Fox (Empathic Bond)

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Revision as of 13:22, 18 April 2016 (edit)
Valere (Talk | contribs)
(Added Deep Whisperer category)
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Current revision (06:40, 16 November 2024) (edit)
Temur (Talk | contribs)
(Bonding Requirements)
 
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 +''You experience feelings of wiliness, guile, slyness, finesse, and amusement.''
== Familiar == == Familiar ==
This is a male fox with red fur and orange eyes. A thick coat of red covers his entire body, This is a male fox with red fur and orange eyes. A thick coat of red covers his entire body,
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== Bonding Requirements == == Bonding Requirements ==
One was bonded with just over 80 in both [[tactics]] and [[manipulation]]. One was bonded with just over 80 in both [[tactics]] and [[manipulation]].
 +Another at 137 [[tactics]] and 72 [[manipulation]].
 +78 in both was enough for me!
-== Bond "Quirks" ==+Bonded with 79 in [[manipulation]] and 66 in [[tactics]]. --[[User:Temur|Temur]] 12:53, 14 October 2024 (EDT)
-*Has lots of Special Attacks which '''''may''''' be useful at low levels, but will almost always be suspended at higher levels for more spirit efficient and damaging attacks+ 
-*Throwing is Primary Skill (16), unfortunately only utilized by Special Attacks (see above)+=Unable to Bond=
-*Imagination is important for Combat Bonuses, but it's an 8 not a 16 Spec Access+ You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation)
-*Shape Change is purely cosmetic, shifting into Fox actually makes you worse in combat. Also I believe you show up as your name, so....+
==Attribute Modifiers== ==Attribute Modifiers==
-*Increases [[Charisma]], [[Dexterity]], [[Intelligence]] and [[Perception]] +50+*Increases [[Ego]], [[Agility]], [[Intellect]] and [[Perception]] +50
==Traits Granted== ==Traits Granted==
*[[Luck]], which quickly grows through bond strength. ''~ 30 at Complete'' *[[Luck]], which quickly grows through bond strength. ''~ 30 at Complete''
*1 point of [[Night vision]] around Resilient *1 point of [[Night vision]] around Resilient
-*[[Ambidexterity]] around Deep+*[[Ambidexterity]] at Resilient
==Combat Bonus== ==Combat Bonus==
'''Attack''': '''Attack''':
- Increases Perception utilization by 160% 
Increases Tactics utilization by 80% Increases Tactics utilization by 80%
Adds Imagination at 160% Adds Imagination at 160%
'''Damage''': '''Damage''':
- Increases Perception utilization by 160% 
Increases Tactics utilization by 80% Increases Tactics utilization by 80%
Adds Imagination at 160% Adds Imagination at 160%
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====Enhancement Charms==== ====Enhancement Charms====
-* [[Rarify (Empathic Bonds)|Rarify Charm]]+* [[Rarify (Empathic Bonds)|Rarify Charm]] at partway through Very Frail (Effect duration extended by training in Enchantment)
-* [[Change Form(Empathic Bonds)|Change Form Charm]] ~ ''Into a Fox. No actual benefits, just amusing''+* [[Change Form(Empathic Bonds)|Change Form Charm]] at Robust ~ ''Into a Fox. No actual benefits, just amusing''
====Illusion Charms==== ====Illusion Charms====
-* [[Visual Displacement (Empathic Bonds)|Displacement Charm]]+* [[Visual Displacement (Empathic Bonds)|Displacement Charm]] at Fairly Healthy
-* [[Invisibility (Empathic Bonds)|Invisibility Charm]]+* [[Invisibility (Empathic Bonds)|Invisibility Charm]] at Intimate (85%)
- +
==Special Attacks== ==Special Attacks==
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*Spark of Sorcerous Lightning *Spark of Sorcerous Lightning
- Received: Very Healthy+ Received: Very Healthy (~14% bond strength)
Cost: 10 Cost: 10
Damage: Low Damage: Low
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*Disk of Shadow *Disk of Shadow
- Received: ?+ Received: Resilient (around 55%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
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*Bolt of Chaos Magick *Bolt of Chaos Magick
- Received: ?+ Received: Resilient (around 55%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
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*Ball of Sorcerous Radiance *Ball of Sorcerous Radiance
- Received: ?+ Received: Very Deep (around 74%)
Cost: 10 Cost: 10
Damage: Moderate Damage: Moderate
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*Swarm of Sorcerous Firedarts *Swarm of Sorcerous Firedarts
- Received: ?+ Received: Nearly Complete (around 95%)
Cost: 20 Cost: 20
Damage: Low Damage: Low

Current revision

You experience feelings of wiliness, guile, slyness, finesse, and amusement.

