Somatic Adaptability

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-Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist injury. A simple example, common to many kinds of beings, is the growth of calluses where skin is frequently abraded; this is only one of a great variety of forms this trait can take.+ Trait Category: Genetic
- +
Trait Type: Rating Trait Type: Rating
Overall Possible Natural Values: 0 to 20 Overall Possible Natural Values: 0 to 20
- Possible Natural Values for:+ 
 + Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist
 + injury. A simple example, common to many kinds of being, is the growth of calluses where skin is frequently abraded; this is only
 + one of a great variety of forms this trait can take.
 + 
 + Development Information: The somatic adaptability trait was created by Chaos and is maintained by Lost Souls; the source code was
 + last updated Tue Feb 26 00:16:08 2013.
1.1.1 The Great Races 1.1.1 The Great Races
Line 14: Line 19:
[[Aethoss]]: [[Aethoss]]:
[[Imp]]: [[Imp]]:
- [[Kedeth]]:+ [[Kedeth]]: 3
[[Rachnei]]: [[Rachnei]]:
- [[Troll]]:+ [[Trullja]]:
[[Zuth]]: [[Zuth]]:
1.1.3 The Major Races 1.1.3 The Major Races
[[Ogre]]s: 3 [[Ogre]]s: 3
- [[Orc]]s: 3+ [[Urga]]i: 3
[[Goblin]]s: 3 [[Goblin]]s: 3
[[Drow]]: 2 [[Drow]]: 2
Line 28: Line 33:
[[Urln]]u: 2 [[Urln]]u: 2
[[Dana]]an: 2 [[Dana]]an: 2
- [[Faerie]]s: 2+ [[Pixie]]s: 2
- [[Dracon]]s: 2+ [[Srazh]]: 2
[[Kentaur]]: [[Kentaur]]:
[[Minotaur]]: [[Minotaur]]:
Line 43: Line 48:
[[Garou]]: [[Garou]]:
[[Invae]]: [[Invae]]:
- [[Sekh]]:+ [[Sekh]]: 3
- [[Sleestak]]:+ [[Sleklith]]:
[[Lothar]]i: 1 [[Lothar]]i: 1
Line 56: Line 61:
[[Slaan]]: 2 [[Slaan]]: 2
[[Aviar]]: [[Aviar]]:
- [[Nyloc]]:+ [[Nyloc]]: 1
1.2 Other Playable Races 1.2 Other Playable Races
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[[Mantid]]: [[Mantid]]:
[[Mazikah]]: [[Mazikah]]:
- [[Naga]]: + [[Naga]]: 2
[[Oni]]: [[Oni]]:
[[Powrie]]: [[Powrie]]:
Line 83: Line 88:
-[[Category:Traits]]+[[Category: Traits]]
 +[[Category: Genetic Traits]]

Current revision

Trait Category: Genetic
Trait Type: Rating
Overall Possible Natural Values: 0 to 20
Somatic adaptability is the capacity of your body to change in response to physical factors, in particular adapting to resist
injury.  A simple example, common to many kinds of being, is the growth of calluses where skin is frequently abraded; this is only
one of a great variety of forms this trait can take.
Development Information: The somatic adaptability trait was created by Chaos and is maintained by Lost Souls; the source code was
last updated Tue Feb 26 00:16:08 2013.

1.1.1 The Great Races

 Amberite: 5
 Chaosborn:
 Fomor:
 Tuatha:
   

1.1.2 The Greater Races

 Aethoss:
 Imp:
 Kedeth: 3
 Rachnei:
 Trullja:
 Zuth:

1.1.3 The Major Races

 Ogres: 3
 Urgai: 3
 Goblins: 3
 Drow: 2
 Humans: 3
 Thondur: 3
 Urlnu: 2
 Danaan: 2
 Pixies: 2
 Srazh: 2
 Kentaur:  
 Minotaur: 

1.1.4 The Lesser Races

 Duergars: 3
 Kiellethae: 3
 Gnomes: 3
 Svirfneblin: 3
 Quessae: 2
 Phaethon: 2
 Advenus: 
 Garou:
 Invae: 
 Sekh: 3
 Sleklith:
 Lothari: 1

1.1.5 The Minor Races

 Domandanur: 2 to 6
 Kobolds: 4
 Skaven: 4
 Yetis: 3
 Llelimin: 3
 Slaan: 2
 Aviar: 
 Nyloc: 1
 

1.2 Other Playable Races

 Vlekthid: 7 to 11 (9)
 Zenunim: 3
 Bezhuldaar: 1
 Drochnei: 1
 Angel: 
 Boglin:
 Dakshin:
 Drachannach: 
 Dragon: 
 Erechthiyon: 
 Narja: 
 Urlnlek: 
 Hobgoblin: 
 Mantid: 
 Mazikah: 
 Naga: 2
 Oni: 
 Powrie: 
 Raktorak: 
 Runtling: 
 Suzumei:
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