Show

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Revision as of 22:50, 23 July 2008 (edit)
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Revision as of 23:34, 23 February 2009 (edit)
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Line 29: Line 29:
[[color style]] <name> [[color style]] <name>
[[color styles]] [[color styles]]
 + [[conceptual navigation history]]
[[damage rating]] with <what> [[damage rating]] with <what>
[[defenses]] [[defenses]]
Line 37: Line 38:
[[discharge damage rating]] with <what> [[discharge damage rating]] with <what>
[[dodge rating]] [[dodge rating]]
- [[driver version]] 
[[emotes]] [<type|prefix>] [[emotes]] [<type|prefix>]
[[experience]] [[experience]]
Line 43: Line 43:
[[general news]] [[general news]]
[[highest level attained]] [[highest level attained]]
- [[hosts]] 
[[idle disincarnation]] [[idle disincarnation]]
[[ignoring]] [[ignoring]]
[[incarnation commands]] [[incarnation commands]]
[[keep capacity]] [[keep capacity]]
 + [[keep usage]]
[[keeping]] [[keeping]]
[[launch attack rating]] with <ammo> using <launcher> [[launch attack rating]] with <ammo> using <launcher>
[[launch damage rating]] with <ammo> using <launcher> [[launch damage rating]] with <ammo> using <launcher>
[[level]] [[level]]
- [[lib version]] 
- [[listing mode]] 
[[lives]] [[lives]]
[[local aliases]] [[local aliases]]
Line 59: Line 57:
[[OOC information]] on <thing> [[OOC information]] on <thing>
[[passive defense rating]] [[passive defense rating]]
 + [[potential attacks]]
[[prompt]] [[prompt]]
[[quest points]] [[quest points]]
Line 64: Line 63:
[[quest]] <spec> [[quest]] <spec>
[[quests]] [<spec>] [[quests]] [<spec>]
- [[run status]] [for <host>]+ [[run status]]
[[session message]] [[session message]]
[[shared aliases]] [[shared aliases]]
Line 71: Line 70:
[[specialty access]] [<limit>] [[specialty access]] [<limit>]
[[specialty points]] [[specialty points]]
 + [[status bar]] [as <format>]
[[tell history]] [[tell history]]
[[term]] [[term]]
Line 77: Line 77:
[[traits]] [[traits]]
[[user information]] on <name> [[user information]] on <name>
- [[users]] [on <host>]+ [[users]] [<option>]
 + [[version]]
[[vitals]] [[vitals]]
[[vitals display]] [[vitals display]]
Line 83: Line 84:
''General values:''<br> ''General values:''<br>
[[affiliations]] [[affiliations]]
- [[aimattack scatter]]+ [[aim]]
 + [[attack scatter]]
[[attackers]] [[attackers]]
[[attribute]] <name> [[attribute]] <name>
Line 94: Line 96:
[[culture]] [[culture]]
[[effort]] [[effort]]
- [[elude mode]] 
[[encumbrance]] [[encumbrance]]
[[equipment]] [[equipment]]
[[exits]] [[exits]]
 + [[extended fleeing]]
[[familiar topics]] [[familiar topics]]
[[followers]] [[followers]]
Line 103: Line 105:
[[friends]] [[friends]]
[[handedness]] [[handedness]]
 + [[health]] [of <people>]
[[hunger]] [[hunger]]
[[hunting]] [[hunting]]
[[intoxication]] [[intoxication]]
 + [[intrinsically known topics]]
[[inventory]] [[inventory]]
 + [[landmarks]]
[[limbs]] [[limbs]]
 + [[maximum effort]]
[[memorization limit]] [[memorization limit]]
[[memorized topics]] [[memorized topics]]
[[native language]] [[native language]]
 + [[natural skill]] <name>
 + [[nickname]] for <thing>
 + [[nicknames]]
[[outlook]] [[outlook]]
[[primary language]] [[primary language]]
- [[private name]] for <thing> 
- [[private names]] 
[[quote style]] [[quote style]]
[[quote styles]] [[quote styles]]
Line 122: Line 129:
[[speech patterns]] [[speech patterns]]
[[speed]] [[speed]]
- [[stealth mode]] 
[[strike location]] [[strike location]]
[[suspended attacks]] [[suspended attacks]]

Revision as of 23:34, 23 February 2009

The Show Command


  • The show command is a general facility used to display a variety of different information about your character. The basic syntax is usually either 'show <value>' or 'show <value> <argument>', and depends on the individual showable value. You can also combine multiple values in a list; for example, 'show elude, stealth' or 'show level, experience needed and quest points'. One last option is 'show continuously <values...>', which allows you to tell the system that you do not want your output to be split into pages. Help is available on each individual showable value; use 'help show <value>' for information.


  • The command 'report' is closely related to the show command, and is essentially a spoken version of the same functionality. One difference, however, is that various showable values are considered out-of-character information, and these values are not usable with the report command.
  • The showable values you can use are listed below.
    Incarnos-only values:
affiliation news alias <name> aliases attack rating with <what> attacks attribute development attribute points autodidaction brief combat caption change <number> changes [<spec>] channel history on <channel> channel listing for <channel> channels character [<brief>] color style <name> color styles conceptual navigation history damage rating with <what> defenses deflection rating with <what> depictions description discharge attack rating with <what> discharge damage rating with <what> dodge rating emotes [<type|prefix>] experience experience needed [for <level>] general news highest level attained idle disincarnation ignoring incarnation commands keep capacity keep usage keeping launch attack rating with <ammo> using <launcher> launch damage rating with <ammo> using <launcher> level lives local aliases news OOC information on <thing> passive defense rating potential attacks prompt quest points quest points needed quest <spec> quests [<spec>] run status session message shared aliases skills [<limit>] specialties specialty access [<limit>] specialty points status bar [as <format>] tell history term throw attack rating with <what> throw damage rating with <what> traits user information on <name> users [<option>] version vitals vitals display
    General values:
affiliations aim attack scatter attackers attribute <name> attributes breath burden carrying capacity chase mode combat mode culture effort encumbrance equipment exits extended fleeing familiar topics followers following friends handedness health [of <people>] hunger hunting intoxication intrinsically known topics inventory landmarks limbs maximum effort memorization limit memorized topics native language natural skill <name> nickname for <thing> nicknames outlook primary language quote style quote styles race skill <name> speech pattern speech patterns speed strike location suspended attacks suspended defenses thirst trust wealth wealth capacity wimpy wimpy minimum worship


  • Certain guilds, associations, etc. may have an additional section of values under their title. Some of these show favor, additional skills, etc.
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