Kedeth
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culture is that the only language they have to call their own is [[vlekthid]] [[Phglek]], which no doubt many of the kedethim find | culture is that the only language they have to call their own is [[vlekthid]] [[Phglek]], which no doubt many of the kedethim find | ||
rankles. As a consequence of being wanderers of the planes, most have also learned to speak the [[Exoma|Exomic]] trade language [[Nilasnai]] | rankles. As a consequence of being wanderers of the planes, most have also learned to speak the [[Exoma|Exomic]] trade language [[Nilasnai]] | ||
- | and become at least somewhat familiar with the [[Anglic]] spoken widely on Gaia. | + | and become at least somewhat familiar with the [[Anglic]] spoken widely on Aedaris. |
In order to create a kedeth character, one of your other characters must have achieved the status of [[Legend]]. | In order to create a kedeth character, one of your other characters must have achieved the status of [[Legend]]. |
Current revision
Rarity: Very Unusual Plural: Kedethim Anatomy: Anthropoid Sexes: Male, Female Harm Skills: Anatomy 31% Empathy 20% Intimidation 20% Politics 12% Law 8% Torture 8%
The kedethim are a people with a tragic history. To all evidence, literally no one alive knows the original name of this people
or anything about their culture. Tens of thousands of years ago, they were discovered by the vlekthid of the city Krguthcolreh on
an isolated plane, and their entire species was taken as slaves. For millennia they were made to be naught but living tools and
food sources for the vlekthid, and all memory of their homeland was obliterated by generation upon generation of mindless
servitude.
The vlekthid made a significant error in their selection of slave stock, however, for the species apparently had a significant inborn psionic potential, which long exposure to continuous mind control and other forms of psychic manipulation bred to fruition. Eventually there came to be born members of this nameless slave race who could hide some of their thoughts from their masters, and even plot rebellion. One of the forms which rebellion took was the taking of names, and one of the first names taken was Kedeth.
The individual named Kedeth proved a great leader, filled with hatred for the vlekthid, and under her guidance the slaves plotted a revolt. The specifics of this are not well-known to scholars outside the race, but in short, it was successful, and the city of Krguthcolreh was destroyed to the last inhabitant. The freed people called themselves kedethim, after their savior. There followed some kind of political split, however, again with the details hard to discern, and some kedethim continued to follow Kedeth while others went their own way. Many kedethim now roam the planes, searching for some inkling of their lost home and forgotten racial identity, while others pursue vengeance against the vlekthid race or act on their own agendas. There is one value they apparently all hold in common, however; an absolute contempt for servitude. Any kedeth who enters into bondage to another earns the ultimate scorn of his fellows, no matter which path they follow.
Physically, kedethim are extremely tall, thin humanoids with yellowish skin which seems thin and tightly stretched, especially in their faces. They are fairly strong and tough but not exceptionally so; their intellect and especially their willpower are more notable. They possess nightvision, though whether this is an innate trait or an adaptation to the underground domain of the vlekthid is unknown. Their lifespans are considerable, more than six hundred years being typical, and like many such long-lived peoples their rate of assimilating new experiences is somewhat limited. One of the many consequences of the obliteration of their culture is that the only language they have to call their own is vlekthid Phglek, which no doubt many of the kedethim find rankles. As a consequence of being wanderers of the planes, most have also learned to speak the Exomic trade language Nilasnai and become at least somewhat familiar with the Anglic spoken widely on Aedaris.
In order to create a kedeth character, one of your other characters must have achieved the status of Legend.
/-------------------------- The Kedeth Race --------------------------Start---\ | Attributes Strength 30 to 90 50 | | Intellect 40 to 120 66 | | Vitality 20 to 90 43 | | Agility 40 to 100 60 | | Willpower 40 to 90 56 | | Ego 60 to 140 86 | | Perception 30 to 110 56 | | Size 47 to 67 54 | | Points 161 | | Typical Sexes Male | | Female | | Languages Native Phglek | | Specialty Access Cold Tolerance and available: degree II | | Heat Tolerance | | Psychic Integrity available: degree III, | | bonus: degree I | | Centering available: degree I, | | accumulative only | | Resistances Temporal very strong resistance | | Traits Abstraction Yes | | Algolagnia 1 | | Assimilativity -14 | | Autodidaction 1 | | Dreaming Yes | | Euphasia Yes | | Genetic Integrity 4 | | Night Vision 1 | | Sentience Anthropic | | Somatic Adaptability 3 | | Speech Pattern Monastic | | Cultures and Homelands Exomka the Exoma | | Freeholder Freehold | | Kedethkral T'letzoth | | Kedethuul R'lyeh | | Kedethvek Vodalis | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Talantonite the Shadow Tower | | Tethysta the River Tethys | | Physical Characteristics Anatomy Anthropoid | | Natural Weaponry Ordinary | | Mental Characteristics Psi Psychic | \-----------------------------------------------------------------------------/
- The Kedethvek culture is assigned Order Affinity with a required degree of I, maximum of III.
- The Kedethkral culture assigns Chaos Affinity with a required degree of I, maximum of III.
- All kedethim have the farstriker Wild Talent.