Unarmed Combat
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[[Ordo Ignis Aeternis]]: [[Aedryl]] | [[Ordo Ignis Aeternis]]: [[Aedryl]] | ||
[[Ordo Ignis Aeternis]]: [[Iklam]] wanders | [[Ordo Ignis Aeternis]]: [[Iklam]] wanders | ||
+ | [[Knights of the Round Table]]: [[Sir Lancelot]] | ||
[[Reapers]]: [[Holton Jax]] | [[Reapers]]: [[Holton Jax]] | ||
[[Shapeshifters]] [[Maramar]] | [[Shapeshifters]] [[Maramar]] |
Revision as of 19:14, 25 June 2010
Class: Combat Skills Attribute: Dexterity Pedagogy: Physical Training
The ability to use your natural weaponry -- fists, claws, fangs, horns, and so on -- in combat, as well as various weapons that are used in a similar way, such as knuckle-dusters and artificial claws. When fighting in this manner, your unarmed skill influences your ability to hit your opponent, the damage you inflict, how fast your attacks are, and how well you can block attacks.
- Notes
Trainers: Avalon: Bercilak Wandering Lhethan Hagal Hanoma: Olaris Wanders Kolond: Duthien (only trains dwarves) Losthaven: Raelan Jax Mordor: Badlokk Mycenae: Kyros Stillwater: Captain Roberts Yathryn: Kajax (worship requirement) Xi Feng Ming: Shun Lang Association required: Guild required: Aisenshi: Musashi Brute Squad: Fezzik Ordo Ignis Aeternis: Aedryl Ordo Ignis Aeternis: Iklam wanders Knights of the Round Table: Sir Lancelot Reapers: Holton Jax Shapeshifters Maramar Quest required: Corna Quests: Marshall Osaka