Armour Lore

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Line 29: Line 29:
[[Knights of the Round Table]]: [[Sir Lancelot]] [[Knights of the Round Table]]: [[Sir Lancelot]]
[[Ordo Ignis Aeternis]]: [[Aedryl]] [[Ordo Ignis Aeternis]]: [[Aedryl]]
- [[Ordo Ignis Aeternis]]: [[Badlokk]] wanders in [[Mordo]]+ [[Ordo Ignis Aeternis]]: [[Badlokk]] wanders in [[Skarlan]]
[[Verynvelyrae]]: [[Sirinil]] [[Verynvelyrae]]: [[Sirinil]]
Quest required: Quest required:

Revision as of 00:42, 16 April 2011

Armour Lore

   Class: Scholarly Skills
   Attribute: Intelligence
   Pedagogy: Intellectual

The knowledge of armour, its nature and properties, its creation and uses, and the history of its development. Does not focus on individual well-known articles of armour, which is more the province of legend lore. The better your armour lore and anatomy skills, the more accurately you can tell by sight whether a piece of armour will fit you, and the more likely you are to be able to tell what race a piece of armour was crafted for, if any.

Development Information: The armour lore skill was created by Chaos

Trainers: 
 Wandering: Damon
 Wandering: Lhethan Hagal 
 Kolond: Duthien (only trains dwarves)
 Kolond: Morin
 Shadow Tower: Boko
 Xi Feng Ming: Sheng Shih (doesnt train hanomans or dana)
Association required:
 Ivory Tower: Coelwin
 Losthaven Guard: Durit Kolbad
Guild required:
 Aisenshi: Musashi
 Battleragers: Hadarond
 Knights of the Round Table: Sir Lancelot
 Ordo Ignis Aeternis: Aedryl
 Ordo Ignis Aeternis: Badlokk wanders in Skarlan
 Verynvelyrae: Sirinil
Quest required:
 Gwalin's Quandary: Gwalin in Kolond


See Also: Anatomy

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