Leadership
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Revision as of 05:53, 10 August 2020 (edit) Ralnos (Talk | contribs) (I have no idea how this poor sod isn't on this list. He's the most easily access trainer for leadership for new characters wtihout going over to Mycenae or into Loch Nether.) ← Previous diff |
Revision as of 13:09, 22 January 2021 (edit) Dicia (Talk | contribs) (→Trainers - updating limits on Colanin) Next diff → |
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[[Tenereth's Rest]]: [[Zid]] | [[Tenereth's Rest]]: [[Zid]] | ||
[[Devonshire]]: [[Thalask]] | [[Devonshire]]: [[Thalask]] | ||
- | [[Gurbodax]]: [[Colanin]] < 186 | + | [[Gurbodax]]: [[Colanin]] < 119 |
Wandering: [[Damon]] | Wandering: [[Damon]] | ||
[[Mycenae]]: [[Kyros]] - trains to 253 | [[Mycenae]]: [[Kyros]] - trains to 253 |
Revision as of 13:09, 22 January 2021
Class: Social Skills
Attribute: Ego Pedagogy: Procedural Practitioner Term: Leader
The ability to direct and inspire the actions of others. This skill is the primary factor determining how many followers you can keep, and affects experienced gained from followers' actions. In addition, if the leader of an adventuring company has the leadership skill, this provides a bonus to the experience members of the company gain through it.
See Also: followers, keep, ownership, adventuring companies
Notes
- Increases capacity for emotive energy.
Trainers
Tenereth's Rest: Zid Devonshire: Thalask Gurbodax: Colanin < 119 Wandering: Damon Mycenae: Kyros - trains to 253 Shadowmyrk: Orchestrating Force Sseraka: Sscantha Association required: Brotherhood of Wine and Song: Danilo Thann Hawkmen: Katar Questors of Axa : Merethus Guild required: Coven: Halea Elflords: Celeborn Knights of the Round Table: Sir Lancelot - trains to 270 Ringwielders: Merethus Verynvelyrae: Sirinil Quest required Corna Quests: Marshall Osaka - trains to 257