Armour Lore
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[[Knights of the Round Table]]: [[Sir Lancelot]] | [[Knights of the Round Table]]: [[Sir Lancelot]] | ||
[[Ordo Ignis Aeternis]]: [[Aedryl]] | [[Ordo Ignis Aeternis]]: [[Aedryl]] | ||
- | [[Ordo Ignis Aeternis]]: [[Badlokk]] wanders in [[Mordo]] | + | [[Ordo Ignis Aeternis]]: [[Badlokk]] wanders in [[Skarlan]] |
[[Verynvelyrae]]: [[Sirinil]] | [[Verynvelyrae]]: [[Sirinil]] | ||
Quest required: | Quest required: |
Revision as of 23:42, 15 April 2011
Armour Lore
Class: Scholarly Skills Attribute: Intelligence Pedagogy: Intellectual
The knowledge of armour, its nature and properties, its creation and uses, and the history of its development. Does not focus on individual well-known articles of armour, which is more the province of legend lore. The better your armour lore and anatomy skills, the more accurately you can tell by sight whether a piece of armour will fit you, and the more likely you are to be able to tell what race a piece of armour was crafted for, if any.
Development Information: The armour lore skill was created by Chaos
Trainers: Wandering: Damon Wandering: Lhethan Hagal Kolond: Duthien (only trains dwarves) Kolond: Morin Shadow Tower: Boko Xi Feng Ming: Sheng Shih (doesnt train hanomans or dana) Association required: Ivory Tower: Coelwin Losthaven Guard: Durit Kolbad Guild required: Aisenshi: Musashi Battleragers: Hadarond Knights of the Round Table: Sir Lancelot Ordo Ignis Aeternis: Aedryl Ordo Ignis Aeternis: Badlokk wanders in Skarlan Verynvelyrae: Sirinil Quest required: Gwalin's Quandary: Gwalin in Kolond
See Also: Anatomy