Shakari

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| [G] Guard room | [G] Guard room
[R]--[X]--[X]--[X]--[X] [J] Jail cell [R]--[X]--[X]--[X]--[X] [J] Jail cell
- | |+ | |
- [W] [X] [J]--[G]--[J]+ [W] [X] [J]--[G]--[J]
- | | |+ | | |
- [A]--[M]--[E] [J]+ [A]--[M]--[E] [J]
- |+ |
- [C] Created by [[User:Midwinter|Midwinter]]<br>+ [C] Created by [[User:Midwinter|Midwinter]]<br>

Revision as of 15:14, 23 February 2015

Shakari is a town nestled in the mountains of the Northlands, consisting of drow, dana, and adveni. It is not a particularly large town, and while suitable as a base for aspiring adventurers, care should be taken if one attempts to cause a disturbance within, as the guards are always on watch against aggressive intruders.


            *
            ↓                         Key
           [L]                         *  To Northlands
            ~                          ~  in/out
           [X]                         ↓  down/up
            ↓                         [L] Ledge outside cave
           [X]       [P]              [X] Hallway
            ↓         |               [T] Trading Post of Shakari
      [T]--[X]--[X]--[X]              [P] Shorn's Pub
            |         |               [H] Home
           [X]       [H]              [S] Schoolhouse
            ↓                         [R] Training room
           [X]       [H]              [E] Entrance to a townhall
            |         |               [M] Meeting room
      [S]--[X]--[X]--[X]--[H]         [W] Cave lined with writing
            ↓         |               [A] Mausoleum
           [X]       [H]              [C] Cemetery
            |                         [G] Guard room
      [R]--[X]--[X]--[X]--[X]         [J] Jail cell
                 |         |
           [W]  [X]  [J]--[G]--[J]
            |    |         |
      [A]--[M]--[E]       [J]
       |
      [C]                             Created by Midwinter


Contents

Location

Shakari is located at (17, 6, 0) in the Northlands (Global: (17, 168, 0)).


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Notable Personalities


Notable Attractions

Notes

  • City alignment: Neutral.
  • Guards assist: Yes, there is a guardian daemon so guards will come if anyone is attacked.
End of spoiler information.

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