Gnome

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Current revision (18:10, 12 September 2021) (edit)
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-Gnomes:+ Rarity: Common
 + Plural: Gnomes
 + Collective Term: a donsy of gnomes
 + Anatomy: Anthropoid
 + Harm Skills:
 + [[Anatomy]] 31%
 + [[Empathy]] 20%
 + [[Intimidation]] 20%
 + [[Politics]] 12%
 + [[Law]] 8%
 + [[Torture]] 8%
-Gnomes are a small, quick people noted for their quickness and+Gnomes are a small, quick people noted for their quickness of wit, their physical [[hardiness]], and their penchant for [[scholarship]]; many gnomes aspire to become scholars, and some
-wit, their manual dexterity, and their penchant for odd devices; many+even achieve ability in the magickal arts, where they display a particular talent with the art of [[illusion]]s. Gnomes can see in the dark, live for an average of 150 years, and speak the [[Nanomi]] language. They are most at home in forests and in the burrows they construct beneath those forest, though some groups of gnomes make their homes in stranger places. Their learning rate is above average, though not as pronounced as that of [[human]]s. Some gnomes also enjoy practicing the arts of craftsmanship and [[artificing]], building both beautiful carvings and statues as well as intricate mechanisms; many of the preeminent clockmakers in [[Aedaris]] are gnomes.
-gnomes seem to be born tinkers, creating all manner of complex, largely+ 
-incomprehensible inventions. Those who become magicians are noted for+ /------------------------------ The Gnome Race -------------------------------\
-talent with illusions, as well. Gnomes can see in the dark, live for an+ | Attributes [[Strength]] 20 to 60 |
-average of 150 years, and speak the Nanomi language. They are most at+ | [[Intellect]] 70 to 120 |
-home in forests and in the burrows they construct beneath those forest,+ | [[Vitality]] 60 to 110 |
-though some groups of gnomes make their homes in the strangest places.+ | [[Agility]] 50 to 100 |
-Their learning rate is above average, though not as pronounced as that of+ | [[Willpower]] 60 to 100 |
-[[human|humans]] and halflings.+ | [[Ego]] 50 to 100 |
 + | [[Perception]] 50 to 100 |
 + | [[Size]] 15 to 25 |
 + | Typical Sexes Male |
 + | Female |
 + | Languages Native [[Nanomi]] |
 + | Specialty Access [[Scholarship]] and available: degree V, |
 + | [[Hardiness]] bonus: degree I |
 + | [[Carving]] and [[Sculpture]] available: degree V |
 + | [[Artificing]] and [[Illusion]] available: degree V, |
 + | accumulative only |
 + | Resistances Temporal moderate resistance |
 + | Traits [[Abstraction]] Yes |
 + | [[Dreaming]] Yes |
 + | [[Euphasia]] Yes |
 + | [[Sentience]] Anthropic |
 + | [[Assimilativity]] 8 |
 + | [[Luck]] 3 |
 + | [[Night Vision]] 1 |
 + | [[Somatic Adaptability]] 3 |
 + | Cultures and Homelands [[Almerian Wildling]] [[Almeria]] |
 + | [[Freeholder]] [[Freehold]] |
 + | [[Losthavener]] [[Losthaven]] |
 + | [[Lowlander]] [[Halfmoon Bay]] |
 + | [[Sanctuary]] |
 + | [[Talantonite]] the [[Shadow Tower]] |
 + | [[Talaxian]] [[Talaxia]] |
 + | [[Tenochlani Wildling]] [[Tenochlan]] |
 + | Physical Characteristics Anatomy Anthropoid |
 + | Natural Weaponry Ordinary |
 + \-----------------------------------------------------------------------------/
 + 
 +[[Category: Races]]
 +[[Category: Playable Races]]

Current revision

Rarity: Common
Plural: Gnomes
Collective Term: a donsy of gnomes
Anatomy: Anthropoid
Harm Skills:
    Anatomy       31%
    Empathy       20%
    Intimidation  20%
    Politics      12%
    Law            8%
    Torture        8%

Gnomes are a small, quick people noted for their quickness of wit, their physical hardiness, and their penchant for scholarship; many gnomes aspire to become scholars, and some even achieve ability in the magickal arts, where they display a particular talent with the art of illusions. Gnomes can see in the dark, live for an average of 150 years, and speak the Nanomi language. They are most at home in forests and in the burrows they construct beneath those forest, though some groups of gnomes make their homes in stranger places. Their learning rate is above average, though not as pronounced as that of humans. Some gnomes also enjoy practicing the arts of craftsmanship and artificing, building both beautiful carvings and statues as well as intricate mechanisms; many of the preeminent clockmakers in Aedaris are gnomes.

 /------------------------------ The Gnome Race -------------------------------\
 | Attributes                Strength                  20 to  60               |
 |                           Intellect                 70 to 120               |
 |                           Vitality                  60 to 110               |
 |                           Agility                   50 to 100               |
 |                           Willpower                 60 to 100               |
 |                           Ego                       50 to 100               |
 |                           Perception                50 to 100               |
 |                           Size                      15 to  25               |
 | Typical Sexes                                       Male                    |
 |                                                     Female                  |
 | Languages                 Native                    Nanomi                  |
 | Specialty Access          Scholarship and           available: degree V,    |
 |                           Hardiness                 bonus: degree I         |
 |                           Carving and Sculpture     available: degree V     |
 |                           Artificing and Illusion   available: degree V,    |
 |                                                     accumulative only       |
 | Resistances               Temporal                  moderate resistance     |
 | Traits                    Abstraction               Yes                     |
 |                           Dreaming                  Yes                     |
 |                           Euphasia                  Yes                     |
 |                           Sentience                 Anthropic               |
 |                           Assimilativity            8                       |
 |                           Luck                      3                       |
 |                           Night Vision              1                       |
 |                           Somatic Adaptability      3                       |
 | Cultures and Homelands    Almerian Wildling         Almeria                 |
 |                           Freeholder                Freehold                |
 |                           Losthavener               Losthaven               |
 |                           Lowlander                 Halfmoon Bay            |
 |                                                     Sanctuary               |
 |                           Talantonite               the Shadow Tower        |
 |                           Talaxian                  Talaxia                 |
 |                           Tenochlani Wildling       Tenochlan               |
 | Physical Characteristics  Anatomy                   Anthropoid              |
 |                           Natural Weaponry          Ordinary                |
 \-----------------------------------------------------------------------------/
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