Zuth
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Current revision (12:06, 31 January 2020) (edit) Mafusail (Talk | contribs) |
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- | Zuths: | + | Rarity: Very Rare |
+ | Plural: Zuthar | ||
+ | Collective Term: a thunder of zuthar | ||
+ | Anatomy: Clawed Kentauroid | ||
+ | Harm Skills: | ||
+ | [[Anatomy]] 41% | ||
+ | [[Intimidation]] 27% | ||
+ | [[Animal Lore]] 11% | ||
+ | [[Empathy]] 11% | ||
+ | [[Torture]] 11% | ||
- | The reptilian zuths are an ancient people, one of the constituent | + | The reptilian zuthar are an ancient people, one of the constituent |
- | races of the bygone Istax Empire. They are built somewhat like [[kentaur|kentaurs]], | + | races of the bygone Istax Empire. They are built somewhat like [[kentaur]]s, |
having a quadrupedal lower body and an upright chest; neither portion is in | having a quadrupedal lower body and an upright chest; neither portion is in | ||
any way [[human]], however, a zuth being entirely covered in thick, glossy dark | any way [[human]], however, a zuth being entirely covered in thick, glossy dark | ||
- | green scales and having a dragon-like head. To this picture add the zuth's | + | green scales and having a [[dragon]]-like head. To this picture add the zuth's |
powerful musculature, formidable claws and teeth, and tremendous size, and | powerful musculature, formidable claws and teeth, and tremendous size, and | ||
one may see how the species easily filled the role of heavy cavalry and | one may see how the species easily filled the role of heavy cavalry and | ||
construction worker for the Istax Empire for centuries. | construction worker for the Istax Empire for centuries. | ||
- | Like the [[dracon]], the zuth people withdrew and became insular after | + | Like the [[srazh]]ar, the zuth people withdrew and became insular after |
the fall of Istax, but avoided the decline into barbarism which befell the | the fall of Istax, but avoided the decline into barbarism which befell the | ||
- | [[sleestak]]. Their lifespans are long, often more than eight hundred years, and | + | [[sleklith]]. Their lifespans are long, often more than eight hundred years, and |
like many with such longevity, they learn from new experience rather slowly. | like many with such longevity, they learn from new experience rather slowly. | ||
- | They possess a modicum of nightvision. Their native language is Xhax, and | + | They possess a modicum of [[nightvision]]. Their native language is [[Xhax]], and |
- | they usually know a bit of the Istax tongue Assarith. | + | they usually know a bit of the Istax tongue [[Assarith]]. |
- | + | ||
- | + | ||
/------------------------------- The Zuth Race -------------------------------\ | /------------------------------- The Zuth Race -------------------------------\ | ||
- | | Attributes Strength 70 to 130 | | + | | Attributes [[Strength]] 120 to 150 | |
- | | Intelligence 30 to 85 | | + | | [[Intellect]] 30 to 90 | |
- | | Constitution 100 to 130 | | + | | [[Vitality]] 110 to 150 | |
- | | Dexterity 20 to 70 | | + | | [[Agility]] 30 to 80 | |
- | | Willpower 40 to 110 | | + | | [[Willpower]] 30 to 90 | |
- | | Charisma 10 to 60 | | + | | [[Ego]] 40 to 110 | |
- | | Perception 20 to 80 | | + | | [[Perception]] 30 to 90 | |
- | | Size 240 to 300 | | + | | [[Size]] 230 to 260 | |
| Typical Sexes Male | | | Typical Sexes Male | | ||
| Female | | | Female | | ||
- | | Languages Native Xhax | | + | | Languages Native [[Xhax]] | |
- | | Innate Skills Electrical Resistance 10 | | + | | Innate Skills [[Impact Absorption]] 5 | |
- | | Eructant Weapon 15 | | + | | [[Intimidation]] 20 | |
- | | Killer Instinct 10 | | + | | [[Load Bearing]] 60 | |
- | | Specialty Access Electrical Resistance available: degree III, | | + | | [[Massive Exertion]] 40 | |
- | | required: degree I | | + | | [[Recuperation]] 40 | |
- | | Load Bearing available: degree III | | + | | [[Resilience]] 10 | |
- | | Climbing and Tumbling forbidden: degree II | | + | | [[Stamina]] 40 | |
- | | Equestrian, Mounted forbidden: degree I | | + | | [[Steadiness]] 40 | |
- | | Combat and Riding | | + | | [[Eructation]] 15 | |
- | | Killer Instinct available: degree II | | + | | [[Courage]] 10 | |
+ | | [[Killer Instinct]] 10 | | ||
+ | | [[Athleticism]] 20 | | ||
+ | | Specialty Access [[Load Bearing]] and available: degree V | | ||
+ | | [[Massive Exertion]] bonus: degree II | | ||
+ | | | | ||
+ | | [[Stamina]], [[Recuperation]], available: degree VI | | ||
+ | | [[Steadiness]], and bonus: degree I | | ||
+ | | [[Intimidation]] | | ||
+ | | [[Eructation]] available: degree VIII, | | ||
+ | | bonus: degree I | | ||
+ | | [[Impact Absorption]], available: degree II | | ||
+ | | [[Courage]], [[Resilience]], | | ||
+ | | and [[Killer Instinct]] | | ||
