Leadership

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'''Notes''' '''Notes'''
-*+*Increases one's capacity for the emotive energy.
=[[:Category:Leadership Trainer|Trainers]]= =[[:Category:Leadership Trainer|Trainers]]=
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Quest required Quest required
[[Corna Quests]]: [[Marshall Osaka]] [[Corna Quests]]: [[Marshall Osaka]]
 +
[[Category: Skills]] [[Category: Skills]]
[[Category: Social Skills]] [[Category: Social Skills]]
[[Category: Charisma Skills]] [[Category: Charisma Skills]]

Revision as of 09:14, 1 June 2014

Class: Social Skills
Attribute: Charisma
Pedagogy: Procedural
Practitioner Term: Leader
The ability to direct and inspire the actions of others.  This skill is the primary factor determining how many followers you can
keep, and affects experienced gained from followers' actions.  In addition, if the leader of an adventuring company has the
leadership skill, this provides a bonus to the experience members of the company gain through it.
Development Information: The leadership skill was created by Chaos and is maintained by Lost Souls; the source code was last
updated Sat May 03 16:21:42 2014.
See Also: companions, keep, ownership, adventuring companies

Notes

  • Increases one's capacity for the emotive energy.

Trainers

Devonshire: Thalask
Wandering: Damon
Mycenae: Kyros
Shadowmyrk: Orchestrating Force
Sseraka: Sscantha
Association required:
Brotherhood of Wine and Song: Danilo Thann
Guild required:
Coven: Halea
Elflords: Celeborn
Hawkmen: Katar
Justicars of Tyr: Strom Thromgald
Knights of the Round Table: Sir Lancelot - trains to 270
Ringwielders: Merethus
Verynvelyrae: Sirinil
Quest required
Corna Quests: Marshall Osaka
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