Keep
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Revision as of 11:17, 17 January 2008 (edit) Jschaab (Talk | contribs) ← Previous diff |
Revision as of 03:07, 24 March 2008 (edit) Jensendied (Talk | contribs) (Added a few more categories) Next diff → |
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- | To see the items you are keeping, use '[[show keeping]]'. To cease keeping | + | To see the items you are keeping, use 'show keeping'. To cease keeping |
an item, use 'stop keeping <item>'. 'show keep usage' will display the keep | an item, use 'stop keeping <item>'. 'show keep usage' will display the keep | ||
costs of your kept items and the classes of keep points applicable to them. | costs of your kept items and the classes of keep points applicable to them. | ||
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Skills that provide keep points (incomplete list): | Skills that provide keep points (incomplete list): | ||
+ | General [[Attributes|charisma, willpower]] | ||
Followers [[leadership]] | Followers [[leadership]] | ||
Animals [[animal lore]] | Animals [[animal lore]] | ||
Domesticated Animals [[livestock breeding]] | Domesticated Animals [[livestock breeding]] | ||
+ | Arthropods [[insect lore]] | ||
+ | Fire Creatures [[fire affinity]] | ||
Mounts [[mounted combat]], [[riding]] | Mounts [[mounted combat]], [[riding]] | ||
+ | Plant Creatures [[plant lore]] | ||
Soldiers [[strategy]], [[tactics]] | Soldiers [[strategy]], [[tactics]] | ||
Stone Creatures [[geomancy]] | Stone Creatures [[geomancy]] | ||
Items [[ownership]] | Items [[ownership]] | ||
- | Armour [[armour adaptation]] | + | Armour [[armour adaptation]], [[armour lore]] |
Shields [[shield]] | Shields [[shield]] | ||
Artifacts [[legend lore]], [[elder lore]] | Artifacts [[legend lore]], [[elder lore]] | ||
Line 59: | Line 63: | ||
Potions [[alchemy]] | Potions [[alchemy]] | ||
Gemstones [[gem lore]] | Gemstones [[gem lore]] | ||
+ | Items of Fire [[fire affinity]] | ||
Lances [[jousting]] | Lances [[jousting]] | ||
Literature [[arcane lore]], [[linguistics]], [[literacy]], [[scholarship]] | Literature [[arcane lore]], [[linguistics]], [[literacy]], [[scholarship]] | ||
+ | Maps [[cartography]] | ||
Magical Items [[metaphysics]] | Magical Items [[metaphysics]] | ||
Devices of Order [[order affinity]] | Devices of Order [[order affinity]] | ||
Line 72: | Line 78: | ||
Medical Equipment [[first aid]] | Medical Equipment [[first aid]] | ||
Orienteering Tools [[orienteering]] | Orienteering Tools [[orienteering]] | ||
- | Turture Implements [[torture]] | + | Torture Implements [[torture]] |
Valuables [[finance]] | Valuables [[finance]] | ||
Gemstones [[gem lore]] | Gemstones [[gem lore]] | ||
+ | Weapons [[weapon lore]] | ||
+ | Bows and Arrows [[archery]] | ||
+ | Unarmed-Style Weapons [[unarmed combat]] | ||
Wooden Items [[carving]], [[plant lore]] | Wooden Items [[carving]], [[plant lore]] |
Revision as of 03:07, 24 March 2008
Keeping Items
The 'keep' system allows you to keep items in between incarnations. You have a maximum capacity for kept items based on various of your attributes and skills, which can be displayed with 'show keep capacity'. Keep capacity is expressed in point values; the points required to keep a particular item can vary greatly.
Once you use 'start keeping <item>' to begin to 'keep' an item, it will
come back to you after you log in again as long as you have it on you when you
quit. If you drop the item or otherwise lose it, though, it will not come
back.
You will automatically keep items that you kept last time you were online.
Please note: You cannot keep items simply by keeping the container they
are in. You must keep the items themselves as well. For instance, if you
keep a backpack with several non-kept items in it, and reincarnate, your
backpack will now be empty.
Unique items are a special case in the keep system. Some may not be kept.
Those that can be generally have high keep costs. A special condition also
applies to keeping unique items: they may only be kept for a *total* of three
days *offline* time in a given keep session. Once this amount of offline
time has elapsed, the unique item goes back into circulation. This does not
mean three days since your last incarnation; it means three days *total time*.
To see the items you are keeping, use 'show keeping'. To cease keeping
an item, use 'stop keeping <item>'. 'show keep usage' will display the keep
costs of your kept items and the classes of keep points applicable to them.
It is possible for your keep capacity or the cost to keep an item to
fluctuate, leading to you no longer being able to keep an item you previously
had kept. Try to be alert to messages informing you of this, since otherwise
you could lose an item you believed to have been kept. These messages will
be displayed in the status: risk configurable color style. (See 'help color'
for more on configurable color styles.)
Skills that provide keep points (incomplete list):
General charisma, willpower Followers leadership Animals animal lore Domesticated Animals livestock breeding Arthropods insect lore Fire Creatures fire affinity Mounts mounted combat, riding Plant Creatures plant lore Soldiers strategy, tactics Stone Creatures geomancy Items ownership Armour armour adaptation, armour lore Shields shield Artifacts legend lore, elder lore Comestibles alchemy, cooking, logistics Alcoholic Beverages carousing Potions alchemy Gemstones gem lore Items of Fire fire affinity Lances jousting Literature arcane lore, linguistics, literacy, scholarship Maps cartography Magical Items metaphysics Devices of Order order affinity Holy Things holy fortitude, holy purity Plants plant lore Psionic Matrices matrix interface Staves staff Swords sword Tools smithing Lockpicks lockpicking Medical Equipment first aid Orienteering Tools orienteering Torture Implements torture Valuables finance Gemstones gem lore Weapons weapon lore Bows and Arrows archery Unarmed-Style Weapons unarmed combat Wooden Items carving, plant lore