Unarmed Combat
From LSWiki
(Difference between revisions)
Revision as of 02:26, 12 June 2010 (edit) Flu (Talk | contribs) ← Previous diff |
Revision as of 20:21, 19 June 2010 (edit) Flu (Talk | contribs) Next diff → |
||
Line 15: | Line 15: | ||
[[Hanoma]]: [[Olaris]] Wanders | [[Hanoma]]: [[Olaris]] Wanders | ||
[[Kolond]]: [[Duthien]] (only trains dwarves) | [[Kolond]]: [[Duthien]] (only trains dwarves) | ||
+ | [[Losthaven]]: [[Raelan Jax]] | ||
[[Mordor]]: [[Badlokk]] | [[Mordor]]: [[Badlokk]] | ||
[[Mycenae]]: [[Kyros]] | [[Mycenae]]: [[Kyros]] |
Revision as of 20:21, 19 June 2010
Class: Combat Skills Attribute: Dexterity Pedagogy: Physical Training
The ability to use your natural weaponry -- fists, claws, fangs, horns, and so on -- in combat, as well as various weapons that are used in a similar way, such as knuckle-dusters and artificial claws. When fighting in this manner, your unarmed skill influences your ability to hit your opponent, the damage you inflict, how fast your attacks are, and how well you can block attacks.
- Notes
Trainers: Avalon: Bercilak Wandering Lhethan Hagal Hanoma: Olaris Wanders Kolond: Duthien (only trains dwarves) Losthaven: Raelan Jax Mordor: Badlokk Mycenae: Kyros Stillwater: Captain Roberts Yathryn: Kajax (worship requirement) Association required: Guild required: Aisenshi: Musashi Brute Squad: Fezzik Ordo Ignis Aeternis: Aedryl Ordo Ignis Aeternis: Iklam wanders Reapers: Holton Jax Shapeshifters Maramar Quest required: Corna Quests: Marshall Osaka