Contents

Familiar

This is a male fox with red fur and orange eyes.  A thick coat of red covers his entire body, 
fading into black on his legs and at the tip of his ears and tail.  Alert orange eyes peer 
out over his black muzzle with a solemn smirk.

Foxes are masters of deceit and grant their consort access to many abilities. They can be found around Liathyr and randomly in the Northlands and Cimbra. They have some degree of night vision.

Bonding Requirements

One was bonded with just over 80 in both tactics and manipulation. Another at 137 tactics and 72 manipulation. 78 in both was enough for me!

Bonded with 79 in manipulation and 66 in tactics. --Temur 12:53, 14 October 2024 (EDT)

Unable to Bond

You sense that the silver female fox thinks that it is more clever than you by half. (52 tactics, 8 manipulation)

Attribute Modifiers

Traits Granted

Combat Bonus

Attack:
Increases Tactics utilization by 80%
Adds Imagination at 160%

Damage:
Increases Tactics utilization by 80%
Adds Imagination at 160%

Skill Effects

Skill Access Bonus
Tactics 16 75 + 10% base
Throwing 16 75 + 10% base
Stealth 13 65
Combat Reflexes 12 60
Elude Pursuit 12 60
Illusion 12 60
Dirty Fighting 11 55
Thaumaturgy 10 50
Escape 9 45
Fast Talk 8 40
Imagination 8 40
Linguistics 8 40
Lockpicking 8 40
Matrix Interface 8 40
Strategy 7 35
Quickness 6 30
Appraisal 5 25
Symbology 5 25
Abjuration 4 20
Breath Control 4 20
Carousing 4 20
Centering 4 20
Channeling 4 20
Divination 4 20
Dodge 4 20
Find Weakness 4 20
Forestry 4 20
Gambling 4 20
Haggling 4 20
Hills Fieldcraft 4 20
Lack of Weakness 4 20
Logistics 4 20
Metacreativity 4 20
Metasenses 4 20
Mimicry 4 20
Plains Fieldcraft 4 20
Recuperation 4 20
Stamina 4 20
Conjuration 3 none
Enchantment 3 none
Evocation 3 none
Redaction 3 none
Somatesthesia 3 none
Summoning 3 none
Telepathy 3 none
Invocation 2 none
Psychokinesis 2 none
Psycholeptesis 2 none
Shorelands Fieldcraft 2 none
Translocation 2 none


Charms

Enhancement Charms

  • Rarify Charm at partway through Very Frail (Effect duration extended by training in Enchantment)
  • Change Form Charm at Robust ~ Into a Fox. No actual benefits, just amusing

Illusion Charms

Special Attacks

  • Dart of Magick
Received: Very Frail
Cost: 10 Spirit
Damage: Very Low
Type: Magick
Contact Area: Small
Activity: 14 (Fixed)
  • Spark of Sorcerous Lightning
Received: Very Healthy (~14% bond strength)
Cost: 10
Damage: Low
Type: Magick, Air, Extropy
Contact Area: Small
Activity: 14 (Fixed)
  • Disk of Shadow
Received: Resilient (around 55%)
Cost: 10
Damage: Moderate
Type: Shadow
Contact Area: Medium
Activity: 14 (Fixed)
  • Bolt of Chaos Magick
Received: Resilient (around 55%)
Cost: 10
Damage: Moderate
Type: Magick, Chaos
Contact Area: Small
Activity: 14 (Fixed)
  • Ball of Sorcerous Radiance
Received: Very Deep (around 74%)
Cost: 10
Damage: Moderate
Type: Magick, Fire, Air, and Extropy
Contact Area: Large
Activity: 14 (Fixed)
  • Swarm of Sorcerous Firedarts
Received: Nearly Complete (around 95%)
Cost: 20
Damage: Low
Type: Magick, Fire, Piercing
Contact Area: Very Large
Activity: 18 (Fixed)
Note: Has displacement affect, but it no longer does anything after change 6088

The special attacks use Throwing and one half of Thaumaturgy in their attack ratings.

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