Assimilativity

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Line 56: Line 56:
[[Zuth]] -6 [[Zuth]] -6
[[Suzumei]] -7 [[Suzumei]] -7
- [[Kedeth]] -8 
[[Erechthiyon]]-10 [[Erechthiyon]]-10
[[Oni]] -10 [[Oni]] -10
Line 62: Line 61:
[[Fomor]] -13 [[Fomor]] -13
[[Tuatha]] -13 [[Tuatha]] -13
 + [[Kedeth]] -14
[[Zenun]] -14 [[Zenun]] -14
[[Chaosborn]] -15 [[Chaosborn]] -15

Revision as of 17:04, 21 April 2016

Trait Category: Cognitive
Trait Type: Rating
Overall Possible Natural Values: -40 to 40
Cannot Be Increased
Assimilativity represents, in a very general way, how quickly one assimilates new experiences and shifts one's perspective.  The
higher this trait, the more benefit one receives from one's experiences.  Often, the most powerful and long-lived races have very
low assimilativity, tending to see most experiences as simply the repetition of a well-known pattern, while many shorter-lived and
more aggressive races eke every iota of benefit from their briefer existences.
Development Information: The assimilativity trait was created by Chaos and is maintained by Lost Souls; the source code was last
updated Tue Feb 26 00:10:31 2013.
Kobold     30
Runtling   22
Goblin     15
Human      10
Gnome       8
Boglin      6
Llelimin    6
Thond       6
Pixie       2
Urln        2
Domandan    0
Drochnei    0
Garou       0
Kentaur     0
Kielleth    0
Naga        0
Nyloc       0
Ogre        0
Orc         0
Powrie      0
Quess       0
Skaven      0
Sleklith    0
Svirfneblin 0
Urlnlek     0
Yeti        0
Aethoss    -1
Aviar      -1
Duergar    -1
Dana       -1
Invae      -1
Phaethon   -1
Sekh       -1
Slaan      -1
Dracon     -2
Drow       -2
Troll      -2
Lothar     -3
Minotaur   -3
Advenus    -4
Imp        -5
Rachnei    -5
Zuth       -6
Suzumei    -7
Erechthiyon-10
Oni       -10
Shoggoth  -11
Fomor     -13
Tuatha    -13
Kedeth    -14
Zenun     -14
Chaosborn -15
Dragon    -17
Jabberwock-17
Mantid    -18
Amberite  -20

THEORETICAL

[OOC Zrevia] i think its every +1 assim is +3%, every -1 assim is -2%
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