Garou
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may note that the garou race has a history of dislike for [[sekh]]. | may note that the garou race has a history of dislike for [[sekh]]. | ||
- | /------------------------------ The Garou Race ------------------------------\ | + | /------------------------------ The Garou Race ------------------Start-------\ |
- | | Attributes Strength 40 to 100 | | + | | Attributes Strength 40 to 100 60 | |
- | | Intelligence 20 to 80 | | + | | Intelligence 20 to 80 40 | |
- | | Constitution 50 to 100 | | + | | Constitution 50 to 100 66 | |
- | | Dexterity 50 to 90 | | + | | Dexterity 50 to 90 63 | |
- | | Willpower 50 to 100 | | + | | Willpower 50 to 100 66 | |
- | | Charisma 20 to 80 | | + | | Charisma 20 to 80 40 | |
- | | Perception 60 to 110 | | + | | Perception 60 to 110 76 | |
- | | Size 57 to 75 | | + | | Size 57 to 75 63 | |
+ | | Points 125 | | ||
| Typical Sexes Male | | | Typical Sexes Male | | ||
| Female | | | Female | |
Revision as of 10:55, 25 December 2010
The Garou:
The Garou are a warlike race of wolf-like humanoids. They are quick, strong, and hardy, but not very intelligent. They are strongwilled, however, and some few mystics among them have attained a degree of prowess as magicians based on this trait alone. They also possess a strong sense of honor, though this is not formalized in any particular code of behavior in their society. Garou are even more shortlived than humans, rarely reaching 60 years, but live their short lives with a fierce passion. Their tongue is called Ragarr. One may note that the garou race has a history of dislike for sekh.
/------------------------------ The Garou Race ------------------Start-------\ | Attributes Strength 40 to 100 60 | | Intelligence 20 to 80 40 | | Constitution 50 to 100 66 | | Dexterity 50 to 90 63 | | Willpower 50 to 100 66 | | Charisma 20 to 80 40 | | Perception 60 to 110 76 | | Size 57 to 75 63 | | Points 125 | | Typical Sexes Male | | Female | | Languages Native Ragarr | | Innate Skills Cold tolerance 10 | | Robustness 15 | | Killer instinct 10 | | Specialty Access Robustness available: degree III, | | bonus: degree I | | Cold tolerance, available: degree II, | | Killer instinct, bonus: degree I | | Leadership and Subordination | | Resistances Sonic slight vulnerability | | Temporal moderate vulnerability | | Traits Diet Carnivore | | Night vision 1 | | Sentience Anthropic | | Speech pattern Canine | | Cultures and Homelands Almerian Wildling Almeria | | Argnash Caern Argnash | | Freeholder Freehold | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Talantonite the Shadow Tower | | Tenochlani Wildling Tenochlan | | Physical Characteristics Anatomy Clawed Tailed | | Anthropoid | | Natural Weaponry Excellent | | Other Bestial | | Chimeric | \----------------------------------------------------------------------------/