Talk:Combat

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Fungor (Talk | contribs)
(plans to write a better article here.)
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Revision as of 15:39, 12 December 2016

this article should maybe be part of the,, categories.

Is there a game mechanics category?

Anywhere there should be a writeup on the basic kill/attack command.

And an overview of the myriad ways players can influence combat. Not too much detail. Should be link-city.

Should have links to setabble combat related stuff: Combat Mode, Aim, Attack Scatter, Effort, Strike Location, Resolve

Obviously: Equipement, Weapons, Armour

Not to mention: Attacks, Defenses, Special Attacks?

some other non settable Show Effects, Limbs, Vitals, Energies, Handedness, Vision

attrbiutes: Attributes

SKILLS: Combat Skills, Weapon Skills, Harm Skills for different races, Fieldcraft Skills for different locales

if flying then: Flight whatever else?

of not flying then: Jumping, Tumbling, Dancing or whatever

to a lesser degree: Tactics, other stuff maybe

Maybe a fluffy section about buffs? Trav/POEE/Questor/Sodality/RW/Inducted auras for example. Nature's Joints/Bridge. OZM Welkin Wings, Phallic pulse. Not comprehensive at all, but interesting stuff that might appeal to a player who hasn't heard of any of it.

Basically. The IC help file for combat is "fine" but in an OOC setting like a wiki we should really leverage the ability to use hyperlinks, and provide a slightly more opinionated overview of how 2 fite. A newbie who hasn't made a character yet who randomly finds this page should read it and think "wow this game sounds cool".

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