Llelimin
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Current revision (20:22, 18 January 2020) (edit) Mafusail (Talk | contribs) |
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- | Llelimin: | + | Rarity: Unusual |
+ | Plural: Llelimin | ||
+ | Collective Term: a shenanigan of llelimin | ||
+ | Anatomy: Anthropoid | ||
+ | Harm Skills: | ||
+ | [[Anatomy]] 25% | ||
+ | [[Empathy]] 16% | ||
+ | [[Intimidation]] 16% | ||
+ | [[Legend Lore]] 16% | ||
+ | [[Politics]] 10% | ||
+ | [[Law]] 7% | ||
+ | [[Torture]] 7% | ||
+ | [[Animal Lore]] 3% | ||
The llelimin are a curious and secretive forest people, noted for their uncanny aptitude for | The llelimin are a curious and secretive forest people, noted for their uncanny aptitude for | ||
thievery and constant pathological urge to acquire possessions and coinage. Physically, they | thievery and constant pathological urge to acquire possessions and coinage. Physically, they | ||
- | appear similar to half-sized [[humans]], but their eyes possess vertical pupils similar to a cat's and | + | appear similar to half-sized [[human]]s, but their eyes possess vertical pupils similar to a cat's and |
- | grant them exceptional night vision. They speak [[Anglic]], mainly due to long association with | + | grant them exceptional [[night vision]]. They speak [[Anglic]], mainly due to long association with |
- | [[humans]], and have an average lifespan of roughly 70 years. They are ambidextrous, and are | + | humans, and have an average lifespan of roughly 70 years. They are [[ambidexterity|ambidextrous]], and are |
especially talented with [[staff]] and [[sling]] weapons, and are noted for learning from their | especially talented with [[staff]] and [[sling]] weapons, and are noted for learning from their | ||
experiences rapidly. | experiences rapidly. | ||
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/--------------------------------------- The Llelimin Race ---------------------------------------\ | /--------------------------------------- The Llelimin Race ---------------------------------------\ | ||
- | | Attributes Strength 20 to 70 | | + | | Attributes [[Strength]] 20 to 70 | |
- | | Intellect 20 to 90 | | + | | [[Intellect]] 20 to 90 | |
- | | Vitality 40 to 90 | | + | | [[Vitality]] 40 to 90 | |
- | | Agility 70 to 120 | | + | | [[Agility]] 70 to 120 | |
- | | Willpower 30 to 100 | | + | | [[Willpower]] 30 to 100 | |
- | | Ego 50 to 120 | | + | | [[Ego]] 50 to 120 | |
- | | Perception 40 to 100 | | + | | [[Perception]] 40 to 100 | |
- | | Size 20 to 40 | | + | | [[Size]] 20 to 40 | |
| Typical Sexes Male | | | Typical Sexes Male | | ||
| Female | | | Female | | ||
- | | Specialty Access Eructation, Picking Pockets, available: degree IV, bonus: | | + | | Specialty Access [[Picking Pockets]], [[Magick Affinity]] available: degree IV, | |
- | | Magick Affinity, Sling, Staff, degree I | | + | | [[Sling]], [[Staff]], [[Stealth]], bonus: degree I | |
- | | Stealth, and Practice | | + | | and [[Practice]] | |
+ | | [[Eructation]] available: degree VIII, | | ||
+ | | bonus: degree I | | ||
| Resistances Temporal small vulnerability | | | Resistances Temporal small vulnerability | | ||
- | | Traits Abstraction Yes | | + | | Traits [[Abstraction]] Yes | |
- | | Dreaming Yes | | + | | [[Dreaming]] Yes | |
- | | Euphasia Yes | | + | | [[Euphasia]] Yes | |
- | | Sentience Anthropic | | + | | [[Sentience]] Anthropic | |
- | | Assimilativity 5 | | + | | [[Assimilativity]] 5 | |
- | | Genetic Integrity 1 | | + | | [[Genetic Integrity]] 1 | |
- | | Luck 5 | | + | | [[Luck]] 5 | |
- | | Night Vision 1 | | + | | [[Night Vision]] 1 | |
- | | Somatic Adaptability 3 | | + | | [[Somatic Adaptability]] 3 | |
- | | Speech Pattern Observant | | + | | [[Speech Pattern]] Observant | |
