Armour And You

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(This might actually be useful to other people now)
 
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[OOC Starhound] more advanced items also come with other things, like [OOC Starhound] more advanced items also come with other things, like
resistence bonuses resistence bonuses
 +
 +===Layers===
 +You can't wear two pieces of identical armor on the same limb, but certain wearable items are considered to be on one 'layer' or the other. These are generally divided into under, middle (most armour), and over. You might be able to guess that underwear is worn under armour, a platemail suit is worn as armour, and a cloak is worn over armour. This allows you to potentially have three pieces of armour on each limb. While many items don't start life with much defensive value, it is possible to change their composition and get some actual defensive use out of a bikini! There are a dizzying array of wearables in Lost Souls, and if you have the required lore skills to access its helpfile you can know what layer it uses. If not...well, you're already on the wiki.
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===Mobility vs. Absorption=== ===Mobility vs. Absorption===
- +The burden (or maximum encumbrance penalty) of armour depends mainly on its shape, its material, and your [[Armour Use|skill at wearing it]]. As you get access to better materials it becomes less of a tradeoff between burden and defense, and at the same time late-game content tends to throw more attacks that cannot be dodged or deflected. The basic shape of armour, however, always remains a factor. The more of you that is covered, the more likely your armour is to prevent damage and the higher your burden. Eventually someone who is very good at math will figure out what things have the best coverage-to-burden ratio, but for now that person is not me.
==Factors== ==Factors==
 +===Repairs===
 +Not all smiths are equal! Some lack the skill to work on certain forms and materials. Generally, if a smith sells it or resizes it, they'll fix it.
 +
 +===Resizing===
 +Lucky me, this has [[Equipment Resizing|its own article]].
==Popular Forms and Materials== ==Popular Forms and Materials==
{{spoilers}} {{spoilers}}
-*[[Paraxos]] - [[Sounion]] for Paralemnos and Parageos+*[[Paraxos]] - [[Sounion]] for Paralemnos and Parageos (sometimes).
*[[Millenarian Armour]] - sources *[[Millenarian Armour]] - sources
*[[Erivelin]] mail - [[Liathyr]] *[[Erivelin]] mail - [[Liathyr]]
*Shadowy [[Steel]] - [[Sinbyen]] *Shadowy [[Steel]] - [[Sinbyen]]
-*[[Adamantite]] - Halfsuits and helmets sold in [[Kolond]], camo adamantite worn by [[Iaocia]] mercenaries.+*[[Adamantite]] - [[Kolond]], sold to [[Battleragers]] or looted from guards. Camo adamantite worn by [[Iaocia]] mercenaries.
*[[Mithril]] - Full mail suit in [[Sanctuary]]. Shirts and helms, sized for large creatures, in [[Storm Rock]] *[[Mithril]] - Full mail suit in [[Sanctuary]]. Shirts and helms, sized for large creatures, in [[Storm Rock]]
 +
 +[[Category: Guides]]

Current revision

Contents

Outline

'Help Armour' provides a basic outline - the bare bones of how armour works and how to use it - but not so much about what it does in hard numbers. In this guide I will attempt to gather relevant information about armour's usage as well as outline basic concepts behind armour, strategies for using it effectively, and factors to consider when choosing what you wear.

...it is still very much a work in progress. Up-to-date information is appreciated.

The Basics

Mechanics

[OOC Starhound] it gives you AC which negates incoming damage, the AC it gives
tends to depend on the materials, amount of body covered, ect
[OOC Starhound] more advanced items also come with other things, like
resistence bonuses

Layers

You can't wear two pieces of identical armor on the same limb, but certain wearable items are considered to be on one 'layer' or the other. These are generally divided into under, middle (most armour), and over. You might be able to guess that underwear is worn under armour, a platemail suit is worn as armour, and a cloak is worn over armour. This allows you to potentially have three pieces of armour on each limb. While many items don't start life with much defensive value, it is possible to change their composition and get some actual defensive use out of a bikini! There are a dizzying array of wearables in Lost Souls, and if you have the required lore skills to access its helpfile you can know what layer it uses. If not...well, you're already on the wiki.


Strategies

Piecemeal Vs. Suit

You might assume that wearing a fully integrated one-piece suit of armour will be flatly superior to wearing the individual pieces one at a time, but the peculiarities of Lost Souls' limb system mean that losing your left foot will rip your fancy titanium full plate-and-mail armor right off of your body. In short, fewer pieces of larger armor offer consistency and generally reduced keep cost, while more numerous pieces of smaller armor allow flexibility and are less likely to completely fail on a lost limb.

Mobility vs. Absorption

The burden (or maximum encumbrance penalty) of armour depends mainly on its shape, its material, and your skill at wearing it. As you get access to better materials it becomes less of a tradeoff between burden and defense, and at the same time late-game content tends to throw more attacks that cannot be dodged or deflected. The basic shape of armour, however, always remains a factor. The more of you that is covered, the more likely your armour is to prevent damage and the higher your burden. Eventually someone who is very good at math will figure out what things have the best coverage-to-burden ratio, but for now that person is not me.

Factors

Repairs

Not all smiths are equal! Some lack the skill to work on certain forms and materials. Generally, if a smith sells it or resizes it, they'll fix it.

Resizing

Lucky me, this has its own article.

Popular Forms and Materials

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
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