+ | | [[Climbing]] and [[Tumbling]] forbidden: degree II | | ||
+ | | [[Equestrian]], forbidden: degree I | | ||
+ | | [[Mounted Combat]], and [[Riding]] | | ||
| Resistances Temporal very strong resistance | | | Resistances Temporal very strong resistance | | ||
- | | Traits Assimilativity -4 | | + | | Traits Ambidexterity Yes | |
- | | Diet Carnivore | | + | | [[Abstraction]] Yes | |
- | | Night Vision 1 | | + | | [[Dreaming]] Yes | |
- | | Sentience Anthropic | | + | | [[Euphasia]] Yes | |
- | | Speech Pattern Thunderous | | + | | [[Sentience]] Anthropic | |
- | | Cultures and Homelands Freeholder Freehold | | + | | [[Assimilativity]] -6 | |
- | | Losthavener Losthaven | | + | | [[Diet]] Carnivore | |
- | | Lowlander Halfmoon Bay | | + | | [[Genetic Integrity]] 2 | |
- | | Sanctuary | | + | | [[Night Vision]] 1 | |
- | | Tenochlani Wildling Tenochlan | | + | | [[Somatic Adaptability]] 2 | |
- | | Zokandur Storm Rock | | + | | [[Speech Pattern]] Thunderous | |
+ | | Cultures and Homelands [[Freeholder]] [[Freehold]] | | ||
+ | | [[Losthavener]] [[Losthaven]] | | ||
+ | | [[Lowlander]] [[Halfmoon Bay]] | | ||
+ | | [[Sanctuary]] | | ||
+ | | [[Talantonite]] the [[Shadow Tower]] | | ||
+ | | [[Tenochlani Wildling]] [[Tenochlan]] | | ||
+ | | [[Zokandur]] [[Storm Rock]] | | ||
| Physical Characteristics Anatomy Clawed Kentauroid | | | Physical Characteristics Anatomy Clawed Kentauroid | | ||
| Natural Armour Extremely Heavy | | | Natural Armour Extremely Heavy | | ||
- | | Natural Weaponry Excellent | | + | | Natural Weaponry Superb | |
| Other Bestial | | | Other Bestial | | ||
\-----------------------------------------------------------------------------/ | \-----------------------------------------------------------------------------/ | ||
- | [[Category:Races]][[Category: Playable Races]] | + | |
+ | [[Category: Races]] | ||
+ | [[Category: Playable Races]] |
Current revision
Rarity: Very Rare Plural: Zuthar Collective Term: a thunder of zuthar Anatomy: Clawed Kentauroid Harm Skills: Anatomy 41% Intimidation 27% Animal Lore 11% Empathy 11% Torture 11%
The reptilian zuthar are an ancient people, one of the constituent races of the bygone Istax Empire. They are built somewhat like kentaurs, having a quadrupedal lower body and an upright chest; neither portion is in any way human, however, a zuth being entirely covered in thick, glossy dark green scales and having a dragon-like head. To this picture add the zuth's powerful musculature, formidable claws and teeth, and tremendous size, and one may see how the species easily filled the role of heavy cavalry and construction worker for the Istax Empire for centuries.
Like the srazhar, the zuth people withdrew and became insular after the fall of Istax, but avoided the decline into barbarism which befell the sleklith. Their lifespans are long, often more than eight hundred years, and like many with such longevity, they learn from new experience rather slowly. They possess a modicum of nightvision. Their native language is Xhax, and they usually know a bit of the Istax tongue Assarith.
/------------------------------- The Zuth Race -------------------------------\ | Attributes Strength 120 to 150 | | Intellect 30 to 90 | | Vitality 110 to 150 | | Agility 30 to 80 | | Willpower 30 to 90 | | Ego 40 to 110 | | Perception 30 to 90 | | Size 230 to 260 | | Typical Sexes Male | | Female | | Languages Native Xhax | | Innate Skills Impact Absorption 5 | | Intimidation 20 | | Load Bearing 60 | | Massive Exertion 40 | | Recuperation 40 | | Resilience 10 | | Stamina 40 | | Steadiness 40 | | Eructation 15 | | Courage 10 | | Killer Instinct 10 | | Athleticism 20 | | Specialty Access Load Bearing and available: degree V | | Massive Exertion bonus: degree II | | | | Stamina, Recuperation, available: degree VI | | Steadiness, and bonus: degree I | | Intimidation | | Eructation available: degree VIII, | | bonus: degree I | | Impact Absorption, available: degree II | | Courage, Resilience, | | and Killer Instinct | | Climbing and Tumbling forbidden: degree II | | Equestrian, forbidden: degree I | | Mounted Combat, and Riding | | Resistances Temporal very strong resistance | | Traits Ambidexterity Yes | | Abstraction Yes | | Dreaming Yes | | Euphasia Yes | | Sentience Anthropic | | Assimilativity -6 | | Diet Carnivore | | Genetic Integrity 2 | | Night Vision 1 | | Somatic Adaptability 2 | | Speech Pattern Thunderous | | Cultures and Homelands Freeholder Freehold | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Talantonite the Shadow Tower | | Tenochlani Wildling Tenochlan | | Zokandur Storm Rock | | Physical Characteristics Anatomy Clawed Kentauroid | | Natural Armour Extremely Heavy | | Natural Weaponry Superb | | Other Bestial | \-----------------------------------------------------------------------------/