Leadership
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[[Verynvelyrae]]: [[Sirinil]] | [[Verynvelyrae]]: [[Sirinil]] | ||
Quest required | Quest required | ||
- | [[Corna Quests]]: [[Marshall Osaka]] | + | [[Corna Quests]]: [[Marshall Osaka]] - trains to 257 |
[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Social Skills]] | [[Category: Social Skills]] | ||
[[Category: Ego Skills]] | [[Category: Ego Skills]] |
Revision as of 14:32, 10 March 2020
Class: Social Skills
Attribute: Ego Pedagogy: Procedural Practitioner Term: Leader
The ability to direct and inspire the actions of others. This skill is the primary factor determining how many followers you can keep, and affects experienced gained from followers' actions. In addition, if the leader of an adventuring company has the leadership skill, this provides a bonus to the experience members of the company gain through it.
See Also: followers, keep, ownership, adventuring companies
Notes
- Increases capacity for emotive energy.
Trainers
Devonshire: Thalask Gurbodax: Colanin < 186 Wandering: Damon Mycenae: Kyros - trains to 253 Shadowmyrk: Orchestrating Force Sseraka: Sscantha Association required: Brotherhood of Wine and Song: Danilo Thann Hawkmen: Katar Questors of Axa : Merethus Guild required: Coven: Halea Elflords: Celeborn Knights of the Round Table: Sir Lancelot - trains to 270 Ringwielders: Merethus Verynvelyrae: Sirinil Quest required Corna Quests: Marshall Osaka - trains to 257