Hanoma

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-=Places of Interest=+=Notable Attractions=
*Adventurer's Guild *Adventurer's Guild

Revision as of 06:52, 24 March 2014

Hanoma is a small island found just a stone's throw west of the massive continent that is Almeria. It is the easternmost island of the mysterious Cathay, found in the uncharted region of Nihon. Hanoma may be small, but this island offers a lot more than you might think; you could very well find yourself leaving Hanoma with a new outlook on life.


Image:hanoma1.png


Contents

Location

Hanoma is located just west of Ebiria, and can be reached by going to (-40, 40, 0) in Ebiria (Global: (-121, -41, 0)), and then going west.


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Guilds and Associations


Quests


Notable Personalities

  • Mikuru, head of adventurer's guild (- 2, -4, 0)


Notable Attractions

  • Adventurer's Guild


Notes

  • City alignment:
  • Guards assist:
  • Entering from Ebiria leaves the player at (5, -5, 0) (southeast corner).
  • Moving "out" of Hanoma to any direction moves the player back to Ebiria (-40, 40, 0) only the altitude may differ.
  • Hanoma "airspace" is not as high as the main maps and, if one moves too high, they are pushed back to Ebiria.
  • Note that Hanoma is not similar grid-map like main maps; e.g. diagonal directions do not work (unless especially added, e.g. to enter some huts). However, coordinates still work.
  • So I tried (stupidly) to bond with a Hanoman child via spiritual germination. Turns out, the response wasn't like with other non-bondable creatures, which usually had "no emotional resonance"; instead, it told me that our 'needs were mismatched' and we couldn't bond with 'this method of bonding'. So now I'm wondering - what kind of bond is required? Fey doesn't count - you can fey pretty much anything. -Tarikun 01:28, 29 June 2013 (EDT)
End of spoiler information.


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