle with a solemn smirk.
Foxes are masters of deceit and grant their consort access to many abilities. They can be found around Liathyr and randomly in the Northlands and Cimbra. They have some degree of night vision.
[edit]
Bonding Requirements
One was bonded with just over 80 in both tactics and manipulation. Another at 137 tactics and 72 manipulation. 78 in both was enough for me!
Bonded with 79 in manipulation and 66 in tactics. --Temur 12:53, 14 October 2024 (EDT)
[edit]
Unable to Bond
You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation)
[edit]
Attribute Modifiers
- Increases Ego, Agility, Intellect and Perception +50
[edit]
Traits Granted
- Luck, which quickly grows through bond strength. ~ 30 at Complete
- 1 point of Night vision around Resilient
- Ambidexterity at Resilient
[edit]
Combat Bonus
Attack: Increases Tactics utilization by 80% Adds Imagination at 160% Damage: Increases Tactics utilization by 80% Adds Imagination at 160%
[edit]
Skill Effects
Skill | Access | Bonus |
---|---|---|
Tactics | 16 | 75 + 10% base |
Throwing | 16 | 75 + 10% base |
Stealth | 13 | 65 |
Combat Reflexes | 12 | 60 |
Elude Pursuit | 12 | 60 |
Illusion | 12 | 60 |
Dirty Fighting | 11 | 55 |
Thaumaturgy | 10 | 50 |
Escape | 9 | 45 |
Fast Talk | 8 | 40 |
Imagination | 8 | 40 |
Linguistics | 8 | 40 |
Lockpicking | 8 | 40 |
Matrix Interface | 8 | 40 |
Strategy | 7 | 35 |
Quickness | 6 | 30 |
Appraisal | 5 | 25 |
Symbology | 5 | 25 |
Abjuration | 4 | 20 |
Breath Control | 4 | 20 |
Carousing | 4 | 20 |
Centering | 4 | 20 |
Channeling | 4 | 20 |
Divination | 4 | 20 |
Dodge | 4 | 20 |
Find Weakness | 4 | 20 |
Forestry | 4 | 20 |
Gambling | 4 | 20 |
Haggling | 4 | 20 |
Hills Fieldcraft | 4 | 20 |
Lack of Weakness | 4 | 20 |
Logistics | 4 | 20 |
Metacreativity | 4 | 20 |
Metasenses | 4 | 20 |
Mimicry | 4 | 20 |
Plains Fieldcraft | 4 | 20 |
Recuperation | 4 | 20 |
Stamina | 4 | 20 |
Conjuration | 3 | none |
Enchantment | 3 | none |
Evocation | 3 | none |
Redaction | 3 | none |
Somatesthesia | 3 | none |
Summoning | 3 | none |
Telepathy | 3 | none |
Invocation | 2 | none |
Psychokinesis | 2 | none |
Psycholeptesis | 2 | none |
Shorelands Fieldcraft | 2 | none |
Translocation | 2 | none |
[edit]
Charms
[edit]
Enhancement Charms
- Rarify Charm at partway through Very Frail (Effect duration extended by training in Enchantment)
- Change Form Charm at Robust ~ Into a Fox. No actual benefits, just amusing
[edit]
Illusion Charms
- Displacement Charm at Fairly Healthy
- Invisibility Charm at Intimate (85%)
[edit]
Special Attacks
- Dart of Magick
Received: Very Frail Cost: 10 Spirit Damage: Very Low Type: Magick Contact Area: Small Activity: 14 (Fixed)
- Spark of Sorcerous Lightning
Received: Very Healthy (~14% bond strength) Cost: 10 Damage: Low Type: Magick, Air, Extropy Contact Area: Small Activity: 14 (Fixed)
- Disk of Shadow
Received: Resilient (around 55%) Cost: 10 Damage: Moderate Type: Shadow Contact Area: Medium Activity: 14 (Fixed)
- Bolt of Chaos Magick
Received: Resilient (around 55%) Cost: 10 Damage: Moderate Type: Magick, Chaos Contact Area: Small Activity: 14 (Fixed)
- Ball of Sorcerous Radiance
Received: Very Deep (around 74%) Cost: 10 Damage: Moderate Type: Magick, Fire, Air, and Extropy Contact Area: Large Activity: 14 (Fixed)
- Swarm of Sorcerous Firedarts
Received: Nearly Complete (around 95%) Cost: 20 Damage: Low Type: Magick, Fire, Piercing Contact Area: Very Large Activity: 18 (Fixed) Note: Has displacement affect, but it no longer does anything after change 6088
The special attacks use Throwing and one half of Thaumaturgy in their attack ratings.