Fox (Empathic Bond)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 16:47, 26 September 2015 (edit)
Colorin (Talk | contribs)
(Special Attacks)
← Previous diff
Current revision (06:40, 16 November 2024) (edit)
Temur (Talk | contribs)
(Bonding Requirements)
 
Line 1: Line 1:
-= Bonding Requirements =+''You experience feelings of wiliness, guile, slyness, finesse, and amusement.''
-Lots of tactics and manipulation. One was bonded with just over 100 [[tactics]] and over 130 [[manipulation]].+== Familiar ==
 + This is a male fox with red fur and orange eyes. A thick coat of red covers his entire body,
 + fading into black on his legs and at the tip of his ears and tail. Alert orange eyes peer
 + out over his black muzzle with a solemn smirk.
 +
 +Foxes are masters of deceit and grant their consort access to many abilities. They can be found around [[Liathyr]] and randomly in the [[Northlands]] and [[Cimbra]]. They have some degree of night vision.
-Zygefgh says: I bonded one with 83 in each skill.+== Bonding Requirements ==
 +One was bonded with just over 80 in both [[tactics]] and [[manipulation]].
 +Another at 137 [[tactics]] and 72 [[manipulation]].
 +78 in both was enough for me!
-I did it with 80 manipulation and a shitload more tactics, probably only need 80 tactics too.+Bonded with 79 in [[manipulation]] and 66 in [[tactics]]. --[[User:Temur|Temur]] 12:53, 14 October 2024 (EDT)
-= Known Abilities =+=Unable to Bond=
-Foxes are masters of deceit and grant their consort access to many abilities. They can be found around [[Liathyr]] and randomly in the [[Northlands]] and [[Cimbra]]. They have some degree of night vision.+ You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation)
-==Attribute Modifications==+==Attribute Modifiers==
-Foxes grant bonuses to [[Intelligence]], [[Dexterity]], [[Charisma]] and [[Perception]]. This is at 50% Bond Strength.+*Increases [[Ego]], [[Agility]], [[Intellect]] and [[Perception]] +50
-==Specialty Access==+
-==Charms==+==Traits Granted==
-===Standard Charms===+*[[Luck]], which quickly grows through bond strength. ''~ 30 at Complete''
-*[[Urge (Empathic Bonds)|Urge]]+*1 point of [[Night vision]] around Resilient
-*[[Call (Empathic Bonds)|Call Familiar]]+*[[Ambidexterity]] at Resilient
-*[[Send (Empathic Bonds)|Send Familar]]+
-*[[Kinsee (Empathic Bonds)|Kinsee]]+
-*[[Conjoin (Empathic Bonds)|Conjoin]]+
-===Social Charms===+==Combat Bonus==
-*[[Tame (Empathic Bonds)|Tame]]+ '''Attack''':
-*[[Command (Empathic Bonds)|Command]]+ Increases Tactics utilization by 80%
 + Adds Imagination at 160%
 +
 + '''Damage''':
 + Increases Tactics utilization by 80%
 + Adds Imagination at 160%
-===Enhancement Charms===+==Skill Effects==
-* [[Rarify (Empathic Bonds)|Rarify Charm]]+{|border="1" cellpadding="10" cellspacing="2" text-align="center"
-* [[Change Form(Empathic Bonds)|Change Form Charm]] ~''Into a Fox. No actual benefits, just amusing''+|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Tactics]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Throwing]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Stealth]]
 +| style="text-align: center;background-color: #00AA00;" | 13
 +| style="text-align: center;background-color: #00AA00;" | 65
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Elude Pursuit]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Illusion]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Dirty Fighting]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 55
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Thaumaturgy]]
 +| style="text-align: center;background-color: #BBEEBB;" | 10
 +| style="text-align: center;background-color: #BBEEBB;" | 50
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Escape]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 45
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Fast Talk]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Imagination]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Linguistics]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Lockpicking]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Matrix Interface]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Strategy]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 35
 +|-
 +| style="text-align: center;background-color: orange;" | [[Quickness]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Appraisal]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Symbology]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Abjuration]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Breath Control]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Carousing]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Centering]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Channeling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Divination]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Dodge]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Find