Talk:Combat
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Revision as of 15:39, 12 December 2016 (edit) Fungor (Talk | contribs) (plans to write a better article here.) ← Previous diff |
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- | this article should maybe be part of the [[Category: Character Features]], [[Category: Help Files]], [[Category: Commands]] categories. | + | this article should maybe be part of the Character Features, Help Files, Commands categories. |
Is there a game mechanics category? | Is there a game mechanics category? |
Revision as of 15:39, 12 December 2016
this article should maybe be part of the Character Features, Help Files, Commands categories.
Is there a game mechanics category?
Anywhere there should be a writeup on the basic kill/attack command.
And an overview of the myriad ways players can influence combat. Not too much detail. Should be link-city.
Should have links to setabble combat related stuff: Combat Mode, Aim, Attack Scatter, Effort, Strike Location, Resolve
Obviously: Equipement, Weapons, Armour
Not to mention: Attacks, Defenses, Special Attacks?
some other non settable Show Effects, Limbs, Vitals, Energies, Handedness, Vision
attrbiutes: Attributes
SKILLS: Combat Skills, Weapon Skills, Harm Skills for different races, Fieldcraft Skills for different locales
if flying then: Flight whatever else?
of not flying then: Jumping, Tumbling, Dancing or whatever
to a lesser degree: Tactics, other stuff maybe
Maybe a fluffy section about buffs? Trav/POEE/Questor/Sodality/RW/Inducted auras for example. Nature's Joints/Bridge. OZM Welkin Wings, Phallic pulse. Not comprehensive at all, but interesting stuff that might appeal to a player who hasn't heard of any of it.
Basically. The IC help file for combat is "fine" but in an OOC setting like a wiki we should really leverage the ability to use hyperlinks, and provide a slightly more opinionated overview of how 2 fite. A newbie who hasn't made a character yet who randomly finds this page should read it and think "wow this game sounds cool".