- | | Cultures and Homelands Almerian Wildling Almeria | | + | | Cultures and Homelands [[Almerian Wildling]] [[Almeria]] | |
- | | Brisbari Thistlewood | | + | | [[Brisbari]] [[Thistlewood]] | |
- | | Freeholder Freehold | | + | | [[Freeholder]] [[Freehold]] | |
- | | Losthavener Losthaven | | + | | [[Losthavener]] [[Losthaven]] | |
- | | Lowlander Halfmoon Bay | | + | | [[Lowlander]] [[Halfmoon Bay]] | |
- | | Sanctuary | | + | | [[Sanctuary]] | |
- | | Shakarian Shakari | | + | | [[Shakarian]] [[Shakari]] | |
- | | Talantonite the Shadow Tower | | + | | [[Talantonite]] the [[Shadow Tower]] | |
- | | Tenochlani Wildling Tenochlan | | + | | [[Tenochlani Wildling]] [[Tenochlan]] | |
| Physical Characteristics Anatomy Anthropoid | | | Physical Characteristics Anatomy Anthropoid | | ||
| Natural Weaponry Ordinary | | | Natural Weaponry Ordinary | | ||
\-------------------------------------------------------------------------------------------------/ | \-------------------------------------------------------------------------------------------------/ | ||
+ | |||
[[Category: Races]] | [[Category: Races]] | ||
[[Category: Playable Races]] | [[Category: Playable Races]] | ||
+ | [[Category: Chimeric Races]] |
Current revision
Rarity: Unusual Plural: Llelimin Collective Term: a shenanigan of llelimin Anatomy: Anthropoid Harm Skills: Anatomy 25% Empathy 16% Intimidation 16% Legend Lore 16% Politics 10% Law 7% Torture 7% Animal Lore 3%
The llelimin are a curious and secretive forest people, noted for their uncanny aptitude for thievery and constant pathological urge to acquire possessions and coinage. Physically, they appear similar to half-sized humans, but their eyes possess vertical pupils similar to a cat's and grant them exceptional night vision. They speak Anglic, mainly due to long association with humans, and have an average lifespan of roughly 70 years. They are ambidextrous, and are especially talented with staff and sling weapons, and are noted for learning from their experiences rapidly.
Llelimin are the product of magical research at some point in the distant past combining the racial stock of dragonspawn and humans by some unknown mage -- as a result, llelimin possess a strong degree of affinity to magickal forces, as well as the ability to breathe magickal flames. The process of their creation also enhanced their physical aptitude, allowing them to learn physical skills more quickly than other races as well as granting them impressive proficiency in the arts of stealth and theivery. As a result of their heritage, the llelimin share a deep bond with the drachannach, and often associate with them very closely.
/--------------------------------------- The Llelimin Race ---------------------------------------\ | Attributes Strength 20 to 70 | | Intellect 20 to 90 | | Vitality 40 to 90 | | Agility 70 to 120 | | Willpower 30 to 100 | | Ego 50 to 120 | | Perception 40 to 100 | | Size 20 to 40 | | Typical Sexes Male | | Female | | Specialty Access Picking Pockets, Magick Affinity available: degree IV, | | Sling, Staff, Stealth, bonus: degree I | | and Practice | | Eructation available: degree VIII, | | bonus: degree I | | Resistances Temporal small vulnerability | | Traits Abstraction Yes | | Dreaming Yes | | Euphasia Yes | | Sentience Anthropic | | Assimilativity 5 | | Genetic Integrity 1 | | Luck 5 | | Night Vision 1 | | Somatic Adaptability 3 | | Speech Pattern Observant | | Cultures and Homelands Almerian Wildling Almeria | | Brisbari Thistlewood | | Freeholder Freehold | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Shakarian Shakari | | Talantonite the Shadow Tower | | Tenochlani Wildling Tenochlan | | Physical Characteristics Anatomy Anthropoid | | Natural Weaponry Ordinary | \-------------------------------------------------------------------------------------------------/