Weakness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Forestry]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Gambling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Haggling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Hills Fieldcraft]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Lack of Weakness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Logistics]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Metacreativity]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Metasenses]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Mimicry]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Plains Fieldcraft]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Recuperation]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Stamina]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Conjuration]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Enchantment]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Evocation]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Redaction]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Somatesthesia]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Summoning]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Telepathy]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Invocation]]
 +| style="text-align: center;background-color: #BB6666;" | 2
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Psychokinesis]]
 +| style="text-align: center;background-color: #BB6666;" | 2
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Psycholeptesis]]
 +| style="text-align: center;background-color: #BB6666;" | 2
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Shorelands Fieldcraft]]
 +| style="text-align: center;background-color: #BB6666;" | 2
 +| style="text-align: center;background-color: #BB6666;" | none
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Translocation]]
 +| style="text-align: center;background-color: #BB6666;" | 2
 +| style="text-align: center;background-color: #BB6666;" | none
 +|}
-===Illusion Charms=== 
-* [[Visual Displacement (Empathic Bonds)|Displacement Charm]] 
-* [[Invisibility (Empathic Bonds)|Invisibility Charm]] 
-==Additional Bonuses and Powers==+==Charms==
 +* [[:Category: Standard Charms (Empathic Bonds)|Standard Charms]]
 +* [[Tame (Empathic Bonds)|Tame]]
 +* [[Command (Empathic Bonds)|Command]]
-===Special Attacks===+====Enhancement Charms====
-* Dart of Magick+* [[Rarify (Empathic Bonds)|Rarify Charm]] at partway through Very Frail (Effect duration extended by training in Enchantment)
 +* [[Change Form(Empathic Bonds)|Change Form Charm]] at Robust ~ ''Into a Fox. No actual benefits, just amusing''
 + 
 +====Illusion Charms====
 +* [[Visual Displacement (Empathic Bonds)|Displacement Charm]] at Fairly Healthy
 +* [[Invisibility (Empathic Bonds)|Invisibility Charm]] at Intimate (85%)
 + 
 +==Special Attacks==
 +*Dart of Magick
Received: Very Frail Received: Very Frail
Cost: 10 Spirit Cost: 10 Spirit
Line 45: Line 266:
*Spark of Sorcerous Lightning *Spark of Sorcerous Lightning
- Received: Very Healthy+ Received: Very Healthy (~14% bond strength)
Cost: 10 Cost: 10
Damage: Low Damage: Low
Line 52: Line 273:
Activity: 14 (''Fixed'') Activity: 14 (''Fixed'')
-* Disk of Shadow+*Disk of Shadow
- Received: ?+ Received: Resilient (around 55%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
Line 60: Line 281:
Activity: 14 (''Fixed'') Activity: 14 (''Fixed'')
-* Bolt of Chaos Magick+*Bolt of Chaos Magick
- Received: ?+ Received: Resilient (around 55%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
Line 68: Line 289:
Activity: 14 (''Fixed'') Activity: 14 (''Fixed'')
-* Ball of Sorcerous Radiance+*Ball of Sorcerous Radiance
- Received: ?+ Received: Very Deep (around 74%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
Line 76: Line 297:
Activity: 14 (''Fixed'') Activity: 14 (''Fixed'')
-* Swarm of Sorcerous Firedarts+*Swarm of Sorcerous Firedarts
- Received: ?+ Received: Nearly Complete (around 95%)
Cost: 20 Cost: 20
- Damage: Moderate+ Damage: Low
Type: Magick, Fire, Piercing Type: Magick, Fire, Piercing
Contact Area: Very Large Contact Area: Very Large
Line 87: Line 308:
The special attacks use [[Throwing]] and one half of [[Thaumaturgy]] in their attack ratings. The special attacks use [[Throwing]] and one half of [[Thaumaturgy]] in their attack ratings.
-===Traits Granted=== 
-[[Luck]], which quickly grows through bond strength. 
- 
-One point of [[Night vision]], around 'resilient' bond strength. 
- 
-[[Ambidexterity]] around deep 
-===Combat Bonus=== 
-Fox consorts receive a bonus to all attack ratings based on Tactics, Perception and Imagination while their familiar is present. The Displacement ability adds its effects to your special attacks. 
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
 +[[Category: Deep Whisperer Familiars]]
[[Category: Shemsu Sutekh Familiars]] [[Category: Shemsu Sutekh Familiars]]
[[Category: Verynvelyrae Familiars]] [[Category: Verynvelyrae Familiars]]
[[Category: Canine Familiars]] [[Category: Canine Familiars]]

Current revision

You experience feelings of wiliness, guile, slyness, finesse, and amusement.

