Hanoma
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- | Entering from Ebiria leaves the player at 5, -5 (southeast corner). Moving "out" of Hanoma to any direction moves the player back to Ebiria -40, 40, only the altitude may differ. Hanoma "airspace" is not as high as the main maps and, if one moves too high, they are pushed back to Ebiria. | + | Hanoma is a small island found just a stone's throw west of the massive continent that is [[Almeria]]. It is the easternmost island of the mysterious [[Cathay]], found in the uncharted region of [[Nihon]]. Hanoma may be small, but this island offers a lot more than you might think; you could very well find yourself leaving Hanoma with a new outlook on life. |
+ | |||
[[Image:hanoma1.png]] | [[Image:hanoma1.png]] | ||
- | ---- | ||
- | [[User:Tarikun|Tarikun]] 01:28, 29 June 2013 (EDT)So I tried (stupidly) to bond with a hanoman child via spiritual germination. Turns out, the response wasn't like with other non-bondable creatures, which usually had "no emotional resonance"; instead, it told me that our 'needs were mismatched' and we couldn't bond with 'this method of bonding'. So now I'm wondering - what kind of bond is required? Fey doesn't count - you can fey pretty much anything. | + | =Location= |
- | ---- | + | Hanoma is located just west of [[Ebiria]], and can be reached by |
- | * '''Affiliations''' | ||
- | ** [[Aisenshi]] | ||
- | ** [[Aligned]] | ||
- | ** [[The Attuned]] | ||
- | ** [[Hellwalkers]] | ||
- | * '''NPCs''' | + | =Guilds and Associations= |
- | ** [[Musashi]] | + | |
- | ** [[Taiji]] | + | |
- | ** [[Nagima]] | + | |
- | ** [[Olaris]] | + | |
- | ** [[Jan Li]] (see [[Equipment Resizing]]) | + | |
- | ** [[Mikuru]], head of adventurer's guild - 2, -4 | + | |
- | Note that Hanoma is not similar grid-map like main maps; e.g. diagonal directions | + | *[[Aisenshi]] |
- | do not work (unless especially added, e.g. to enter some huts). However, coordinates | + | |
- | still work. | + | *[[Aligned]] |
+ | |||
+ | *[[The Attuned]] | ||
+ | |||
+ | *[[Hellwalkers]] | ||
+ | |||
+ | |||
+ | =Quests= | ||
+ | |||
+ | |||
+ | =Notable Personalities= | ||
+ | |||
+ | *[[Musashi]] | ||
+ | |||
+ | *[[Taiji]] | ||
+ | |||
+ | *[[Nagima]] | ||
+ | |||
+ | *[[Olaris]] | ||
+ | |||
+ | *[[Jan Li]] (see [[Equipment Resizing]]) | ||
+ | |||
+ | *[[Mikuru]], head of adventurer's guild '''(- 2, -4, 0)''' | ||
+ | |||
+ | |||
+ | =Places of Interest= | ||
+ | |||
+ | |||
+ | =Notes= | ||
+ | |||
+ | *'''City alignment:''' | ||
+ | |||
+ | *'''Guards assist:''' | ||
+ | |||
+ | *Entering from [[Ebiria]] leaves the player at '''(5, -5, 0)''' (southeast corner). | ||
+ | |||
+ | *Moving "out" of Hanoma to any direction moves the player back to [[Ebiria]] '''(-40, 40, 0)''' only the altitude may differ. | ||
+ | |||
+ | *Hanoma "airspace" is not as high as the main maps and, if one moves too high, they are pushed back to [[Ebiria]]. | ||
+ | |||
+ | *Note that Hanoma is not similar grid-map like main maps; e.g. diagonal directions do not work (unless especially added, e.g. to enter some huts). However, coordinates still work. | ||
+ | |||
+ | *So I tried (stupidly) to bond with a Hanoman child via spiritual germination. Turns out, the response wasn't like with other non-bondable creatures, which usually had "no emotional resonance"; instead, it told me that our 'needs were mismatched' and we couldn't bond with 'this method of bonding'. So now I'm wondering - what kind of bond is required? Fey doesn't count - you can fey pretty much anything. -[[User:Tarikun|Tarikun]] 01:28, 29 June 2013 (EDT) | ||
+ | |||
+ | |||
+ | =Maps= | ||
- | == Maps: == | ||
*[[:Image:map_Hanoma_05.png|Hanoma]] by Muhtwo | *[[:Image:map_Hanoma_05.png|Hanoma]] by Muhtwo | ||
+ | |||
+ | *[[:Image:hanoma1.png|Hanoma]] by Cartographer | ||
+ | |||
{{stub}} | {{stub}} | ||
[[Category:Areas]][[Category:Islands]] | [[Category:Areas]][[Category:Islands]] |
Revision as of 22:59, 10 March 2014
Hanoma is a small island found just a stone's throw west of the massive continent that is Almeria. It is the easternmost island of the mysterious Cathay, found in the uncharted region of Nihon. Hanoma may be small, but this island offers a lot more than you might think; you could very well find yourself leaving Hanoma with a new outlook on life.
Contents |
Location
Hanoma is located just west of Ebiria, and can be reached by
Guilds and Associations
Quests
Notable Personalities
- Jan Li (see Equipment Resizing)
- Mikuru, head of adventurer's guild (- 2, -4, 0)
Places of Interest
Notes
- City alignment:
- Guards assist:
- Entering from Ebiria leaves the player at (5, -5, 0) (southeast corner).
- Moving "out" of Hanoma to any direction moves the player back to Ebiria (-40, 40, 0) only the altitude may differ.
- Hanoma "airspace" is not as high as the main maps and, if one moves too high, they are pushed back to Ebiria.
- Note that Hanoma is not similar grid-map like main maps; e.g. diagonal directions do not work (unless especially added, e.g. to enter some huts). However, coordinates still work.
- So I tried (stupidly) to bond with a Hanoman child via spiritual germination. Turns out, the response wasn't like with other non-bondable creatures, which usually had "no emotional resonance"; instead, it told me that our 'needs were mismatched' and we couldn't bond with 'this method of bonding'. So now I'm wondering - what kind of bond is required? Fey doesn't count - you can fey pretty much anything. -Tarikun 01:28, 29 June 2013 (EDT)
Maps
- Hanoma by Muhtwo
- Hanoma by Cartographer
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