Soloable pacifist quests

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Revision as of 05:19, 3 November 2017 (edit)
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(one small victory for pacifism, sort of)
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(update hardin's gauntlet link)
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== Partially solo pacifist quests == == Partially solo pacifist quests ==
These quests often only require that an item be turned in, although it is normally acquired by killing. Some quests can also be completed if mobs in the way have already been killed. These quests often only require that an item be turned in, although it is normally acquired by killing. Some quests can also be completed if mobs in the way have already been killed.
-* [[Hardin's Gauntlet]]+* [[Hardin's Gauntlet (Quest)|Hardin's Gauntlet]]
* [[The Dunwich Mystery]] * [[The Dunwich Mystery]]
* [[the Shrieking Siren's Deed]] * [[the Shrieking Siren's Deed]]

Revision as of 01:18, 19 December 2017

100% solo pacifist

These are quests that you don't need help from other players to do.

Partially solo pacifist quests

These quests often only require that an item be turned in, although it is normally acquired by killing. Some quests can also be completed if mobs in the way have already been killed.

Final comments

Although the Catelius puzzles would normally requiring killing, anyone inside the puzzle when it is completed should get credit for the quest (i.e. being inside when someone else solves it). < This is not the case when the killing blows are done by an Autonomon.

Any remaining quests (assuming this page is up-to-date) require being involved in killing blows, and are therefore inappropriate for pacifist characters.

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