Contents

Familiar

This is a male fox with red fur and orange eyes.  A thick coat of red covers his entire body, 
fading into black on his legs and at the tip of his ears and tail.  Alert orange eyes peer 
out over his black muzzle with a solemn smirk.

Foxes are masters of deceit and grant their consort access to many abilities. They can be found around Liathyr and randomly in the Northlands and Cimbra. They have some degree of night vision.

Bonding Requirements

One was bonded with just over 80 in both tactics and manipulation. Another at 137 tactics and 72 manipulation. 78 in both was enough for me!

Bonded with 79 in manipulation and 66 in tactics. --Temur 12:53, 14 October 2024 (EDT)

Unable to Bond

You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation)

Attribute Modifiers

Traits Granted

Combat Bonus

Attack:
Increases Tactics utilization by 80%
Adds Imagination at 160%

Damage:
Increases Tactics utilization by 80%
Adds Imagination at 160%

Skill Effects

Skill Access Bonus
Tactics 16 75 + 10% base
Throwing 16 75 + 10% base
Stealth 13 65
Combat Reflexes 12 60
Elude Pursuit 12 60
Illusion 12 60
Dirty Fighting 11 55
Thaumaturgy 10 50
Escape 9 45
Fast Talk 8 40
Imagination 8 40
Linguistics 8 40
Lockpicking 8 40
Matrix Interface 8 40
Strategy 7 35
Quickness 6 30
Appraisal 5 25
Symbology 5 25
Abjuration 4 20
Breath Control 4 20
Carousing 4 20
Centering 4 20
Channeling 4 20
Divination 4 20
Dodge 4 20
Find Weakness 4 20
Forestry 4 20
Gambling 4 20
Haggling 4 20
Hills Fieldcraft 4 20
Lack of Weakness 4 20
Logistics 4 20
Metacreativity 4 20
Metasenses 4 20
Mimicry 4 20
Plains Fieldcraft 4 20
Recuperation 4 20
Stamina 4 20
Conjuration 3 none
Enchantment 3 none
Evocation 3 none
Redaction 3 none
Somatesthesia 3 none
Summoning 3 none
Telepathy 3 none
Invocation 2 none
Psychokinesis 2 none
Psycholeptesis 2 none
Shorelands Fieldcraft 2 none
Translocation 2 none


Charms

Enhancement Charms

  • Rarify Charm at partway through Very Frail (Effect duration extended by training in Enchantment)
  • Change Form Charm at Robust ~ Into a Fox. No actual benefits, just amusing

Illusion Charms

Special Attacks

  • Dart of Magick
Received: Very Frail
Cost: 10 Spirit
Damage: Very Low
Type: Magick
Contact Area: Small
Activity: 14 (Fixed)
  • Spark of Sorcerous Lightning
Received: Very Healthy (~14% bond strength)
Cost: 10
Damage: Low
Type: Magick, Air, Extropy
Contact Area: Small
Activity: 14 (Fixed)
  • Disk of Shadow
Received: Resilient (around 55%)
Cost: 10
Damage: Moderate
Type: Shadow
Contact Area: Medium
Activity: 14 (Fixed)
  • Bolt of Chaos Magick
Received: Resilient (around 55%)
Cost: 10
Damage: Moderate
Type: Magick, Chaos
Contact Area: Small
Activity: 14 (Fixed)
  • Ball of Sorcerous Radiance
Received: Very Deep (around 74%)
Cost: 10
Damage: Moderate
Type: Magick, Fire, Air, and Extropy
Contact Area: Large
Activity: 14 (Fixed)
  • Swarm of Sorcerous Firedarts
Received: Nearly Complete (around 95%)
Cost: 20
Damage: Low
Type: Magick, Fire, Piercing
Contact Area: Very Large
Activity: 18 (Fixed)
Note: Has displacement affect, but it no longer does anything after change 6088

The special attacks use Throwing and one half of Thaumaturgy in their attack ratings.

Personal tools