Somatic Adaptability

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Line 6: Line 6:
1.1.1 The Great Races 1.1.1 The Great Races
- + [[Amberite]]:
 + [[Chaosborn]]:
 + [[Formor]]:
 + [[Tuatha]]:
 +
1.1.2 The Greater Races 1.1.2 The Greater Races
 + [[Aethoss]]:
 + [[Imp]]:
 + [[Kedeth]]:
 + [[Rachnei]]:
 + [[Troll]]:
 + [[Zuth]]:
1.1.3 The Major Races 1.1.3 The Major Races
- [[Urln]]u: 2 
- [[Dracon]]s: 2 
[[Ogre]]s: 3 [[Ogre]]s: 3
[[Orc]]s: 3 [[Orc]]s: 3
Line 17: Line 25:
[[Drow]]: 2 [[Drow]]: 2
[[Human]]s: 3 [[Human]]s: 3
 + [[Thond]]ur: 3
 + [[Urln]]u: 2
[[Dana]]an: 2 [[Dana]]an: 2
- [[Thond]]ur: 3 
[[Faerie]]s: 2 [[Faerie]]s: 2
 + [[Dracon]]s: 2
 + [[Kentaur]]:
 + [[Minotaur]]:
1.1.4 The Lesser Races 1.1.4 The Lesser Races
[[Duergar]]s: 3 [[Duergar]]s: 3
 + [[Kielleth]]ae: 3
[[Gnome]]s: 3 [[Gnome]]s: 3
- [[Lothar]]i: 1+ [[Svirfneblin]]: 3
- [[Kielleth]]ae: 3+
[[Quess]]ae: 2 [[Quess]]ae: 2
- [[Svirfneblin]]: 3 
[[Phaethon]]: 2 [[Phaethon]]: 2
 + [[Advenus]]:
 + [[Garou]]:
 + [[Invae]]:
 + [[Sekh]]:
 + [[Sleestak]]:
 + [[Lothar]]i: 1
 +
1.1.5 The Minor Races 1.1.5 The Minor Races
 + [[Domandan]]ur: 2 to 6
[[Kobold]]s: 4 [[Kobold]]s: 4
- [[Slaan]]: 2 
- [[Domandan]]ur: 2 to 6 
[[Skaven]]: 4 [[Skaven]]: 4
[[Yeti]]s: 3 [[Yeti]]s: 3
 + [[Slaan]]: 2
 + [[Aviar]]:
 + [[Nyloc]]:
 + [[Llelimin]]:
1.2 Other Playable Races 1.2 Other Playable Races
 + [[Vlekthid]]: 7 to 11 (9)
 + [[Zenun]]im: 3
[[Bezhuldaar]]: 1 [[Bezhuldaar]]: 1
[[Drochnei]]: 1 [[Drochnei]]: 1
- [[Zenun]]im: 3+ [[Angel]]:
- [[Vlekthid]]: 7 to 11 (9)+ [[Boglin]]:
 + [[Dakshin]]:
 + [[Drachannach]]:
 + [[Dragon]]:
 + [[Erechthiyon]]:
 + [[Narja]]:
 + [[Urlnlek]]:
 + [[Hobgoblin]]:
 + [[Mantid]]:
 + [[Mazikah]]:
 + [[Naga]]:
 + [[Oni]]:
 + [[Powrie]]:
 + [[Raktorak]]:
 + [[Runtling]]:
 + [[Suzumei]]:
[[Category:Traits]] [[Category:Traits]]

Revision as of 20:02, 12 July 2011

Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist injury. A simple example, common to many kinds of beings, is the growth of calluses where skin is frequently abraded; this is only one of a great variety of forms this trait can take.

Trait Type: Rating
Overall Possible Natural Values: 0 to 20
Possible Natural Values for:

1.1.1 The Great Races

 Amberite:
 Chaosborn:
 Formor:
 Tuatha:
   

1.1.2 The Greater Races

 Aethoss:
 Imp:
 Kedeth:
 Rachnei:
 Troll:
 Zuth:

1.1.3 The Major Races

 Ogres: 3
 Orcs: 3
 Goblins: 3
 Drow: 2
 Humans: 3
 Thondur: 3
 Urlnu: 2
 Danaan: 2
 Faeries: 2
 Dracons: 2
 Kentaur:  
 Minotaur: 

1.1.4 The Lesser Races

 Duergars: 3
 Kiellethae: 3
 Gnomes: 3
 Svirfneblin: 3
 Quessae: 2
 Phaethon: 2
 Advenus: 
 Garou:
 Invae: 
 Sekh:
 Sleestak:
 Lothari: 1

1.1.5 The Minor Races

 Domandanur: 2 to 6
 Kobolds: 4
 Skaven: 4
 Yetis: 3
 Slaan: 2
 Aviar: 
 Nyloc:
 Llelimin: 

1.2 Other Playable Races

 Vlekthid: 7 to 11 (9)
 Zenunim: 3
 Bezhuldaar: 1
 Drochnei: 1
 Angel: 
 Boglin:
 Dakshin:
 Drachannach: 
 Dragon: 
 Erechthiyon: 
 Narja: 
 Urlnlek: 
 Hobgoblin: 
 Mantid: 
 Mazikah: 
 Naga: 
 Oni: 
 Powrie: 
 Raktorak: 
 Runtling: 
 Suzumei:
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