Locations and Landmarks
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Revision as of 09:56, 9 April 2009 (edit) Hrugaar (Talk | contribs) (→Almeria) ← Previous diff |
Revision as of 09:57, 9 April 2009 (edit) Bladestorm (Talk | contribs) Next diff → |
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- | == Aegeas == | + | == [[Aegeas]] == |
(25, 30, 0) [[Mycenae]] | (25, 30, 0) [[Mycenae]] | ||
- | == Andala == | + | == [[Andala]] == |
(0, 36, 0) [[Temple Bloodmoon]] | (0, 36, 0) [[Temple Bloodmoon]] | ||
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(31, 24, 0) [[Corna]] | (31, 24, 0) [[Corna]] | ||
- | == Calais == | + | == [[Calais]] == |
(0, 18, 0) Lupine Guildhall | (0, 18, 0) Lupine Guildhall | ||
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(27, 8, 0) [[Og]] | (27, 8, 0) [[Og]] | ||
- | == Castigon == | + | == [[Castigon]] == |
- | == Celydon == | + | == [[Celydon]] == |
(-32, 11, 0) [[Camille]] | (-32, 11, 0) [[Camille]] | ||
- | == Cimbra == | + | == [[Cimbra]] == |
(-20, -24, 0) [[Losthaven]] | (-20, -24, 0) [[Losthaven]] | ||
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(-12, -5, 0) [[Valathyr]] | (-12, -5, 0) [[Valathyr]] | ||
- | == Ebiria == | + | == [[Ebiria]] == |
(-40,40,0) Hanoma | (-40,40,0) Hanoma | ||
- | == Korindim == | + | == [[Korindim]] == |
(33, 22, 0) [[Halfmoon Bay]] | (33, 22, 0) [[Halfmoon Bay]] | ||
- | == Visigonia == | + | == [[Visigonia]] == |
( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found. | ( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found. | ||
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- | == Tetlacana == | + | == [[Tetlacana]] == |
- | == Quetlatl == | + | == [[Quetlatl]] == |
(-25, 11, 0) [[Sanctuary]] | (-25, 11, 0) [[Sanctuary]] |
Revision as of 09:57, 9 April 2009
These are in no particular order.
Contents |
Map Overview
I have idea idea if this will render or not, but here's the basic structure as given to me by Lysator. --twilight
Northlands Gardagh | | Calais - Cimbra - Visigonia - Avalon - NW Atalantic - N Atalantic - NE Atalantic - Mordo (Esartur) | | | Andala - Celydon - Korindim | | | Ebiria - Castigon - Aegeas | South Sea - Surdassic Sea | Quetlatl - Tetlacana
Almeria
(-20, 38, 2) Underdark
(12, -4, 4) Shadow Tower
(-19, -10, 0) Cult of Decay
(-14, -18, 5) Darkhold
(-12, 15, 0) Tainaron
Aegeas
(25, 30, 0) Mycenae
Andala
(0, 36, 0) Temple Bloodmoon
(25, 10, 0) Jhan
(31, 24, 0) Corna
Calais
(0, 18, 0) Lupine Guildhall
(27, 8, 0) Og
Castigon
Celydon
(-32, 11, 0) Camille
Cimbra
(-20, -24, 0) Losthaven
(6, 24, 0) Temple of Discordia
(-11, 12, 0) Togrek - Orc Village
(-35, 30, 0) Standing Stones
(-38, -11, 0) Fort Shantaari
(-12, -5, 0) Valathyr
Ebiria
(-40,40,0) Hanoma
Korindim
(33, 22, 0) Halfmoon Bay
Visigonia
( 30, -9, 0 ) Entry point to the east coast of Almeria (north there's only rocks, impossible to enter by land). Subject to change as more convenient points of entry are found.
Avalon
( 0, -10, 0 ) Camelot
(-6, -18, 0 ) Devonshire North Gate
( 2, - 8, 0 ) Temple of Gaia (Phyrra)
( 4, 7, 1 ) Bartziluth's lair (Dragon)
( -31, 34, 0 ) The Green Chapel
( 0, -34, 0 ) Thessalae
Kentaur Isle
(-8, 8, 0) Entrance to Tiamat's Lair
(-5, -7, 4) Teryx
Gardagh
(-35, -34, 0) a small village of thatched roof huts
(-22, -33, 0) a small village of thatched roof huts
(28, -30, 0) a small village of thatched roof huts
(-5, -22, 0) a small village of thatched roof huts
(-4, 35, 0) A small village
(23, 26, 0) A small village
(11, -12, 0) a small village of thatched roof huts
(-1, 13, 0) a small village of thatched-roofed huts, a boardwalk flanked by carved dragon figures
Northlands
( 17, 6, 0 ) Shakari
( 13, -5, 0) Evendim (Goblin city)
( 17, -10, 0 ) Silver Keep
( 17, -17, 4 ) At'lordrith's Cave
( 17, 17, 0 ) Mount Doom
( -16, 16, 4 ) Lair of Winterchill
( 10, -15, 0 ) Nisbet (Aethoss homeland)
River Tethys
( -18, 3, 0 ) River Tethys (Hoop Portal)
( -8, -11, 0 ) River Tethys (Catelius Maximus)
( 3, 3, 3 ) Death's Gate
( 9, 5, 0 ) Alcove with field
(-5, 0,-1 ) Door to the Vanishing Tower
Tenochlan
Tetlacana
Quetlatl
(-25, 11, 0) Sanctuary