Somatic Adaptability
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Current revision (00:31, 3 October 2021) (edit) Unmnoru (Talk | contribs) |
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| - | Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist injury. A simple example, common to many kinds of beings, is the growth of calluses where skin is frequently abraded; this is only one of a great variety of forms this trait can take. | + | Trait Category: Genetic |
| - | + | ||
| Trait Type: Rating | Trait Type: Rating | ||
| Overall Possible Natural Values: 0 to 20 | Overall Possible Natural Values: 0 to 20 | ||
| - | Possible Natural Values for: | + | |
| + | Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist | ||
| + | injury. A simple example, common to many kinds of being, is the growth of calluses where skin is frequently abraded; this is only | ||
| + | one of a great variety of forms this trait can take. | ||
| + | |||
| + | Development Information: The somatic adaptability trait was created by Chaos and is maintained by Lost Souls; the source code was | ||
| + | last updated Tue Feb 26 00:16:08 2013. | ||
| 1.1.1 The Great Races | 1.1.1 The Great Races | ||
| Line 16: | Line 21: | ||
| [[Kedeth]]: 3 | [[Kedeth]]: 3 | ||
| [[Rachnei]]: | [[Rachnei]]: | ||
| - | [[Troll]]: | + | [[Trullja]]: |
| [[Zuth]]: | [[Zuth]]: | ||
| 1.1.3 The Major Races | 1.1.3 The Major Races | ||
| [[Ogre]]s: 3 | [[Ogre]]s: 3 | ||
| - | [[Orc]]s: 3 | + | [[Urga]]i: 3 |
| [[Goblin]]s: 3 | [[Goblin]]s: 3 | ||
| [[Drow]]: 2 | [[Drow]]: 2 | ||
| Line 28: | Line 33: | ||
| [[Urln]]u: 2 | [[Urln]]u: 2 | ||
| [[Dana]]an: 2 | [[Dana]]an: 2 | ||
| - | [[Faerie]]s: 2 | + | [[Pixie]]s: 2 |
| - | [[Dracon]]s: 2 | + | [[Srazh]]: 2 |
| [[Kentaur]]: | [[Kentaur]]: | ||
| [[Minotaur]]: | [[Minotaur]]: | ||
| Line 44: | Line 49: | ||
| [[Invae]]: | [[Invae]]: | ||
| [[Sekh]]: 3 | [[Sekh]]: 3 | ||
| - | [[Sleestak]]: | + | [[Sleklith]]: |
| [[Lothar]]i: 1 | [[Lothar]]i: 1 | ||
| Line 56: | Line 61: | ||
| [[Slaan]]: 2 | [[Slaan]]: 2 | ||
| [[Aviar]]: | [[Aviar]]: | ||
| - | [[Nyloc]]: | + | [[Nyloc]]: 1 |
| 1.2 Other Playable Races | 1.2 Other Playable Races | ||
| Line 83: | Line 88: | ||
| - | [[Category:Traits]] | + | [[Category: Traits]] |
| + | [[Category: Genetic Traits]] | ||
Current revision
Trait Category: Genetic Trait Type: Rating Overall Possible Natural Values: 0 to 20
Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist injury. A simple example, common to many kinds of being, is the growth of calluses where skin is frequently abraded; this is only one of a great variety of forms this trait can take.
Development Information: The somatic adaptability trait was created by Chaos and is maintained by Lost Souls; the source code was last updated Tue Feb 26 00:16:08 2013.
1.1.1 The Great Races
Amberite: 5 Chaosborn: Fomor: Tuatha:
1.1.2 The Greater Races
Aethoss: Imp: Kedeth: 3 Rachnei: Trullja: Zuth:
1.1.3 The Major Races
Ogres: 3 Urgai: 3 Goblins: 3 Drow: 2 Humans: 3 Thondur: 3 Urlnu: 2 Danaan: 2 Pixies: 2 Srazh: 2 Kentaur: Minotaur:
1.1.4 The Lesser Races
Duergars: 3 Kiellethae: 3 Gnomes: 3 Svirfneblin: 3 Quessae: 2 Phaethon: 2 Advenus: Garou: Invae: Sekh: 3 Sleklith: Lothari: 1
1.1.5 The Minor Races
Domandanur: 2 to 6 Kobolds: 4 Skaven: 4 Yetis: 3 Llelimin: 3 Slaan: 2 Aviar: Nyloc: 1
1.2 Other Playable Races
Vlekthid: 7 to 11 (9) Zenunim: 3 Bezhuldaar: 1 Drochnei: 1 Angel: Boglin: Dakshin: Drachannach: Dragon: Erechthiyon: Narja: Urlnlek: Hobgoblin: Mantid: Mazikah: Naga: 2 Oni: Powrie: Raktorak: Runtling: Suzumei:
